RGBAQuantum       908 Magick++/lib/Magick++/Include.h   using MagickCore::RGBAQuantum;
RGBAQuantum      1193 coders/dpx.c           quantum_type=RGBAQuantum;
RGBAQuantum      1964 coders/dpx.c       quantum_type=RGBAQuantum;
RGBAQuantum       961 coders/fpx.c       quantum_type=RGBAQuantum;
RGBAQuantum      1274 coders/miff.c        quantum_type=RGBAQuantum;
RGBAQuantum      3147 coders/png.c                   RGBAQuantum,ping_pixels+row_offset,exception);
RGBAQuantum      10992 coders/png.c                       quantum_info,RGBAQuantum,ping_pixels,&image->exception);
RGBAQuantum       397 coders/pnm.c                     quantum_type=RGBAQuantum;
RGBAQuantum      1710 coders/pnm.c                 quantum_type=RGBAQuantum;
RGBAQuantum       169 coders/rgb.c         quantum_type=RGBAQuantum;
RGBAQuantum      1150 coders/rgb.c       quantum_type=RGBAQuantum;
RGBAQuantum      1226 coders/rgb.c             if (quantum_type == RGBAQuantum)
RGBAQuantum      1317 coders/rgb.c           if (quantum_type == RGBAQuantum)
RGBAQuantum      1433 coders/rgb.c           if (quantum_type == RGBAQuantum)
RGBAQuantum      1668 coders/tiff.c              quantum_type=RGBAQuantum;
RGBAQuantum      3688 coders/tiff.c                quantum_type=RGBAQuantum;
RGBAQuantum       183 coders/ycbcr.c       quantum_type=RGBAQuantum;
RGBAQuantum      1051 coders/ycbcr.c       quantum_type=RGBAQuantum;
RGBAQuantum      1122 coders/ycbcr.c           if (quantum_type == RGBAQuantum)
RGBAQuantum      1196 coders/ycbcr.c         if (quantum_type == RGBAQuantum)
RGBAQuantum      1294 coders/ycbcr.c         if (quantum_type == RGBAQuantum)
RGBAQuantum      4005 magick/quantum-export.c     case RGBAQuantum:
RGBAQuantum      4151 magick/quantum-import.c     case RGBAQuantum:
RGBAQuantum       318 magick/quantum.c     case RGBAQuantum: packet_size=4; break;
RGBAQuantum       527 magick/quantum.c     quantum_type=RGBAQuantum;
RGBAQuantum       510 magick/signature.c     quantum_type=RGBAQuantum;