SizeOfBlock        80 magick/memory.c #define NextBlock(block)  ((char *) (block)+SizeOfBlock(block))
SizeOfBlock       348 magick/memory.c   size=SizeOfBlock(block);
SizeOfBlock       351 magick/memory.c   while ((next != (void *) NULL) && (SizeOfBlock(next) < size))
SizeOfBlock       396 magick/memory.c   while ((block != (void *) NULL) && (SizeOfBlock(block) < size))
SizeOfBlock       408 magick/memory.c   assert(SizeOfBlock(block) >= size);
SizeOfBlock       409 magick/memory.c   RemoveFreeBlock(block,AllocationPolicy(SizeOfBlock(block)));
SizeOfBlock       410 magick/memory.c   if (SizeOfBlock(block) > size)
SizeOfBlock       422 magick/memory.c       blocksize=SizeOfBlock(block)-size;
SizeOfBlock       428 magick/memory.c   assert(size == SizeOfBlock(block));
SizeOfBlock       971 magick/memory.c   assert((SizeOfBlock(memory) % (4*sizeof(size_t))) == 0);
SizeOfBlock       982 magick/memory.c       RemoveFreeBlock(previous,AllocationPolicy(SizeOfBlock(previous)));
SizeOfBlock       983 magick/memory.c       *BlockHeader(previous)=(SizeOfBlock(previous)+SizeOfBlock(memory)) |
SizeOfBlock       996 magick/memory.c       RemoveFreeBlock(next,AllocationPolicy(SizeOfBlock(next)));
SizeOfBlock       997 magick/memory.c       *BlockHeader(memory)=(SizeOfBlock(memory)+SizeOfBlock(next)) |
SizeOfBlock      1000 magick/memory.c   *BlockFooter(memory,SizeOfBlock(memory))=SizeOfBlock(memory);
SizeOfBlock      1002 magick/memory.c   InsertFreeBlock(memory,AllocationPolicy(SizeOfBlock(memory)));
SizeOfBlock      1138 magick/memory.c   if (size <= (SizeOfBlock(block)-sizeof(size_t)))
SizeOfBlock      1141 magick/memory.c     (void) memcpy(memory,block,SizeOfBlock(block)-sizeof(size_t));