PixelsPerInchResolution  930 Magick++/lib/Magick++/Include.h   using MagickCore::PixelsPerInchResolution;
PixelsPerInchResolution 1709 coders/bmp.c         case PixelsPerInchResolution:
PixelsPerInchResolution 1079 coders/dib.c       case PixelsPerInchResolution:
PixelsPerInchResolution 1084 coders/icon.c            case PixelsPerInchResolution:
PixelsPerInchResolution 1088 coders/jpeg.c      image->units=PixelsPerInchResolution;
PixelsPerInchResolution 2224 coders/jpeg.c        if (image->units == PixelsPerInchResolution)
PixelsPerInchResolution  348 coders/pcx.c       image->units=PixelsPerInchResolution;
PixelsPerInchResolution  934 coders/pcx.c         case PixelsPerInchResolution:
PixelsPerInchResolution 1022 coders/pict.c              image->units=PixelsPerInchResolution;
PixelsPerInchResolution 1143 coders/pict.c                  tile_image->units=PixelsPerInchResolution;
PixelsPerInchResolution 9427 coders/png.c         if (image->units == PixelsPerInchResolution)
PixelsPerInchResolution 12486 coders/png.c         if (image->units == PixelsPerInchResolution)
PixelsPerInchResolution 13332 coders/png.c            if (image->units == PixelsPerInchResolution)
PixelsPerInchResolution  652 coders/psd.c           image->units=PixelsPerInchResolution;
PixelsPerInchResolution 1342 coders/tiff.c            image->units=PixelsPerInchResolution;
PixelsPerInchResolution 3589 coders/tiff.c          if (image->units == PixelsPerInchResolution)
PixelsPerInchResolution  708 coders/vips.c    else if (image->units == PixelsPerInchResolution)
PixelsPerInchResolution 2301 coders/wmf.c     image->units = PixelsPerInchResolution;
PixelsPerInchResolution  494 magick/compress.c   image->units=PixelsPerInchResolution;
PixelsPerInchResolution 3872 magick/image.c           case PixelsPerInchResolution:
PixelsPerInchResolution 3883 magick/image.c             if (units == PixelsPerInchResolution)
PixelsPerInchResolution 1305 magick/mac.c     image->units=PixelsPerInchResolution;
PixelsPerInchResolution 1568 magick/option.c     { "PixelsPerInch", PixelsPerInchResolution, UndefinedOptionFlag, MagickFalse },
PixelsPerInchResolution 1562 magick/profile.c           image->units=PixelsPerInchResolution;