MaxBlocks         153 magick/memory.c     *blocks[MaxBlocks+1];
MaxBlocks         327 magick/memory.c     return(MaxBlocks-1L);
MaxBlocks         335 magick/memory.c   assert(blocksize < (MaxBlocks-1L));
MaxBlocks         404 magick/memory.c       if (i >= MaxBlocks)
MaxBlocks         479 magick/memory.c           memory_pool.blocks[MaxBlocks]=(void *) (-1);