depth              76 Magick++/demo/button.cpp     button.depth( 8 );
depth              42 Magick++/demo/gravity.cpp     base.depth(8);
depth             163 Magick++/demo/piddle.cpp     image.depth( 8 );
depth             104 Magick++/demo/shapes.cpp     image.depth( 8 );
depth             230 Magick++/lib/Color.cpp   pixel.depth=MAGICKCORE_QUANTUM_DEPTH;
depth             673 Magick++/lib/Image.cpp     depth=depth_;
depth             675 Magick++/lib/Image.cpp   if (depth > MAGICKCORE_QUANTUM_DEPTH)
depth             676 Magick++/lib/Image.cpp     depth=MAGICKCORE_QUANTUM_DEPTH;
depth             679 Magick++/lib/Image.cpp   image()->depth=depth;
depth             680 Magick++/lib/Image.cpp   options()->depth(depth);
depth             685 Magick++/lib/Image.cpp   return(constImage()->depth);
depth            1194 Magick++/lib/Image.cpp   options()->depth(depth_);
depth            1200 Magick++/lib/Image.cpp     depth;
depth            1203 Magick++/lib/Image.cpp   depth=GetImageDepth(constImage(),exceptionInfo);
depth            1205 Magick++/lib/Image.cpp   return(depth);
depth            4034 Magick++/lib/Image.cpp   depth(depth_);
depth            4042 Magick++/lib/Image.cpp   depth(depth_);
depth            4939 Magick++/lib/Image.cpp   depth(depth_);
depth             242 Magick++/lib/Magick++/Image.h     void depth(const size_t depth_);
depth             243 Magick++/lib/Magick++/Image.h     size_t depth(void) const;
depth              88 Magick++/lib/Magick++/Options.h     void depth(size_t depth_);
depth              89 Magick++/lib/Magick++/Options.h     size_t depth(void) const;
depth             901 Magick++/lib/Magick++/STL.h     void depth(size_t depth_);
depth             902 Magick++/lib/Magick++/STL.h     size_t depth(void) const;
depth             198 Magick++/lib/Options.cpp   _imageInfo->depth=depth_;
depth             203 Magick++/lib/Options.cpp   return(_imageInfo->depth);
depth             861 Magick++/lib/STL.cpp   _imageInfo->depth=depth_;
depth             866 Magick++/lib/STL.cpp   return(_imageInfo->depth);
depth            1385 Magick++/lib/STL.cpp   image_.depth( _depth );
depth             621 Magick++/tests/attributes.cpp     if ( image.depth() != MAGICKCORE_QUANTUM_DEPTH )
depth             626 Magick++/tests/attributes.cpp              << image.depth()
depth             157 coders/aai.c       image->depth=8;
depth             140 coders/art.c     image->depth=1;
depth             328 coders/art.c     image->depth=1;
depth             162 coders/avs.c       image->depth=8;
depth             855 coders/bmp.c       image->depth=bmp_info.bits_per_pixel <= 8 ? bmp_info.bits_per_pixel : 8;
depth            1954 coders/bmp.c             "   Image depth=%.20g",(double) image->depth);
depth             721 coders/cin.c     image->depth=cin.image.channel[0].bits_per_pixel;
depth             756 coders/cin.c     length=GetBytesPerRow(image->columns,3,image->depth,MagickTrue);
depth             760 coders/cin.c         length=GetBytesPerRow(image->columns,1,image->depth,MagickTrue);
depth            1020 coders/cin.c       cin.image.channel[i].bits_per_pixel=(unsigned char) image->depth;
depth            1034 coders/cin.c         GetQuantumRange(image->depth));
depth            1210 coders/cin.c     length=GetBytesPerRow(image->columns,3,image->depth,MagickTrue);
depth            1216 coders/cin.c         length=GetBytesPerRow(image->columns,1UL,image->depth,MagickTrue);
depth              98 coders/cut.c   static void InsertRow(ssize_t depth,unsigned char *p,ssize_t y,Image *image)
depth             110 coders/cut.c     switch (depth)
depth             301 coders/cut.c     ssize_t depth;
depth             362 coders/cut.c     depth=i;
depth             366 coders/cut.c     image->depth=8;
depth             551 coders/cut.c         InsertRow(depth,BImgBuff,i,image);
depth            2761 coders/dcm.c     shift=image->depth < 16 ? 4 : 8;
depth            2819 coders/dcm.c       depth,
depth            2865 coders/dcm.c     image->depth=8UL;
depth            2892 coders/dcm.c     depth=8;
depth            3256 coders/dcm.c               depth=bits_allocated;
depth            3257 coders/dcm.c               if (depth > 32)
depth            3271 coders/dcm.c               depth=significant_bits;
depth            3272 coders/dcm.c               if (depth > 32)
depth            3649 coders/dcm.c     if (depth != (1UL*MAGICKCORE_QUANTUM_DEPTH))
depth            3660 coders/dcm.c         length=(size_t) (GetQuantumRange(depth)+1);
depth            3664 coders/dcm.c         range=GetQuantumRange(depth);
depth            3665 coders/dcm.c         for (i=0; i < (ssize_t) (GetQuantumRange(depth)+1); i++)
depth            3707 coders/dcm.c       image->depth=depth;
depth            3722 coders/dcm.c             colors=one << depth;
depth            3723 coders/dcm.c           if (AcquireImageColormap(image,one << depth) == MagickFalse)
depth            3780 coders/dcm.c               depth=8;
depth             133 coders/dds.c       depth,
depth            1683 coders/dds.c     if (dds_info.ddscaps2 & DDSCAPS2_VOLUME && dds_info.depth > 0)
depth            1773 coders/dds.c       num_images = dds_info.depth;
depth            1794 coders/dds.c       image->depth = 8;
depth            1843 coders/dds.c     dds_info->depth = ReadBlobLSBLong(image);
depth             211 coders/debug.c     image->depth=GetImageQuantumDepth(image,MagickTrue);
depth             217 coders/debug.c       GetQuantumRange(image->depth)),colorspace);
depth             568 coders/dib.c     image->depth=8;
depth            1059 coders/dib.c         if (image_info->depth > 8)
depth             657 coders/djvu.c                  image->depth =  8UL;    /* i only support that? */
depth             666 coders/djvu.c                  image->depth =  8UL;    /* i only support that? */
depth             220 coders/dps.c       GetBlobFileHandle(image),visual_info->depth,pixels_per_point,&pixmap,
depth             233 coders/dps.c       GetBlobFileHandle(image),(int) bits_per_pixel.height,visual_info->depth,
depth            1163 coders/dpx.c       image->depth=dpx.image.image_element[n].bit_size;
depth            1223 coders/dpx.c       extent=GetBytesPerRow(image->columns,samples_per_pixel,image->depth,
depth            1658 coders/dpx.c         dpx.image.image_element[i].bit_size=(unsigned char) image->depth;
depth            1661 coders/dpx.c       if ((image->depth == 10) || (image->depth == 12))
depth            1974 coders/dpx.c       image->depth,dpx.image.image_element[0].packing == 0 ? MagickFalse :
depth            1980 coders/dpx.c         extent=GetBytesPerRow(image->columns,1UL,image->depth,
depth             164 coders/fax.c     image->depth=8;
depth             147 coders/fits.c    switch (image->depth >> 3)
depth             202 coders/fits.c  static inline double GetFITSPixelRange(const size_t depth)
depth             204 coders/fits.c    return((double) ((MagickOffsetType) GetQuantumRange(depth)));
depth             422 coders/fits.c      image->depth=(size_t) (fits_info.bits_per_pixel < 0 ? -1 : 1)*
depth             462 coders/fits.c          if ((image->depth == 16) || (image->depth == 32) ||
depth             463 coders/fits.c              (image->depth == 64))
depth             464 coders/fits.c            SetFITSUnsignedPixels(1,image->depth,image->endian,(unsigned char *)
depth             666 coders/fits.c    image->depth=GetImageQuantumDepth(image,MagickFalse);
depth             678 coders/fits.c      image->depth));
depth             704 coders/fits.c      image->depth > 8 ? GetFITSPixelRange(image->depth)/2.0 : 0.0);
depth             708 coders/fits.c      1.0*((MagickOffsetType) GetQuantumRange(image->depth)));
depth             742 coders/fits.c          if (image->depth == 16)
depth             743 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             745 coders/fits.c          if (((image->depth == 32) || (image->depth == 64)) &&
depth             747 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             768 coders/fits.c          if (image->depth == 16)
depth             769 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             771 coders/fits.c          if (((image->depth == 32) || (image->depth == 64)) &&
depth             773 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             791 coders/fits.c          if (image->depth == 16)
depth             792 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             794 coders/fits.c          if (((image->depth == 32) || (image->depth == 64)) &&
depth             796 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             814 coders/fits.c          if (image->depth == 16)
depth             815 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             817 coders/fits.c          if (((image->depth == 32) || (image->depth == 64)) &&
depth             819 coders/fits.c            SetFITSUnsignedPixels(image->columns,image->depth,image->endian,
depth             333 coders/fpx.c     image->depth=8;
depth             828 coders/fpx.c     image->depth=8;
depth            1251 coders/gif.c       image->depth=8;
depth             144 coders/hrz.c     image->depth=8;
depth             416 coders/icon.c          image->depth=icon_info.bits_per_pixel;
depth              81 coders/ipl.c       depth,
depth             170 coders/ipl.c     image->depth = ipl->depth;
depth             264 coders/ipl.c         ipl_info.depth=8;
depth             268 coders/ipl.c         ipl_info.depth=16;
depth             272 coders/ipl.c         ipl_info.depth=16;
depth             276 coders/ipl.c         ipl_info.depth=32;
depth             279 coders/ipl.c       case 4: ipl_info.depth=32;
depth             283 coders/ipl.c         ipl_info.depth=8;
depth             287 coders/ipl.c         ipl_info.depth=16;
depth             291 coders/ipl.c         ipl_info.depth=64;
depth             295 coders/ipl.c         ipl_info.depth=16;
depth             351 coders/ipl.c           (void) ReadBlob(image, length*image->depth/8, pixels);
depth             363 coders/ipl.c           (void) ReadBlob(image, length*image->depth/8, pixels);
depth             373 coders/ipl.c           (void) ReadBlob(image, length*image->depth/8, pixels);
depth             383 coders/ipl.c           (void) ReadBlob(image, length*image->depth/8, pixels);
depth             551 coders/ipl.c     switch(quantum_info->depth){
depth             589 coders/ipl.c       ((image->depth)/8)*ipl_info.height*ipl_info.width*ipl_info.colors*ipl_info.z);
depth             635 coders/ipl.c         (void) WriteBlob(image, image->columns*image->depth/8, pixels);
depth             647 coders/ipl.c         (void) WriteBlob(image, image->columns*image->depth/8, pixels);
depth             657 coders/ipl.c           (void) WriteBlob(image, image->columns*image->depth/8, pixels);
depth             666 coders/ipl.c         (void) WriteBlob(image, image->columns*image->depth/8, pixels);
depth             177 coders/jbig.c    image->depth=8;
depth             401 coders/jp2.c     image->depth=jp2_image->comps[0].prec;
depth             943 coders/jp2.c       jp2_info[i].prec=(unsigned int) image->depth;
depth             944 coders/jp2.c       jp2_info[i].bpp=(unsigned int) image->depth;
depth             945 coders/jp2.c       if ((image->depth == 1) &&
depth             967 coders/jp2.c     if ((image->depth == 12) &&
depth            1199 coders/jpeg.c    image->depth=(size_t) jpeg_info.data_precision;
depth            1238 coders/jpeg.c        colors=(size_t) GetQuantumRange(image->depth)+1;
depth            2206 coders/jpeg.c    if ((jpeg_info.data_precision != 12) && (image->depth <= 8))
depth            2536 coders/jpeg.c          (double) image->depth);
depth             783 coders/json.c      depth,
depth             966 coders/json.c    depth=GetImageDepth(image,exception);
depth             967 coders/json.c    (void) FormatLocaleFile(file,"    \"depth\": %.20g,\n",(double) depth);
depth             969 coders/json.c      image->depth);
depth             975 coders/json.c        channel_statistics[OpacityChannel].depth);
depth             982 coders/json.c          channel_statistics[RedChannel].depth);
depth             984 coders/json.c          channel_statistics[GreenChannel].depth);
depth             986 coders/json.c          channel_statistics[BlueChannel].depth);
depth             992 coders/json.c          channel_statistics[CyanChannel].depth);
depth             994 coders/json.c          channel_statistics[MagentaChannel].depth);
depth             996 coders/json.c          channel_statistics[YellowChannel].depth);
depth             998 coders/json.c          channel_statistics[BlackChannel].depth);
depth            1004 coders/json.c          channel_statistics[GrayChannel].depth);
depth            1010 coders/json.c    if (image->depth <= MAGICKCORE_QUANTUM_DEPTH)
depth            1012 coders/json.c        MAGICKCORE_QUANTUM_DEPTH-image->depth));
depth             151 coders/mac.c     image->depth=1;
depth             127 coders/map.c       depth,
depth             166 coders/map.c     depth=GetImageQuantumDepth(image,MagickTrue);
depth             167 coders/map.c     packet_size=(size_t) (depth/8);
depth             183 coders/map.c     if (image->depth <= 8)
depth             218 coders/map.c     packet_size=(size_t) (depth/8);
depth             362 coders/map.c       depth,
depth             390 coders/map.c     depth=GetImageQuantumDepth(image,MagickTrue);
depth             391 coders/map.c     packet_size=(size_t) (depth/8);
depth             404 coders/map.c     if (image->depth <= 8)
depth             792 coders/mat.c             image->depth = 1;
depth             794 coders/mat.c             image->depth = 8;         /* Byte type cell */
depth             800 coders/mat.c           image->depth = 16;        /* Word type cell */
depth             806 coders/mat.c           image->depth = 32;        /* Dword type cell */
depth             812 coders/mat.c           image->depth = 64;        /* Qword type cell */
depth             817 coders/mat.c           image->depth = 32;        /* double type cell */
depth             826 coders/mat.c           image->depth = 64;        /* double type cell */
depth             847 coders/mat.c       image->colors = one << image->depth;
depth             972 coders/mat.c       if (image->depth == 1)
depth            1224 coders/mat.c     image->depth=8;
depth             199 coders/miff.c        switch (image->depth)
depth             225 coders/miff.c        switch (image->depth)
depth             247 coders/miff.c                pixel->opacity=(Quantum) (quantum >> (image->depth-
depth             260 coders/miff.c                pixel->opacity=(Quantum) (quantum >> (image->depth-
depth             272 coders/miff.c    switch (image->depth)
depth             308 coders/miff.c        SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH));
depth             314 coders/miff.c            SetPixelGreen(pixel,quantum >> (image->depth-
depth             317 coders/miff.c            SetPixelBlue(pixel,quantum >> (image->depth-
depth             323 coders/miff.c            SetPixelBlack(index,quantum >> (image->depth-
depth             329 coders/miff.c            SetPixelOpacity(pixel,quantum >> (image->depth-
depth             340 coders/miff.c        SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH));
depth             346 coders/miff.c            SetPixelGreen(pixel,quantum >> (image->depth-
depth             349 coders/miff.c            SetPixelBlue(pixel,quantum >> (image->depth-
depth             355 coders/miff.c            SetPixelIndex(index,quantum >> (image->depth-
depth             361 coders/miff.c            SetPixelOpacity(pixel,quantum >> (image->depth-
depth             522 coders/miff.c      image->depth=8UL;
depth             721 coders/miff.c                      image->depth=StringToUnsignedLong(options);
depth            1146 coders/miff.c      image->depth=GetImageQuantumDepth(image,MagickFalse);
depth            1166 coders/miff.c              packet_size=(size_t) (3UL*image->depth/8UL);
depth            1173 coders/miff.c              switch (image->depth)
depth            1251 coders/miff.c      packet_size=(size_t) (quantum_info->depth/8);
depth            1253 coders/miff.c        packet_size=(size_t) (3*quantum_info->depth/8);
depth            1255 coders/miff.c        packet_size=quantum_info->depth/8;
depth            1257 coders/miff.c        packet_size+=quantum_info->depth/8;
depth            1259 coders/miff.c        packet_size+=quantum_info->depth/8;
depth            1762 coders/miff.c        switch (image->depth)
depth            1780 coders/miff.c        switch (image->depth)
depth            1825 coders/miff.c    switch (image->depth)
depth            1997 coders/miff.c          (image->colors > (size_t) (GetQuantumRange(image->depth)+1)))
depth            1999 coders/miff.c      image->depth=image->depth <= 8 ? 8UL : image->depth <= 16 ? 16UL :
depth            2000 coders/miff.c        image->depth <= 32 ? 32UL : 64UL;
depth            2004 coders/miff.c      if ((image->storage_class != PseudoClass) && (image->depth >= 32) &&
depth            2036 coders/miff.c      packet_size=(size_t) (quantum_info->depth/8);
depth            2038 coders/miff.c        packet_size=(size_t) (3*quantum_info->depth/8);
depth            2040 coders/miff.c        packet_size=(size_t) (quantum_info->depth/8);
depth            2042 coders/miff.c        packet_size+=quantum_info->depth/8;
depth            2044 coders/miff.c        packet_size+=quantum_info->depth/8;
depth            2067 coders/miff.c        image->depth);
depth            2337 coders/miff.c          packet_size=(size_t) (3*quantum_info->depth/8);
depth            2348 coders/miff.c            switch (quantum_info->depth)
depth             149 coders/mono.c    image->depth=1;
depth             181 coders/mpc.c       depth,
depth             230 coders/mpc.c       image->depth=8;
depth             429 coders/mpc.c                       image->depth=StringToUnsignedLong(options);
depth             838 coders/mpc.c       depth=GetImageQuantumDepth(image,MagickFalse);
depth             857 coders/mpc.c               packet_size=(size_t) (3UL*depth/8UL);
depth             867 coders/mpc.c               switch (depth)
depth            1087 coders/mpc.c       depth,
depth            1112 coders/mpc.c       depth=GetImageQuantumDepth(image,MagickTrue);
depth            1114 coders/mpc.c           (image->colors > (one << depth)))
depth            1127 coders/mpc.c         (double) image->rows,(double) image->depth);
depth            1395 coders/mpc.c           packet_size=(size_t) (3UL*depth/8UL);
depth            1406 coders/mpc.c             switch (depth)
depth             157 coders/mtv.c       image->depth=8;
depth             126 coders/otb.c       depth;
depth             161 coders/otb.c     depth=(unsigned char) ReadBlobByte(image);
depth             162 coders/otb.c     if (depth != 1)
depth             403 coders/palm.c          image->depth=8;
depth             760 coders/palm.c      if (image_info->depth > 100)
depth             761 coders/palm.c        bits_per_pixel=image_info->depth-100;
depth             583 coders/pcd.c     image->depth=8;
depth             649 coders/pcd.c           image->depth=8;
depth             347 coders/pcx.c       image->depth=pcx_info.bits_per_pixel;
depth             405 coders/pdb.c     image->depth=8;
depth             828 coders/pdb.c     packet_size=(size_t) (image->depth > 8 ? 2: 1);
depth             915 coders/pict.c    image->depth=8;
depth            1019 coders/pict.c              image->depth=1UL*pixmap.component_size;
depth            1138 coders/pict.c                  tile_image->depth=1UL*pixmap.component_size;
depth             142 coders/plasma.c     depth,
depth             205 coders/plasma.c   for (depth=1; ; depth++)
depth             207 coders/plasma.c     if (PlasmaImage(image,&segment_info,0,depth) != MagickFalse)
depth             209 coders/plasma.c     status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) depth,
depth             858 coders/png.c       if (image->depth >= 16)
depth            2337 coders/png.c     image->depth=ping_bit_depth;
depth            2338 coders/png.c     image->depth=GetImageQuantumDepth(image,MagickFalse);
depth            6951 coders/png.c         if (image->depth > 16)
depth            6952 coders/png.c            image->depth=16;
depth            6956 coders/png.c         if (image->depth > 8)
depth            6959 coders/png.c             image->depth=16;
depth            6963 coders/png.c            image->depth = 8;
depth            8158 coders/png.c     if (image->depth <= 8 && image->taint && image->storage_class == PseudoClass)
depth            8162 coders/png.c     if (image->depth > 8)
depth            8168 coders/png.c         image->depth=8;
depth            8173 coders/png.c     if (image->depth < 4)
depth            8183 coders/png.c          if (image->depth > 2)
depth            8214 coders/png.c          else if (image->depth > 1)
depth            8279 coders/png.c     if (image->depth < 8)
depth            8280 coders/png.c        image->depth=8;
depth            8286 coders/png.c     if (image->depth > 8)
depth            8287 coders/png.c         image->depth=16;
depth            8291 coders/png.c     if (image->depth > 8)
depth            8294 coders/png.c         image->depth=16;
depth            8297 coders/png.c     if (image->depth == 16 && mng_info->write_png_depth != 16)
depth            8299 coders/png.c         image->depth = 8;
depth            8406 coders/png.c                "      image->depth=%.20g",(double) image->depth);
depth            9253 coders/png.c     image_depth=image->depth;
depth            9408 coders/png.c           "    image->depth=%.20g",(double) image->depth);
depth            9760 coders/png.c           "    image->depth: %.20g",(double) image->depth);
depth            10811 coders/png.c     quantum_info->depth=image_depth;
depth            10827 coders/png.c         quantum_info->depth=8;
depth            11026 coders/png.c                     quantum_info->depth=8;
depth            11044 coders/png.c                       quantum_info->depth=image->depth;
depth            11579 coders/png.c         image->depth = 8;
depth            11586 coders/png.c         image->depth = 8;
depth            11601 coders/png.c         image->depth = 8;
depth            11611 coders/png.c         image->depth = 16;
depth            11626 coders/png.c         image->depth = 16;
depth            12891 coders/png.c           (double) image_info->depth, image_info->type);
depth            12898 coders/png.c             (double) scene++, (double) p->depth);
depth             248 coders/pnm.c       depth,
depth             420 coders/pnm.c       for (depth=1; GetQuantumRange(depth) < max_value; depth++) ;
depth             421 coders/pnm.c       image->depth=depth;
depth             633 coders/pnm.c           if (image->depth <= 8)
depth             636 coders/pnm.c             if (image->depth <= 16)
depth             689 coders/pnm.c             switch (image->depth)
depth             704 coders/pnm.c                 if (image->depth <= 8)
depth             719 coders/pnm.c                 if (image->depth <= 16)
depth             761 coders/pnm.c           if (image->depth <= 8)
depth             764 coders/pnm.c             if (image->depth <= 16)
depth             818 coders/pnm.c             switch (image->depth)
depth             873 coders/pnm.c                 if (image->depth <= 8)
depth             891 coders/pnm.c                 if (image->depth <= 16)
depth             966 coders/pnm.c           if (image->depth <= 8)
depth             969 coders/pnm.c             if (image->depth <= 16)
depth            1023 coders/pnm.c             switch (image->depth)
depth            1043 coders/pnm.c                     if (image->depth <= 8)
depth            1058 coders/pnm.c                               if (image->depth != 1)
depth            1069 coders/pnm.c                     if (image->depth <= 16)
depth            1113 coders/pnm.c                     if (image->depth <= 8)
depth            1140 coders/pnm.c                     if (image->depth <= 16)
depth            1192 coders/pnm.c                     if (image->depth <= 8)
depth            1216 coders/pnm.c                     if (image->depth <= 16)
depth            1282 coders/pnm.c           image->depth=32;
depth            1589 coders/pnm.c       max_value=GetQuantumRange(image->depth);
depth            1721 coders/pnm.c           if (image->depth > 32)
depth            1722 coders/pnm.c             image->depth=32;
depth            1725 coders/pnm.c             ((MagickOffsetType) GetQuantumRange(image->depth)));
depth            1796 coders/pnm.c           if (image->depth <= 8)
depth            1799 coders/pnm.c             if (image->depth <= 16)
depth            1818 coders/pnm.c               if (image->depth <= 8)
depth            1822 coders/pnm.c                 if (image->depth <= 16)
depth            1866 coders/pnm.c           if (image->depth <= 8)
depth            1869 coders/pnm.c             if (image->depth <= 16)
depth            1887 coders/pnm.c               if (image->depth <= 8)
depth            1893 coders/pnm.c                 if (image->depth <= 16)
depth            1938 coders/pnm.c           image->depth=1;
depth            1974 coders/pnm.c           if (image->depth > 32)
depth            1975 coders/pnm.c             image->depth=32;
depth            1977 coders/pnm.c             ((MagickOffsetType) GetQuantumRange(image->depth)));
depth            1998 coders/pnm.c             switch (image->depth)
depth            2010 coders/pnm.c                 if (image->depth <= 8)
depth            2019 coders/pnm.c                           if (image->depth == 8)
depth            2030 coders/pnm.c                 if (image->depth <= 16)
depth            2039 coders/pnm.c                           if (image->depth == 16)
depth            2057 coders/pnm.c                       if (image->depth == 32)
depth            2089 coders/pnm.c           if (image->depth > 32)
depth            2090 coders/pnm.c             image->depth=32;
depth            2092 coders/pnm.c             ((MagickOffsetType) GetQuantumRange(image->depth)));
depth            2113 coders/pnm.c             switch (image->depth)
depth            2125 coders/pnm.c                 if (image->depth <= 8)
depth            2140 coders/pnm.c                 if (image->depth <= 16)
depth            2188 coders/pnm.c           if (image->depth > 32)
depth            2189 coders/pnm.c             image->depth=32;
depth            2211 coders/pnm.c             switch (image->depth)
depth            2228 coders/pnm.c                     if (image->depth <= 8)
depth            2245 coders/pnm.c                     if (image->depth <= 16)
depth            2280 coders/pnm.c                     if (image->depth <= 8)
depth            2303 coders/pnm.c                     if (image->depth <= 16)
depth            2348 coders/pnm.c                     if (image->depth <= 8)
depth            2368 coders/pnm.c                     if (image->depth <= 16)
depth            2430 coders/pnm.c           image->depth=32;
depth              39 coders/psd-private.h     depth,
depth             399 coders/psd.c     const unsigned char *compact_pixels,const ssize_t depth,
depth             434 coders/psd.c             switch (depth)
depth             478 coders/psd.c         switch (depth)
depth             548 coders/psd.c         else if (image->depth > 8)
depth             552 coders/psd.c       if (image->depth > 8)
depth             567 coders/psd.c     if (image->depth == 1)
depth             808 coders/psd.c               if (image->depth == 1)
depth             994 coders/psd.c         (ssize_t) (image->depth == 1 ? 123456 : image->depth),row_size,pixels);
depth            1796 coders/psd.c     psd_info.depth=ReadBlobMSBShort(image);
depth            1797 coders/psd.c     if ((psd_info.depth != 1) && (psd_info.depth != 8) && (psd_info.depth != 16))
depth            1804 coders/psd.c         psd_info.channels,(double) psd_info.depth,ModeToString((PSDImageType)
depth            1809 coders/psd.c     image->depth=psd_info.depth;
depth            1834 coders/psd.c         status=AcquireImageColormap(image,psd_info.depth != 16 ? 256 : 65536);
depth            2243 coders/psd.c     if (next_image->depth > 8)
depth            2244 coders/psd.c       next_image->depth=16;
depth            2245 coders/psd.c     packet_size=next_image->depth > 8UL ? 2UL : 1UL;
depth            2292 coders/psd.c     if (next_image->depth > 8)
depth            2293 coders/psd.c       next_image->depth=16;
depth            2294 coders/psd.c     monochrome=IsMonochromeImage(image,&image->exception) && (image->depth == 1)
depth            2296 coders/psd.c     packet_size=next_image->depth > 8UL ? 2UL : 1UL;
depth            2336 coders/psd.c     packet_size=next_image->depth > 8UL ? 2UL : 1UL;
depth            2638 coders/psd.c     packet_size=(size_t) (image->depth > 8 ? 6 : 3);
depth            2640 coders/psd.c       packet_size+=image->depth > 8 ? 2 : 1;
depth            2676 coders/psd.c           (image->depth == 1) ? MagickTrue : MagickFalse;
depth            2678 coders/psd.c           (monochrome != MagickFalse ? 1 : image->depth > 8 ? 16 : 8));
depth            2685 coders/psd.c           PseudoClass ? 8 : image->depth > 8 ? 16 : 8));
depth            2769 coders/psd.c       packet_size=next_image->depth > 8 ? 2UL : 1UL;
depth            2826 coders/psd.c           packet_size=next_image->depth > 8 ? 2UL : 1UL;
depth             153 coders/rgf.c     image->depth=8;
depth              84 coders/sgi.c       depth;
depth             339 coders/sgi.c       iris_info.depth=ReadBlobMSBShort(image);
depth             340 coders/sgi.c       if ((iris_info.depth == 0) || (iris_info.depth > 4))
depth             356 coders/sgi.c       image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH);
depth             358 coders/sgi.c         image->depth=(size_t) MagickMin((size_t) 8*
depth             360 coders/sgi.c       if (iris_info.depth < 3)
depth             399 coders/sgi.c           for (z=0; z < (ssize_t) iris_info.depth; z++)
depth             446 coders/sgi.c             iris_info.depth*sizeof(*offsets));
depth             448 coders/sgi.c             iris_info.depth*sizeof(*runlength));
depth             464 coders/sgi.c           for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++)
depth             466 coders/sgi.c           for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++)
depth             478 coders/sgi.c             for (z=0; ((z < (ssize_t) iris_info.depth) && (data_order == 0)); z++)
depth             487 coders/sgi.c               for (z=0; z < (ssize_t) iris_info.depth; z++)
depth             520 coders/sgi.c                 for (z=0; z < (ssize_t) iris_info.depth; z++)
depth             549 coders/sgi.c       image->matte=iris_info.depth == 4 ? MagickTrue : MagickFalse;
depth             931 coders/sgi.c       if (image->depth > 8)
depth             937 coders/sgi.c       iris_info.bytes_per_pixel=(unsigned char) (image->depth > 8 ? 2 : 1);
depth             942 coders/sgi.c         iris_info.depth=4;
depth             949 coders/sgi.c               iris_info.depth=1;
depth             952 coders/sgi.c             iris_info.depth=3;
depth             955 coders/sgi.c       iris_info.maximum_value=(size_t) (image->depth <= 8 ?
depth             967 coders/sgi.c       (void) WriteBlobMSBShort(image,iris_info.depth);
depth             998 coders/sgi.c         if (image->depth <= 8)
depth            1041 coders/sgi.c           for (z=0; z < (ssize_t) iris_info.depth; z++)
depth            1045 coders/sgi.c               if (image->depth <= 8)
depth            1087 coders/sgi.c             iris_info.depth*sizeof(*offsets));
depth            1089 coders/sgi.c             iris_info.depth*sizeof(*runlength));
depth            1105 coders/sgi.c           offset=512+4*2*((ssize_t) iris_info.rows*iris_info.depth);
depth            1110 coders/sgi.c             for (z=0; z < (ssize_t) iris_info.depth; z++)
depth            1124 coders/sgi.c           for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++)
depth            1126 coders/sgi.c           for (i=0; i < (ssize_t) (iris_info.rows*iris_info.depth); i++)
depth            1029 coders/sixel.c   image->depth=24;
depth             124 coders/stegano.c     depth,
depth             154 coders/stegano.c   watermark->depth=MAGICKCORE_QUANTUM_DEPTH;
depth             174 coders/stegano.c   i=(ssize_t) (watermark->depth-1);
depth             175 coders/stegano.c   depth=watermark->depth;
depth             176 coders/stegano.c   for (k=image->offset; (i >= 0) && (j < (ssize_t) depth); i--)
depth             178 coders/stegano.c     for (y=0; (y < (ssize_t) image->rows) && (j < (ssize_t) depth); y++)
depth             181 coders/stegano.c       for ( ; (x < (ssize_t) image->columns) && (j < (ssize_t) depth); x++)
depth             221 coders/stegano.c     status=SetImageProgress(image,LoadImagesTag,(MagickOffsetType) i,depth);
depth             227 coders/sun.c         depth,
depth             306 coders/sun.c       sun_info.depth=ReadBlobMSBLong(image);
depth             319 coders/sun.c       if ((sun_info.depth == 0) || (sun_info.depth > 32))
depth             326 coders/sun.c       image->depth=sun_info.depth <= 8 ? sun_info.depth :
depth             328 coders/sun.c       if (sun_info.depth < 24)
depth             336 coders/sun.c             image->colors=one << sun_info.depth;
depth             397 coders/sun.c       image->matte=sun_info.depth == 32 ? MagickTrue : MagickFalse;
depth             416 coders/sun.c           ((number_pixels*sun_info.depth) > (8UL*sun_info.length)))
depth             418 coders/sun.c       bytes_per_line=sun_info.width*sun_info.depth;
depth             427 coders/sun.c       if ((height == 0) || (sun_info.width == 0) || (sun_info.depth == 0) ||
depth             428 coders/sun.c           ((bytes_per_line/sun_info.depth) != sun_info.width))
depth             432 coders/sun.c       if ((bytes_per_line >> 1) != (sun_info.width*sun_info.depth+15))
depth             453 coders/sun.c       if (sun_info.depth == 1)
depth             709 coders/sun.c         depth,
depth             778 coders/sun.c           sun_info.depth=(unsigned int) image->matte ? 32U : 24U;
depth             789 coders/sun.c             sun_info.depth=1;
depth             800 coders/sun.c             sun_info.depth=8;
depth             813 coders/sun.c       (void) WriteBlobMSBLong(image,sun_info.depth);
depth             251 coders/tga.c       image->depth=(size_t) ((tga_info.bits_per_pixel <= 8) ? 8 :
depth             254 coders/tga.c       image->depth=(size_t) ((tga_info.colormap_size <= 8) ? 8 :
depth             680 coders/tga.c           if (image->depth == 5)
depth             796 coders/tga.c           if (image_info->depth == 5)
depth             821 coders/tga.c           if (image_info->depth == 5)
depth             873 coders/tga.c           if (image_info->depth == 5)
depth            1295 coders/tiff.c      image->depth=(size_t) bits_per_sample;
depth            1304 coders/tiff.c          (double) image->depth);
depth            1546 coders/tiff.c            image->depth=GetImageDepth(image,exception);
depth            3207 coders/tiff.c      if ((image->storage_class != PseudoClass) && (image->depth >= 32) &&
depth            3358 coders/tiff.c                  if ((image->depth == 1) && (image->matte == MagickFalse))
depth            3365 coders/tiff.c                      depth;
depth            3372 coders/tiff.c                    depth=1;
depth            3373 coders/tiff.c                    while ((GetQuantumRange(depth)+1) < image->colors)
depth            3374 coders/tiff.c                      depth<<=1;
depth            3375 coders/tiff.c                    status=SetQuantumDepth(image,quantum_info,depth);
depth            3406 coders/tiff.c      (void) TIFFSetField(tiff,TIFFTAG_BITSPERSAMPLE,quantum_info->depth);
depth             184 coders/tim.c       image->depth=8;
depth             115 coders/txt.c       depth,
depth             123 coders/txt.c       &rows,&depth,colorspace);
depth             406 coders/txt.c       depth,
depth             444 coders/txt.c       for (depth=1; (GetQuantumRange(depth)+1) < max_value; depth++) ;
depth             445 coders/txt.c       image->depth=depth;
depth             466 coders/txt.c       range=GetQuantumRange(image->depth);
depth             742 coders/txt.c       image->depth=GetImageQuantumDepth(image,MagickTrue);
depth             755 coders/txt.c             GetQuantumRange(image->depth)),colorspace);
depth             312 coders/uil.c       pixel.depth=8;
depth             142 coders/uyvy.c    image->depth=8;
depth             284 coders/vicar.c   image->depth=8;
depth             480 coders/vicar.c   image->depth=8;
depth             332 coders/viff.c      image->depth=viff_info.x_bits_per_pixel <= 8 ? 8UL :
depth             385 coders/viff.c                  image->colors=image->depth <= 8 ? 256UL : 65536UL;
depth             432 coders/vips.c        image->depth=8;
depth             436 coders/vips.c        image->depth=16;
depth             441 coders/vips.c        image->depth=32;
depth             444 coders/vips.c        image->depth=64;
depth             618 coders/vips.c    if (image->depth == 16)
depth             672 coders/vips.c    if (image->depth == 16)
depth             676 coders/vips.c        image->depth=8;
depth             686 coders/vips.c        if (image->depth == 16)
depth             692 coders/vips.c        if (image->depth == 16)
depth             280 coders/webp.c        image->depth=8;
depth             814 coders/wpg.c     image2->depth=image->depth;
depth             995 coders/wpg.c     image->depth=8;
depth            1218 coders/wpg.c                 image->depth=8;
depth            1405 coders/wpg.c                 image->depth=8;
depth             249 coders/xbm.c     image->depth=8;
depth            1063 coders/xcf.c     image->depth=8;
depth             379 coders/xpm.c     image->depth=1;
depth             424 coders/xpm.c       if (image->depth < pixel.depth)
depth             425 coders/xpm.c         image->depth=pixel.depth;
depth             811 coders/xpm.c       pixel.depth=8;
depth            1049 coders/xpm.c       pixel.depth=8;
depth             278 coders/xwd.c     ximage->depth=(int) header.pixmap_depth;
depth             293 coders/xwd.c     if ((ximage->width < 0) || (ximage->height < 0) || (ximage->depth < 0) || 
depth             378 coders/xwd.c         length*=ximage->depth;
depth             379 coders/xwd.c         if (CheckOverflowException(length,extent,ximage->depth))
depth             403 coders/xwd.c     image->depth=8;
depth             155 coders/yuv.c     quantum=(size_t) (image->depth <= 8 ? 1 : 2);
depth             600 coders/yuv.c     quantum=(size_t) (image->depth <= 8 ? 1 : 2);
depth             650 coders/yuv.c       image->depth=(size_t) (quantum == 1 ? 8 : 16);
depth            1034 magick/animate.c     (unsigned int) height,window_info.depth);
depth            1107 magick/animate.c       window_info.depth);
depth             304 magick/attribute.c     depth,
depth             361 magick/attribute.c       depth=current_depth[0];
depth             363 magick/attribute.c         if (depth < current_depth[i])
depth             364 magick/attribute.c           depth=current_depth[i];
depth             366 magick/attribute.c       return(depth);
depth             386 magick/attribute.c           depth;
depth             388 magick/attribute.c         for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++)
depth             396 magick/attribute.c           range=GetQuantumRange(depth);
depth             401 magick/attribute.c         depth_map[i]=depth;
depth             470 magick/attribute.c       depth=current_depth[0];
depth             472 magick/attribute.c         if (depth < current_depth[i])
depth             473 magick/attribute.c           depth=current_depth[i];
depth             476 magick/attribute.c       return(depth);
depth             542 magick/attribute.c   depth=current_depth[0];
depth             544 magick/attribute.c     if (depth < current_depth[i])
depth             545 magick/attribute.c       depth=current_depth[i];
depth             547 magick/attribute.c   return(depth);
depth             581 magick/attribute.c     depth;
depth             583 magick/attribute.c   depth=image->depth;
depth             584 magick/attribute.c   if (depth <= 8)
depth             585 magick/attribute.c     depth=8;
depth             587 magick/attribute.c     if (depth <= 16)
depth             588 magick/attribute.c       depth=16;
depth             590 magick/attribute.c       if (depth <= 32)
depth             591 magick/attribute.c         depth=32;
depth             593 magick/attribute.c         if (depth <= 64)
depth             594 magick/attribute.c           depth=64;
depth             596 magick/attribute.c     depth=(size_t) MagickMin((double) depth,(double) MAGICKCORE_QUANTUM_DEPTH);
depth             597 magick/attribute.c   return(depth);
depth            1054 magick/attribute.c   const size_t depth)
depth            1056 magick/attribute.c   return(SetImageChannelDepth(image,CompositeChannels,depth));
depth            1060 magick/attribute.c   const ChannelType channel,const size_t depth)
depth            1081 magick/attribute.c   if (depth >= MAGICKCORE_QUANTUM_DEPTH)
depth            1083 magick/attribute.c       image->depth=depth;
depth            1086 magick/attribute.c   range=GetQuantumRange(depth);
depth            1178 magick/attribute.c         image->depth=depth;
depth            1229 magick/attribute.c     image->depth=depth;
depth             804 magick/coder.c   const char *xml,const char *filename,const size_t depth,
depth             871 magick/coder.c               if (depth > 200)
depth             891 magick/coder.c                       status&=LoadCoderCache(coder_cache,xml,path,depth+1,
depth            1168 magick/color.c       if (pixel->depth > 16)
depth            1175 magick/color.c       if (pixel->depth > 8)
depth            1211 magick/color.c   if ((pixel->colorspace == LabColorspace) || (pixel->depth > 8))
depth            1484 magick/color.c   if (pixel->depth > 32)
depth            1492 magick/color.c   if (pixel->depth > 16)
depth            1499 magick/color.c   if (pixel->depth > 8)
depth            1541 magick/color.c   if (color.depth > 8)
depth            1560 magick/color.c         color.depth=8;
depth            2208 magick/color.c   const char *xml,const char *filename,const size_t depth,
depth            2275 magick/color.c               if (depth > 200)
depth            2295 magick/color.c                       status&=LoadColorCache(color_cache,xml,path,depth+1,
depth            2609 magick/color.c         depth,
depth            2641 magick/color.c           depth=4*(n/3);
depth            2673 magick/color.c           depth=4*(n/4);
depth            2676 magick/color.c       color->depth=depth;
depth            2678 magick/color.c       range=GetQuantumRange(depth);
depth            2748 magick/color.c           color->depth=8;
depth            2859 magick/color.c   color->depth=8;
depth            2957 magick/color.c       pixel.depth=(size_t) MagickMin(1.0*image->depth,16.0);
depth            1144 magick/configure.c   const char *xml,const char *filename,const size_t depth,
depth            1209 magick/configure.c               if (depth > 200)
depth            1230 magick/configure.c                         depth+1,exception);
depth            1478 magick/delegate.c   const char *xml,const char *filename,const size_t depth,
depth            1545 magick/delegate.c               if (depth > 200)
depth            1565 magick/delegate.c                       status&=LoadDelegateCache(delegate_cache,xml,path,depth+1,
depth            13871 magick/display.c     (unsigned int) height,window_info.depth);
depth             186 magick/fourier.c   image->depth=32UL;
depth             197 magick/fourier.c   complex_images->depth=32UL;
depth            1011 magick/fourier.c         magnitude_image->depth=32UL;
depth            1022 magick/fourier.c             phase_image->depth=32UL;
depth            1171 magick/fx.c            depth;
depth            1173 magick/fx.c          depth=GetImageChannelDepth(image,channel,exception);
depth            1174 magick/fx.c          (void) FormatLocaleString(statistic,MaxTextExtent,"%.20g",(double) depth);
depth            1311 magick/fx.c        depth,
depth            1316 magick/fx.c      depth=0;
depth            1355 magick/fx.c                    &depth,&beta,exception);
depth            1384 magick/fx.c                    &depth,&beta,exception);
depth            1409 magick/fx.c                      &depth,&beta,exception);
depth            1835 magick/fx.c                depth;
depth            1837 magick/fx.c              depth=(double) GetImageChannelDepth(image,channel,fx_info->exception);
depth            1838 magick/fx.c              return(depth);
depth            2111 magick/fx.c      const ssize_t x,const ssize_t y,const char *expression,size_t *depth,
depth            2140 magick/fx.c          alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,depth,
depth            2146 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2153 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2160 magick/fx.c                channel,x,y,++p,depth,beta,exception));
depth            2166 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2172 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2184 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2197 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2203 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2209 magick/fx.c              gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2216 magick/fx.c              gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2223 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2229 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2235 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2241 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2247 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2253 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2259 magick/fx.c              gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2266 magick/fx.c              gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2279 magick/fx.c              gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta,
depth            2292 magick/fx.c              gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta,
depth            2312 magick/fx.c                gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta,
depth            2315 magick/fx.c                gamma=FxEvaluateSubexpression(fx_info,channel,x,y,q,depth,beta,
depth            2334 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2345 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2351 magick/fx.c              *beta=FxEvaluateSubexpression(fx_info,channel,x,y,++p,depth,beta,
depth            2357 magick/fx.c              gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,depth,beta,
depth            2365 magick/fx.c          (*depth)++;
depth            2366 magick/fx.c          if (*depth >= FxMaxParenthesisDepth)
depth            2371 magick/fx.c          gamma=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,depth,
depth            2373 magick/fx.c          (*depth)--;
depth            2380 magick/fx.c          gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta,
depth            2386 magick/fx.c          gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta,
depth            2392 magick/fx.c          gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,depth,beta,
depth            2401 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2408 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2415 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2422 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2433 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2440 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2446 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2452 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2459 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2466 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2486 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2492 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2502 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,             beta,exception);
depth            2507 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2523 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2556 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2569 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2582 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2593 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2603 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2622 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2642 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2648 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2664 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth,
depth            2672 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth,             beta,exception);
depth            2679 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2694 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,depth,
depth            2700 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,depth,
depth            2706 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2723 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2731 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2737 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2751 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2777 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2810 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2825 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2831 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2840 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2846 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2852 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2858 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,depth,
depth            2871 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,depth,
depth            2877 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,depth,
depth            2885 magick/fx.c              alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,depth,
depth            2917 magick/fx.c                  depth,beta,exception);
depth            2983 magick/fx.c        depth;
depth            2986 magick/fx.c      depth=0;
depth            2987 magick/fx.c      *alpha=FxEvaluateSubexpression(fx_info,channel,x,y,fx_info->expression,&depth,
depth            3709 magick/fx.c      size_t depth)
depth            3730 magick/fx.c      if (depth != 0)
depth            3741 magick/fx.c          depth--;
depth            3749 magick/fx.c            &local_info,attenuate,depth);
depth            3754 magick/fx.c            &local_info,attenuate,depth);
depth            3759 magick/fx.c            &local_info,attenuate,depth);
depth            3764 magick/fx.c            &local_info,attenuate,depth);
depth            3911 magick/fx.c      const SegmentInfo *segment,size_t attenuate,size_t depth)
depth            3937 magick/fx.c        attenuate,depth);
depth            4810 magick/fx.c        depth,
depth            4840 magick/fx.c      stegano_image->depth=MAGICKCORE_QUANTUM_DEPTH;
depth            4847 magick/fx.c      depth=stegano_image->depth;
depth            4852 magick/fx.c      for (i=(ssize_t) depth-1; (i >= 0) && (j < (ssize_t) depth); i--)
depth            4854 magick/fx.c        for (y=0; (y < (ssize_t) watermark->rows) && (j < (ssize_t) depth); y++)
depth            4856 magick/fx.c          for (x=0; (x < (ssize_t) watermark->columns) && (j < (ssize_t) depth); x++)
depth            4905 magick/fx.c              (depth-i),depth);
depth             661 magick/identify.c       (void) FormatLocaleFile(file,"%.20g-bit ",(double) image->depth);
depth             771 magick/identify.c         depth;
depth             788 magick/identify.c       depth=GetImageDepth(image,exception);
depth             789 magick/identify.c       if (image->depth == depth)
depth             791 magick/identify.c           image->depth);
depth             794 magick/identify.c           image->depth,(double) depth);
depth             804 magick/identify.c             channel_statistics[RedChannel].depth);
depth             806 magick/identify.c             channel_statistics[GreenChannel].depth);
depth             808 magick/identify.c             channel_statistics[BlueChannel].depth);
depth             814 magick/identify.c             channel_statistics[CyanChannel].depth);
depth             816 magick/identify.c             channel_statistics[MagentaChannel].depth);
depth             818 magick/identify.c             channel_statistics[YellowChannel].depth);
depth             820 magick/identify.c             channel_statistics[BlackChannel].depth);
depth             826 magick/identify.c             channel_statistics[GrayChannel].depth);
depth             832 magick/identify.c           channel_statistics[OpacityChannel].depth);
depth             834 magick/identify.c       if (image->depth <= MAGICKCORE_QUANTUM_DEPTH)
depth             836 magick/identify.c           MAGICKCORE_QUANTUM_DEPTH-image->depth));
depth             889 magick/identify.c       scale=(double) ((1UL << image->depth)-1);
depth             173 magick/image.c   image->depth=MAGICKCORE_QUANTUM_DEPTH;
depth             268 magick/image.c   if (image_info->depth != 0)
depth             269 magick/image.c     image->depth=image_info->depth;
depth             450 magick/image.c     depth,
depth             473 magick/image.c   depth=images->depth;
depth             477 magick/image.c     if (next->depth > depth)
depth             478 magick/image.c       depth=next->depth;
depth             505 magick/image.c   append_image->depth=depth;
depth             953 magick/image.c   clone_info->depth=image_info->depth;
depth            1724 magick/image.c           depth;
depth            1731 magick/image.c         depth=1;
depth            1736 magick/image.c             depth++;
depth            1738 magick/image.c             depth--;
depth            1739 magick/image.c           if (depth <= 0)
depth            2105 magick/image.c   image->depth=background->depth;
depth            2438 magick/image.c   image->depth=color->depth;
depth            2596 magick/image.c   if (image->depth > (8*sizeof(MagickSizeType)))
depth            3761 magick/image.c     image->depth=StringToUnsignedLong(option);
depth             176 magick/image.h     depth,           /* depth of image on read/write */
depth             384 magick/image.h     depth;
depth            1149 magick/locale.c   const char *xml,const char *filename,const char *locale,const size_t depth,
depth            1242 magick/locale.c               if (depth > 200)
depth            1264 magick/locale.c                         depth+1,exception);
depth            1425 magick/log.c     const char *filename,const size_t depth,ExceptionInfo *exception)
depth            1488 magick/log.c                 if (depth > 200)
depth            1508 magick/log.c                         status&=LoadLogCache(log_cache,xml,path,depth+1,
depth             213 magick/mac.c   static short BottleneckTest(PicHandle picture,CodecType *codec,int *depth,
depth             261 magick/mac.c     *depth=0;
depth             266 magick/mac.c         *depth=(**image_description).depth;
depth            1207 magick/mac.c       depth,
depth            1275 magick/mac.c     depth=picture_info.depth;
depth            1277 magick/mac.c     BottleneckTest(picture_handle,&codec,&depth,&colormap_id);
depth            1287 magick/mac.c         if (depth > 200)
depth            1289 magick/mac.c             depth-=32;
depth            1296 magick/mac.c         depth=picture_info.depth;
depth            1297 magick/mac.c         if (depth <= 8)
depth            1299 magick/mac.c             (short) (1 << picture_info.depth),systemMethod,0);
depth            1308 magick/mac.c     if ((depth <= 8) && ((*(picture_info.theColorTable))->ctSize != 0))
depth            1336 magick/mac.c     (void) UpdateGWorld(&graphic_world,depth,&rectangle,
depth            1341 magick/mac.c     if ((depth <= 8) && (colormap_id == -1))
depth             770 magick/magic.c   const char *xml,const char *filename,const size_t depth,
depth             837 magick/magic.c               if (depth > 200)
depth             857 magick/magic.c                       status&=LoadMagicCache(magic_cache,xml,path,depth+1,
depth             801 magick/mime.c    const char *xml,const char *filename,const size_t depth,
depth             838 magick/mime.c          if (depth > 200)
depth             858 magick/mime.c                  status&=LoadMimeCache(mime_cache,xml,path,depth+1,exception);
depth            2233 magick/pixel.c   pixel->depth=MAGICKCORE_QUANTUM_DEPTH;
depth            2244 magick/pixel.c   pixel->depth=image->depth;
depth             119 magick/pixel.h     depth;
depth             732 magick/policy.c   const char *xml,const char *filename,const size_t depth,
depth             799 magick/policy.c               if (depth > 200)
depth             819 magick/policy.c                       status&=LoadPolicyCache(policy_cache,xml,path,depth+1,
depth             146 magick/property.c   image->depth=clone_image->depth;
depth            2527 magick/property.c         image->depth);
depth            2787 magick/property.c             image->depth);
depth            3440 magick/property.c         depth;
depth            3444 magick/property.c       depth=1;
depth            3459 magick/property.c           depth++;
depth            3461 magick/property.c           depth--;
depth            3462 magick/property.c         if (depth <= 0)
depth            3468 magick/property.c       if ( depth != 0 ) {
depth            3849 magick/property.c           image->depth=StringToUnsignedLong(value);
depth             305 magick/quantize.c     depth;
depth             788 magick/quantize.c         cube_info->depth--;
depth             889 magick/quantize.c         cube_info->depth--;
depth             904 magick/quantize.c       for (level=1; level <= cube_info->depth; level++)
depth             928 magick/quantize.c             if (level == cube_info->depth)
depth            1857 magick/quantize.c     depth;
depth            1869 magick/quantize.c   for (depth=1; i != 0; depth++)
depth            1871 magick/quantize.c   if ((ssize_t) (1L << depth) < MagickMax((ssize_t) image->columns,(ssize_t) image->rows))
depth            1872 magick/quantize.c     depth++;
depth            1876 magick/quantize.c   if (depth > 1)
depth            1877 magick/quantize.c     Riemersma(image,image_view,cube_info,depth-1,NorthGravity);
depth            1918 magick/quantize.c   const size_t depth,const size_t maximum_colors)
depth            1940 magick/quantize.c   cube_info->depth=depth;
depth            1941 magick/quantize.c   if (cube_info->depth > MaxTreeDepth)
depth            1942 magick/quantize.c     cube_info->depth=MaxTreeDepth;
depth            1943 magick/quantize.c   if (cube_info->depth < 2)
depth            1944 magick/quantize.c     cube_info->depth=2;
depth            2499 magick/quantize.c   if (node_info->level == cube_info->depth)
depth            2544 magick/quantize.c   if (node_info->level > cube_info->depth)
depth            2653 magick/quantize.c     depth,
depth            2682 magick/quantize.c   depth=quantize_info->tree_depth;
depth            2683 magick/quantize.c   if (depth == 0)
depth            2692 magick/quantize.c       for (depth=1; colors != 0; depth++)
depth            2694 magick/quantize.c       if ((quantize_info->dither != MagickFalse) && (depth > 2))
depth            2695 magick/quantize.c         depth--;
depth            2696 magick/quantize.c       if ((image->matte != MagickFalse) && (depth > 5))
depth            2697 magick/quantize.c         depth--;
depth            2699 magick/quantize.c         depth=MaxTreeDepth;
depth            2704 magick/quantize.c   cube_info=GetCubeInfo(quantize_info,depth,maximum_colors);
depth            2773 magick/quantize.c     depth,
depth            2797 magick/quantize.c   depth=quantize_info->tree_depth;
depth            2798 magick/quantize.c   if (depth == 0)
depth            2807 magick/quantize.c       for (depth=1; colors != 0; depth++)
depth            2810 magick/quantize.c         depth--;
depth            2815 magick/quantize.c   cube_info=GetCubeInfo(quantize_info,depth,maximum_colors);
depth             188 magick/quantum-export.c   for (i=(ssize_t) quantum_info->depth; i > 0L; )
depth             221 magick/quantum-export.c   for (i=(ssize_t) quantum_info->depth; i > 0; )
depth             226 magick/quantum-export.c     quantum_info->state.pixel|=(((pixel >> (quantum_info->depth-i)) &
depth             252 magick/quantum-export.c   switch (quantum_info->depth)
depth             340 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             366 magick/quantum-export.c   switch (quantum_info->depth)
depth             385 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             433 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             619 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             646 magick/quantum-export.c   switch (quantum_info->depth)
depth             673 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             859 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             888 magick/quantum-export.c   switch (quantum_info->depth)
depth             915 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1099 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1132 magick/quantum-export.c   switch (quantum_info->depth)
depth            1216 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1239 magick/quantum-export.c   switch (quantum_info->depth)
depth            1319 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1357 magick/quantum-export.c   range=GetQuantumRange(quantum_info->depth);
depth            1358 magick/quantum-export.c   switch (quantum_info->depth)
depth            1468 magick/quantum-export.c   switch (quantum_info->depth)
depth            1579 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1615 magick/quantum-export.c   switch (quantum_info->depth)
depth            1744 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1782 magick/quantum-export.c   switch (quantum_info->depth)
depth            1911 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            1945 magick/quantum-export.c   switch (quantum_info->depth)
depth            2037 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2080 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2173 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2199 magick/quantum-export.c   switch (quantum_info->depth)
depth            2375 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2400 magick/quantum-export.c   switch (quantum_info->depth)
depth            2480 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2510 magick/quantum-export.c   switch (quantum_info->depth)
depth            2663 magick/quantum-export.c   switch (quantum_info->depth)
depth            2827 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2852 magick/quantum-export.c   switch (quantum_info->depth)
depth            2932 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            2955 magick/quantum-export.c   switch (quantum_info->depth)
depth            3035 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3061 magick/quantum-export.c   switch (quantum_info->depth)
depth            3080 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3128 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3314 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3341 magick/quantum-export.c   switch (quantum_info->depth)
depth            3368 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3554 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3583 magick/quantum-export.c   switch (quantum_info->depth)
depth            3610 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth            3794 magick/quantum-export.c       range=GetQuantumRange(quantum_info->depth);
depth             206 magick/quantum-import.c   for (i=(ssize_t) quantum_info->depth; i > 0L; )
depth             236 magick/quantum-import.c   for (i=(ssize_t) quantum_info->depth; i > 0; )
depth             248 magick/quantum-import.c       quantum_info->state.mask[quantum_bits]) << (quantum_info->depth-i));
depth             265 magick/quantum-import.c   switch (quantum_info->depth)
depth             357 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth             386 magick/quantum-import.c   switch (quantum_info->depth)
depth             409 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth             451 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth             662 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth             691 magick/quantum-import.c   switch (quantum_info->depth)
depth             889 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth             920 magick/quantum-import.c   switch (quantum_info->depth)
depth            1118 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            1153 magick/quantum-import.c   switch (quantum_info->depth)
depth            1242 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            1265 magick/quantum-import.c   switch (quantum_info->depth)
depth            1357 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            1380 magick/quantum-import.c   switch (quantum_info->depth)
depth            1448 magick/quantum-import.c       range=GetQuantumRange(image->depth);
depth            1482 magick/quantum-import.c   switch (quantum_info->depth)
depth            1611 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            1649 magick/quantum-import.c   switch (quantum_info->depth)
depth            1791 magick/quantum-import.c       range=GetQuantumRange(image->depth);
depth            1831 magick/quantum-import.c   switch (quantum_info->depth)
depth            1973 magick/quantum-import.c       range=GetQuantumRange(image->depth);
depth            2009 magick/quantum-import.c   switch (quantum_info->depth)
depth            2051 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2109 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2195 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2336 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2367 magick/quantum-import.c   switch (quantum_info->depth)
depth            2409 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2443 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2459 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2570 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2597 magick/quantum-import.c   switch (quantum_info->depth)
depth            2689 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            2726 magick/quantum-import.c   switch (quantum_info->depth)
depth            2934 magick/quantum-import.c   switch (quantum_info->depth)
depth            2980 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3106 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3136 magick/quantum-import.c   switch (quantum_info->depth)
depth            3228 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3257 magick/quantum-import.c   switch (quantum_info->depth)
depth            3280 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3322 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3533 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3562 magick/quantum-import.c   switch (quantum_info->depth)
depth            3760 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth            3791 magick/quantum-import.c   switch (quantum_info->depth)
depth            3989 magick/quantum-import.c       range=GetQuantumRange(quantum_info->depth);
depth              45 magick/quantum-private.h     depth,
depth              91 magick/quantum-private.h static inline MagickSizeType GetQuantumRange(const size_t depth)
depth              97 magick/quantum-private.h   return((MagickSizeType) ((one << (depth-1))+((one << (depth-1))-1)));
depth             125 magick/quantum.c   status=SetQuantumDepth(image,quantum_info,image->depth);
depth             326 magick/quantum.c     return((size_t) (packet_size*image->columns*((quantum_info->depth+7)/8)));
depth             327 magick/quantum.c   return((size_t) ((packet_size*image->columns*quantum_info->depth+7)/8));
depth             655 magick/quantum.c   QuantumInfo *quantum_info,const size_t depth)
depth             670 magick/quantum.c   quantum_info->depth=depth;
depth             673 magick/quantum.c       if (quantum_info->depth > 32)
depth             674 magick/quantum.c         quantum_info->depth=64;
depth             676 magick/quantum.c         if (quantum_info->depth > 16)
depth             677 magick/quantum.c           quantum_info->depth=32;
depth             679 magick/quantum.c           quantum_info->depth=16;
depth             683 magick/quantum.c   quantum=(quantum_info->pad+6)*(quantum_info->depth+7)/8;
depth             727 magick/quantum.c   return(SetQuantumDepth(image,quantum_info,quantum_info->depth));
depth             767 magick/quantum.c   return(SetQuantumDepth(image,quantum_info,quantum_info->depth));
depth             815 magick/quantum.c       if (image->depth == 1)
depth             908 magick/quantum.c   return(SetQuantumDepth(image,quantum_info,quantum_info->depth));
depth            3750 magick/resize.c   thumbnail_image->depth=8;
depth            1475 magick/splay-tree.c static NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth,
depth            1503 magick/splay-tree.c       if (depth >= MaxSplayTreeDepth)
depth            1508 magick/splay-tree.c       n=Splay(splay_tree,depth+1,key,next,node,parent);
depth            2071 magick/statistic.c   hash_image->depth=8;
depth            2097 magick/statistic.c   hash_image->depth=8;
depth            2291 magick/statistic.c     depth,
depth            2320 magick/statistic.c     channel_statistics[i].depth=1;
depth            2343 magick/statistic.c       if (channel_statistics[RedChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
depth            2345 magick/statistic.c           depth=channel_statistics[RedChannel].depth;
depth            2346 magick/statistic.c           range=GetQuantumRange(depth);
depth            2349 magick/statistic.c               channel_statistics[RedChannel].depth++;
depth            2353 magick/statistic.c       if (channel_statistics[GreenChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
depth            2355 magick/statistic.c           depth=channel_statistics[GreenChannel].depth;
depth            2356 magick/statistic.c           range=GetQuantumRange(depth);
depth            2359 magick/statistic.c               channel_statistics[GreenChannel].depth++;
depth            2363 magick/statistic.c       if (channel_statistics[BlueChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
depth            2365 magick/statistic.c           depth=channel_statistics[BlueChannel].depth;
depth            2366 magick/statistic.c           range=GetQuantumRange(depth);
depth            2369 magick/statistic.c               channel_statistics[BlueChannel].depth++;
depth            2375 magick/statistic.c           if (channel_statistics[OpacityChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
depth            2377 magick/statistic.c               depth=channel_statistics[OpacityChannel].depth;
depth            2378 magick/statistic.c               range=GetQuantumRange(depth);
depth            2381 magick/statistic.c                   channel_statistics[OpacityChannel].depth++;
depth            2388 magick/statistic.c           if (channel_statistics[BlackChannel].depth != MAGICKCORE_QUANTUM_DEPTH)
depth            2390 magick/statistic.c               depth=channel_statistics[BlackChannel].depth;
depth            2391 magick/statistic.c               range=GetQuantumRange(depth);
depth            2394 magick/statistic.c                   channel_statistics[BlackChannel].depth++;
depth            2533 magick/statistic.c     channel_statistics[CompositeChannels].depth=(size_t) EvaluateMax((double)
depth            2534 magick/statistic.c       channel_statistics[CompositeChannels].depth,(double)
depth            2535 magick/statistic.c       channel_statistics[i].depth);
depth              33 magick/statistic.h     depth;
depth            1068 magick/type.c    const char *xml,const char *filename,const size_t depth,
depth            1144 magick/type.c                if (depth > 200)
depth            1170 magick/type.c                        status&=LoadTypeCache(type_cache,xml,path,depth+1,
depth             367 magick/version.c MagickExport const char *GetMagickQuantumDepth(size_t *depth)
depth             369 magick/version.c   if (depth != (size_t *) NULL)
depth             370 magick/version.c     *depth=(size_t) MAGICKCORE_QUANTUM_DEPTH;
depth             200 magick/vision.c   component_image->depth=MAGICKCORE_QUANTUM_DEPTH;
depth             340 magick/widget.c   if (button_info->raised || (window_info->depth == 1))
depth             459 magick/widget.c   if ((matte_info->trough == MagickFalse) || (window_info->depth == 1))
depth            1427 magick/widget.c   if (window_info->depth == 1)
depth            1485 magick/widget.c   if (window_info->depth == 1)
depth            1541 magick/widget.c   if (window_info->depth == 1)
depth             343 magick/xwindow-private.h     depth;
depth             476 magick/xwindow.c     depth,
depth             501 magick/xwindow.c   depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display));
depth             503 magick/xwindow.c     annotate_info->height,depth);
depth            1125 magick/xwindow.c    (unsigned long) visual_info->colormap_size),1UL << visual_info->depth)
depth            1161 magick/xwindow.c   visual_template.depth=XDefaultDepth(display,XDefaultScreen(display));
depth            1164 magick/xwindow.c     if (resource_info->colors <= (one << (size_t) visual_template.depth))
depth            1951 magick/xwindow.c   (void) FormatLocaleFile(file,"  depth: %d\n",windows->image.ximage->depth);
depth            2258 magick/xwindow.c     depth,
depth            2284 magick/xwindow.c   depth=(unsigned int) XDefaultDepth(display,XDefaultScreen(display));
depth            2286 magick/xwindow.c     draw_info->height,depth);
depth            4576 magick/xwindow.c   window->depth=(unsigned int) visual_info->depth;
depth            5177 magick/xwindow.c         windows->visual_info->depth);
depth            5352 magick/xwindow.c     depth,
depth            5375 magick/xwindow.c   depth=(int) window->depth;
depth            5447 magick/xwindow.c   format=(depth == 1) ? XYBitmap : ZPixmap;
depth            5457 magick/xwindow.c       ximage=XShmCreateImage(display,window->visual,(unsigned int) depth,format,
depth            5533 magick/xwindow.c     ximage=XCreateImage(display,window->visual,(unsigned int) depth,format,0,
depth            5557 magick/xwindow.c         ximage->depth);
depth            5573 magick/xwindow.c           ximage->depth*ximage->height);
depth            5652 magick/xwindow.c               matte_image->bytes_per_line*matte_image->depth*
depth            7124 magick/xwindow.c               if (windows->magnify.depth > 1)
depth            7196 magick/xwindow.c               if (windows->magnify.depth > 1)
depth            7483 magick/xwindow.c   window->pixmap=XCreatePixmap(display,window->id,width,height,window->depth);
depth            8328 magick/xwindow.c       window_info->border_width,(int) window_info->depth,InputOutput,
depth            8728 magick/xwindow.c       if (window->depth > 1)
depth            1377 tests/validate.c         (double) reference_types[j].depth);
depth            1396 tests/validate.c       image_info->depth=reference_types[j].depth;
depth            1410 tests/validate.c       status=SetImageDepth(reference_image,reference_types[j].depth);
depth            1471 tests/validate.c       reference_image->depth=reference_types[j].depth;
depth            1646 tests/validate.c         (double) reference_types[j].depth);
depth            1665 tests/validate.c       image_info->depth=reference_types[j].depth;
depth            1679 tests/validate.c       status=SetImageDepth(reference_image,reference_types[j].depth);
depth            1722 tests/validate.c       reference_image->depth=reference_types[j].depth;
depth             446 tests/validate.h     depth;
depth            6710 wand/drawing-wand.c     depth;
depth            6712 wand/drawing-wand.c   quantum=GetMagickQuantumDepth(&depth);
depth            6713 wand/drawing-wand.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
depth            5031 wand/magick-image.c   return(wand->images->depth);
depth            9855 wand/magick-image.c   const ChannelType channel,const size_t depth)
depth            9863 wand/magick-image.c   return(SetImageChannelDepth(wand->images,channel,depth));
depth            10217 wand/magick-image.c   const size_t depth)
depth            10225 wand/magick-image.c   wand->images->depth=depth;
depth            1304 wand/magick-property.c WandExport const char *MagickGetQuantumDepth(size_t *depth)
depth            1306 wand/magick-property.c   return(GetMagickQuantumDepth(depth));
depth            2001 wand/magick-property.c   const size_t depth)
depth            2007 wand/magick-property.c   wand->image_info->depth=depth;
depth            1068 wand/magick-wand.c     depth;
depth            1070 wand/magick-wand.c   depth=MAGICKCORE_QUANTUM_DEPTH;
depth            1071 wand/magick-wand.c   quantum=GetMagickQuantumDepth(&depth);
depth            1072 wand/magick-wand.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
depth            6778 wand/mogrify.c                 image_info->depth=MAGICKCORE_QUANTUM_DEPTH;
depth            6781 wand/mogrify.c             image_info->depth=StringToUnsignedLong(argv[i+1]);
depth             302 wand/pixel-iterator.c     depth;
depth             307 wand/pixel-iterator.c   depth=MAGICKCORE_QUANTUM_DEPTH;
depth             308 wand/pixel-iterator.c   quantum=GetMagickQuantumDepth(&depth);
depth             309 wand/pixel-iterator.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
depth             422 wand/pixel-iterator.c     depth;
depth             425 wand/pixel-iterator.c   depth=MAGICKCORE_QUANTUM_DEPTH;
depth             426 wand/pixel-iterator.c   quantum=GetMagickQuantumDepth(&depth);
depth             427 wand/pixel-iterator.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)
depth             397 wand/pixel-wand.c     depth;
depth             399 wand/pixel-wand.c   depth=MAGICKCORE_QUANTUM_DEPTH;
depth             400 wand/pixel-wand.c   quantum=GetMagickQuantumDepth(&depth);
depth             401 wand/pixel-wand.c   if (depth != MAGICKCORE_QUANTUM_DEPTH)