ScaleAnyToQuantum 3666 coders/dcm.c           scale[i]=ScaleAnyToQuantum((size_t) i,range);
ScaleAnyToQuantum  496 coders/pnm.c               intensity=ScaleAnyToQuantum(PNMInteger(image,10),max_value);
ScaleAnyToQuantum  536 coders/pnm.c               pixel=ScaleAnyToQuantum(PNMInteger(image,10),max_value);
ScaleAnyToQuantum  538 coders/pnm.c               pixel=ScaleAnyToQuantum(PNMInteger(image,10),max_value);
ScaleAnyToQuantum  540 coders/pnm.c               pixel=ScaleAnyToQuantum(PNMInteger(image,10),max_value);
ScaleAnyToQuantum  712 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  727 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  737 coders/pnm.c                   SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  881 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  883 coders/pnm.c                       SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  885 coders/pnm.c                       SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  899 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  901 coders/pnm.c                       SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  903 coders/pnm.c                       SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  912 coders/pnm.c                   SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  914 coders/pnm.c                   SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  916 coders/pnm.c                   SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1051 coders/pnm.c                           SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1059 coders/pnm.c                                 SetPixelOpacity(q,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1062 coders/pnm.c                                 SetPixelOpacity(q,QuantumRange-ScaleAnyToQuantum(
ScaleAnyToQuantum 1077 coders/pnm.c                           SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1084 coders/pnm.c                               SetPixelOpacity(q,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1094 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1101 coders/pnm.c                           SetPixelOpacity(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1121 coders/pnm.c                           SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1123 coders/pnm.c                           SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1125 coders/pnm.c                           SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1127 coders/pnm.c                           SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1133 coders/pnm.c                               SetPixelOpacity(q,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1148 coders/pnm.c                           SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1150 coders/pnm.c                           SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1152 coders/pnm.c                           SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1154 coders/pnm.c                           SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1160 coders/pnm.c                               SetPixelOpacity(q,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1170 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1172 coders/pnm.c                       SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1174 coders/pnm.c                       SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1176 coders/pnm.c                       SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1181 coders/pnm.c                           SetPixelOpacity(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1200 coders/pnm.c                           SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1202 coders/pnm.c                           SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1204 coders/pnm.c                           SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1209 coders/pnm.c                               SetPixelOpacity(q,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1224 coders/pnm.c                           SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1226 coders/pnm.c                           SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1228 coders/pnm.c                           SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1233 coders/pnm.c                               SetPixelOpacity(q,ScaleAnyToQuantum(pixel,
ScaleAnyToQuantum 1243 coders/pnm.c                       SetPixelRed(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1245 coders/pnm.c                       SetPixelGreen(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1247 coders/pnm.c                       SetPixelBlue(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum 1252 coders/pnm.c                           SetPixelOpacity(q,ScaleAnyToQuantum(pixel,max_value));
ScaleAnyToQuantum  369 coders/tga.c               pixel.red=ScaleAnyToQuantum(1UL*(k & 0x7c) >> 2,range);
ScaleAnyToQuantum  370 coders/tga.c               pixel.green=ScaleAnyToQuantum((1UL*(k & 0x03) << 3)+
ScaleAnyToQuantum  372 coders/tga.c               pixel.blue=ScaleAnyToQuantum(1UL*(j & 0x1f),range);
ScaleAnyToQuantum  477 coders/tga.c               pixel.red=ScaleAnyToQuantum(1UL*(k & 0x7c) >> 2,range);
ScaleAnyToQuantum  478 coders/tga.c               pixel.green=ScaleAnyToQuantum((1UL*(k & 0x03) << 3)+
ScaleAnyToQuantum  480 coders/tga.c               pixel.blue=ScaleAnyToQuantum(1UL*(j & 0x1f),range);
ScaleAnyToQuantum  543 coders/txt.c           pixel.red=ScaleAnyToQuantum((QuantumAny) (red+0.5),range);
ScaleAnyToQuantum  544 coders/txt.c           pixel.green=ScaleAnyToQuantum((QuantumAny) (green+0.5),range);
ScaleAnyToQuantum  545 coders/txt.c           pixel.blue=ScaleAnyToQuantum((QuantumAny) (blue+0.5),range);
ScaleAnyToQuantum  546 coders/txt.c           pixel.index=ScaleAnyToQuantum((QuantumAny) (index+0.5),range);
ScaleAnyToQuantum  547 coders/txt.c           pixel.opacity=ScaleAnyToQuantum((QuantumAny) (opacity+0.5),range);
ScaleAnyToQuantum  398 magick/attribute.c           if (pixel == ScaleAnyToQuantum(ScaleQuantumToAny(pixel,range),range))
ScaleAnyToQuantum 1099 magick/attribute.c           image->colormap[i].red=ScaleAnyToQuantum(ScaleQuantumToAny(
ScaleAnyToQuantum 1102 magick/attribute.c           image->colormap[i].green=ScaleAnyToQuantum(ScaleQuantumToAny(
ScaleAnyToQuantum 1105 magick/attribute.c           image->colormap[i].blue=ScaleAnyToQuantum(ScaleQuantumToAny(
ScaleAnyToQuantum 1108 magick/attribute.c           image->colormap[i].opacity=ScaleAnyToQuantum(ScaleQuantumToAny(
ScaleAnyToQuantum 1133 magick/attribute.c         depth_map[i]=ScaleAnyToQuantum(ScaleQuantumToAny((Quantum) i,range),
ScaleAnyToQuantum 1208 magick/attribute.c         SetPixelRed(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ScaleAnyToQuantum 1211 magick/attribute.c         SetPixelGreen(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ScaleAnyToQuantum 1214 magick/attribute.c         SetPixelBlue(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ScaleAnyToQuantum 1217 magick/attribute.c         SetPixelOpacity(q,ScaleAnyToQuantum(ScaleQuantumToAny(ClampPixel(
ScaleAnyToQuantum 2679 magick/color.c       color->red=(MagickRealType) ScaleAnyToQuantum(pixel.red,range);
ScaleAnyToQuantum 2680 magick/color.c       color->green=(MagickRealType) ScaleAnyToQuantum(pixel.green,range);
ScaleAnyToQuantum 2681 magick/color.c       color->blue=(MagickRealType) ScaleAnyToQuantum(pixel.blue,range);
ScaleAnyToQuantum 2686 magick/color.c           color->opacity=(MagickRealType) (QuantumRange-ScaleAnyToQuantum(
ScaleAnyToQuantum  361 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  415 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range));
ScaleAnyToQuantum  416 magick/quantum-import.c             SetPixelGreen(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range));
ScaleAnyToQuantum  417 magick/quantum-import.c             SetPixelBlue(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range));
ScaleAnyToQuantum  428 magick/quantum-import.c             SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  430 magick/quantum-import.c             SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  432 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  440 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  442 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  444 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  465 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  471 magick/quantum-import.c                 SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  477 magick/quantum-import.c                 SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  489 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  495 magick/quantum-import.c                 SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  501 magick/quantum-import.c                 SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  517 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  523 magick/quantum-import.c                 SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  529 magick/quantum-import.c                 SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum  546 magick/quantum-import.c             SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  548 magick/quantum-import.c             SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  550 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  558 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  560 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  562 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  666 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  668 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  670 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  893 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  895 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  897 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum  899 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1122 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1124 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1126 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1128 magick/quantum-import.c         SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1246 magick/quantum-import.c         SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1361 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1452 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1454 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1615 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1617 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1619 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1621 magick/quantum-import.c         SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1795 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1797 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1799 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1801 magick/quantum-import.c         SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1803 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1977 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1979 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1981 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1983 magick/quantum-import.c         SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 1985 magick/quantum-import.c         SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2055 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2060 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2069 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2117 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range));
ScaleAnyToQuantum 2121 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range));
ScaleAnyToQuantum 2125 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range));
ScaleAnyToQuantum 2134 magick/quantum-import.c                   SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range));
ScaleAnyToQuantum 2141 magick/quantum-import.c                   SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range));
ScaleAnyToQuantum 2151 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range));
ScaleAnyToQuantum 2155 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range));
ScaleAnyToQuantum 2159 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range));
ScaleAnyToQuantum 2168 magick/quantum-import.c               SetPixelRed(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range));
ScaleAnyToQuantum 2175 magick/quantum-import.c               SetPixelRed(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range));
ScaleAnyToQuantum 2185 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2204 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range));
ScaleAnyToQuantum 2209 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),range));
ScaleAnyToQuantum 2218 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((QuantumAny)
ScaleAnyToQuantum 2232 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2340 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2413 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2417 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2447 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2451 magick/quantum-import.c         SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2463 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2467 magick/quantum-import.c         SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2574 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2578 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2693 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 2988 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3114 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3232 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3286 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum((pixel >> 22) & 0x3ff,range));
ScaleAnyToQuantum 3287 magick/quantum-import.c             SetPixelGreen(q,ScaleAnyToQuantum((pixel >> 12) & 0x3ff,range));
ScaleAnyToQuantum 3288 magick/quantum-import.c             SetPixelBlue(q,ScaleAnyToQuantum((pixel >> 2) & 0x3ff,range));
ScaleAnyToQuantum 3299 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3301 magick/quantum-import.c             SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3303 magick/quantum-import.c             SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3311 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3313 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3315 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3336 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3342 magick/quantum-import.c                 SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3348 magick/quantum-import.c                 SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3360 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3366 magick/quantum-import.c                 SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3372 magick/quantum-import.c                 SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3388 magick/quantum-import.c                 SetPixelRed(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3394 magick/quantum-import.c                 SetPixelGreen(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3400 magick/quantum-import.c                 SetPixelBlue(q,ScaleAnyToQuantum((QuantumAny) (pixel >> 4),
ScaleAnyToQuantum 3417 magick/quantum-import.c             SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3419 magick/quantum-import.c             SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3421 magick/quantum-import.c             SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3429 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3431 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3433 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3537 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3539 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3541 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3764 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3766 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3768 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3770 magick/quantum-import.c         SetPixelAlpha(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3993 magick/quantum-import.c         SetPixelRed(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3995 magick/quantum-import.c         SetPixelGreen(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3997 magick/quantum-import.c         SetPixelBlue(q,ScaleAnyToQuantum(pixel,range));
ScaleAnyToQuantum 3999 magick/quantum-import.c         SetPixelOpacity(q,ScaleAnyToQuantum(pixel,range));