PreviousBlockBit  407 magick/memory.c   assert((*BlockHeader(NextBlock(block)) & PreviousBlockBit) == 0);
PreviousBlockBit  429 magick/memory.c   *BlockHeader(NextBlock(block))|=PreviousBlockBit;
PreviousBlockBit  821 magick/memory.c   *BlockHeader(block)=size | PreviousBlockBit;
PreviousBlockBit  827 magick/memory.c   *BlockHeader(NextBlock(block))=PreviousBlockBit;
PreviousBlockBit  972 magick/memory.c   assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0);
PreviousBlockBit  973 magick/memory.c   if ((*BlockHeader(memory) & PreviousBlockBit) == 0)
PreviousBlockBit  987 magick/memory.c   if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0)
PreviousBlockBit 1001 magick/memory.c   *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);