edge              171 Magick++/demo/demo.cpp       example.edge( );
edge              906 Magick++/lib/Magick++/Image.h     void edge(const double radius_=0.0);
edge              346 Magick++/lib/STL.cpp   image_.edge( _radius );
edge              328 magick/accelerate-private.h       inline int ClampToCanvasWithHalo(const int offset, const int range, const int edge, const int section)
edge              330 magick/accelerate-private.h     return clamp(offset, section ? (int)(0 - edge) : (int)0, section ? (range - 1) : (range - 1 + edge));
edge              483 magick/draw.c      edge,
edge              501 magick/draw.c    edge=0;
edge              518 magick/draw.c              if (edge == number_edges)
edge              527 magick/draw.c              polygon_info->edges[edge].number_points=(size_t) n;
edge              528 magick/draw.c              polygon_info->edges[edge].scanline=(-1.0);
edge              529 magick/draw.c              polygon_info->edges[edge].highwater=0;
edge              530 magick/draw.c              polygon_info->edges[edge].ghostline=ghostline;
edge              531 magick/draw.c              polygon_info->edges[edge].direction=(ssize_t) (direction > 0);
edge              534 magick/draw.c              polygon_info->edges[edge].points=points;
edge              535 magick/draw.c              polygon_info->edges[edge].bounds=bounds;
edge              536 magick/draw.c              polygon_info->edges[edge].bounds.y1=points[0].y;
edge              537 magick/draw.c              polygon_info->edges[edge].bounds.y2=points[n-1].y;
edge              540 magick/draw.c              edge++;
edge              572 magick/draw.c          if (edge == number_edges)
edge              581 magick/draw.c          polygon_info->edges[edge].number_points=(size_t) n;
edge              582 magick/draw.c          polygon_info->edges[edge].scanline=(-1.0);
edge              583 magick/draw.c          polygon_info->edges[edge].highwater=0;
edge              584 magick/draw.c          polygon_info->edges[edge].ghostline=ghostline;
edge              585 magick/draw.c          polygon_info->edges[edge].direction=(ssize_t) (direction > 0);
edge              588 magick/draw.c          polygon_info->edges[edge].points=points;
edge              589 magick/draw.c          polygon_info->edges[edge].bounds=bounds;
edge              590 magick/draw.c          polygon_info->edges[edge].bounds.y1=points[0].y;
edge              591 magick/draw.c          polygon_info->edges[edge].bounds.y2=points[n-1].y;
edge              602 magick/draw.c          edge++;
edge              629 magick/draw.c            if (edge == number_edges)
edge              638 magick/draw.c            polygon_info->edges[edge].number_points=(size_t) n;
edge              639 magick/draw.c            polygon_info->edges[edge].scanline=(-1.0);
edge              640 magick/draw.c            polygon_info->edges[edge].highwater=0;
edge              641 magick/draw.c            polygon_info->edges[edge].ghostline=ghostline;
edge              642 magick/draw.c            polygon_info->edges[edge].direction=(ssize_t) (direction > 0);
edge              645 magick/draw.c            polygon_info->edges[edge].points=points;
edge              646 magick/draw.c            polygon_info->edges[edge].bounds=bounds;
edge              647 magick/draw.c            polygon_info->edges[edge].bounds.y1=points[0].y;
edge              648 magick/draw.c            polygon_info->edges[edge].bounds.y2=points[n-1].y;
edge              650 magick/draw.c            edge++;
edge              653 magick/draw.c    polygon_info->number_edges=edge;
edge              894 magick/draw.c    const size_t edge)
edge              896 magick/draw.c    assert(edge < polygon_info->number_edges);
edge              897 magick/draw.c    polygon_info->edges[edge].points=(PointInfo *) RelinquishMagickMemory(
edge              898 magick/draw.c      polygon_info->edges[edge].points);
edge              900 magick/draw.c    if (edge < polygon_info->number_edges)
edge              901 magick/draw.c      (void) CopyMagickMemory(polygon_info->edges+edge,polygon_info->edges+edge+1,
edge              902 magick/draw.c        (size_t) (polygon_info->number_edges-edge)*sizeof(*polygon_info->edges));
edge              970 magick/draw.c    const double y,const SegmentInfo *edge)
edge              985 magick/draw.c    inverse_edge.x1=edge->x1;
edge              986 magick/draw.c    inverse_edge.y1=edge->y1;
edge              987 magick/draw.c    inverse_edge.x2=edge->x2;
edge              988 magick/draw.c    inverse_edge.y2=edge->y2;
edge             1016 magick/draw.c            inverse_edge.x2=edge->x1;
edge             1049 magick/draw.c            inverse_edge.x2=edge->x2;
edge             1105 magick/draw.c      edge;
edge             1155 magick/draw.c    edge.x1=MagickMax(min.x,0.0);
edge             1156 magick/draw.c    edge.y1=MagickMax(min.y,0.0);
edge             1157 magick/draw.c    edge.x2=MagickMin(max.x,(double) image->columns-1.0);
edge             1158 magick/draw.c    edge.y2=MagickMin(max.y,(double) image->rows-1.0);
edge             1162 magick/draw.c    start=(ssize_t) ceil(edge.y1-0.5);
edge             1163 magick/draw.c    stop=(ssize_t) floor(edge.y2+0.5);
edge             1194 magick/draw.c      inverse_edge=AffineEdge(source,&inverse_affine,(double) y,&edge);
edge              163 magick/feature.c     edge,
edge              184 magick/feature.c   if (GetMatrixElement(canny_cache,0,0,&edge) == MagickFalse)
edge              186 magick/feature.c   edge.x=x;
edge              187 magick/feature.c   edge.y=y;
edge              188 magick/feature.c   if (SetMatrixElement(canny_cache,0,0,&edge) == MagickFalse)
edge              196 magick/feature.c     status=GetMatrixElement(canny_cache,i,0,&edge);
edge              208 magick/feature.c         if (IsAuthenticPixel(edge_image,edge.x+u,edge.y+v) == MagickFalse)
edge              213 magick/feature.c         q=GetCacheViewAuthenticPixels(edge_view,edge.x+u,edge.y+v,1,1,
edge              217 magick/feature.c         status=GetMatrixElement(canny_cache,edge.x+u,edge.y+v,&pixel);
edge              229 magick/feature.c             edge.x+=u;
edge              230 magick/feature.c             edge.y+=v;
edge              231 magick/feature.c             status=SetMatrixElement(canny_cache,i,0,&edge);