HalfToSinglePrecision  292 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  578 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  581 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  584 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  794 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  797 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  800 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision  803 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1023 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1026 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1029 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1032 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1179 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1292 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1515 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1518 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1521 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1524 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1684 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1687 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1690 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1693 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1696 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1866 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1869 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1872 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1875 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 1878 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 2264 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 2484 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 2489 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 2624 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 2818 magick/quantum-import.c               (MagickRealType) QuantumRange*HalfToSinglePrecision(pixel)),
HalfToSinglePrecision 3024 magick/quantum-import.c               HalfToSinglePrecision(pixel)),&range_exception));
HalfToSinglePrecision 3028 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3163 magick/quantum-import.c               QuantumRange*HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3449 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3452 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3455 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3665 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3668 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3671 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3674 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3894 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3897 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3900 magick/quantum-import.c               HalfToSinglePrecision(pixel)));
HalfToSinglePrecision 3903 magick/quantum-import.c               HalfToSinglePrecision(pixel)));