ExitState 211 magick/animate.c *state|=ExitState; ExitState 1934 magick/animate.c state|=ExitState; ExitState 2004 magick/animate.c state|=ExitState; ExitState 2061 magick/animate.c state|=ExitState; ExitState 2082 magick/animate.c state|=ExitState; ExitState 2158 magick/animate.c state|=ExitState; ExitState 2325 magick/animate.c state|=ExitState; ExitState 2412 magick/animate.c state|=ExitState; ExitState 2486 magick/animate.c while (!(state & ExitState)); ExitState 6260 magick/command.c for (i=1; ((i <= argc) && !(state & ExitState)); i++) ExitState 6338 magick/command.c while ((nexus != (Image *) NULL) && (!(state & ExitState))) ExitState 6367 magick/command.c } while (!(state & ExitState)); ExitState 6401 magick/command.c } while ((next != (Image *) NULL) && !(state & ExitState)); ExitState 6422 magick/command.c if (state & ExitState) ExitState 434 magick/display.c state|=ExitState; ExitState 455 magick/display.c state|=ExitState; ExitState 480 magick/display.c state|=ExitState; ExitState 521 magick/display.c } while (!(state & ExitState)); ExitState 634 magick/display.c state|=ExitState; ExitState 783 magick/display.c state|=ExitState; ExitState 946 magick/display.c } while (!(state & ExitState)); ExitState 1282 magick/display.c state|=ExitState; ExitState 1305 magick/display.c state|=ExitState; ExitState 1336 magick/display.c state|=ExitState; ExitState 1378 magick/display.c } while (!(state & ExitState)); ExitState 1434 magick/display.c state|=ExitState; ExitState 1490 magick/display.c } while (!(state & ExitState)); ExitState 1856 magick/display.c state|=ExitState; ExitState 1931 magick/display.c state|=ExitState; ExitState 2124 magick/display.c } while (!(state & ExitState)); ExitState 2436 magick/display.c state|=ExitState; ExitState 2483 magick/display.c state|=ExitState; ExitState 2521 magick/display.c state|=ExitState; ExitState 2573 magick/display.c } while (!(state & ExitState)); ExitState 3049 magick/display.c state|=ExitState; ExitState 3071 magick/display.c state|=ExitState; ExitState 3096 magick/display.c state|=ExitState; ExitState 3158 magick/display.c } while (!(state & ExitState)); ExitState 3225 magick/display.c state|=ExitState; ExitState 3245 magick/display.c (state & ExitState)) ExitState 3275 magick/display.c } while (!(state & ExitState)); ExitState 3297 magick/display.c state|=ExitState; ExitState 3319 magick/display.c state|=ExitState; ExitState 3357 magick/display.c state|=ExitState; ExitState 3455 magick/display.c state|=ExitState; ExitState 3527 magick/display.c } while (!(state & ExitState)); ExitState 3528 magick/display.c } while (!(state & ExitState)); ExitState 4041 magick/display.c state|=ExitState; ExitState 4063 magick/display.c state|=ExitState; ExitState 4091 magick/display.c state|=ExitState; ExitState 4130 magick/display.c } while (!(state & ExitState)); ExitState 4332 magick/display.c state|=ExitState; ExitState 4397 magick/display.c (state & ExitState)) ExitState 4424 magick/display.c } while (!(state & ExitState)); ExitState 7219 magick/display.c state|=ExitState; ExitState 7246 magick/display.c } while (!(state & ExitState)); ExitState 7740 magick/display.c state|=ExitState; ExitState 7820 magick/display.c state|=ExitState; ExitState 7983 magick/display.c } while (!(state & ExitState)); ExitState 8287 magick/display.c state|=UpdateConfigurationState | ExitState; ExitState 8348 magick/display.c if (!(state & ExitState)) ExitState 8350 magick/display.c } while (!(state & ExitState)); ExitState 8557 magick/display.c state|=ExitState; ExitState 8613 magick/display.c state|=ExitState; ExitState 8651 magick/display.c state|=ExitState; ExitState 8703 magick/display.c } while (!(state & ExitState)); ExitState 9182 magick/display.c state|=ExitState; ExitState 9204 magick/display.c state|=ExitState; ExitState 9232 magick/display.c state|=ExitState; ExitState 9275 magick/display.c } while (!(state & ExitState)); ExitState 9342 magick/display.c state|=ExitState; ExitState 9361 magick/display.c (state & ExitState)) ExitState 9391 magick/display.c } while (!(state & ExitState)); ExitState 9414 magick/display.c state|=ExitState; ExitState 9533 magick/display.c state|=ExitState; ExitState 9638 magick/display.c state|=ExitState; ExitState 9696 magick/display.c } while (!(state & ExitState)); ExitState 9697 magick/display.c } while (!(state & ExitState)); ExitState 9936 magick/display.c state|=ExitState; ExitState 9961 magick/display.c state|=ExitState; ExitState 9992 magick/display.c state|=ExitState; ExitState 10026 magick/display.c } while (!(state & ExitState)); ExitState 10074 magick/display.c state|=ExitState; ExitState 10110 magick/display.c } while (!(state & ExitState)); ExitState 12829 magick/display.c *state|=NextImageState | ExitState; ExitState 12853 magick/display.c *state|=NextImageState | ExitState; ExitState 12987 magick/display.c *state|=MontageImageState | NextImageState | ExitState; ExitState 13122 magick/display.c *state|=FormerImageState | ExitState; ExitState 13127 magick/display.c *state|=NextImageState | ExitState; ExitState 13137 magick/display.c *state|=ExitState; ExitState 13197 magick/display.c *state|=NextImageState | ExitState; ExitState 13212 magick/display.c *state|=ExitState; ExitState 13404 magick/display.c *state|=ExitState; ExitState 13548 magick/display.c *state|=NextImageState | ExitState; ExitState 13658 magick/display.c *state|=NextImageState | ExitState; ExitState 13742 magick/display.c while (!(*state & ExitState)); ExitState 13743 magick/display.c if (!(*state & ExitState)) ExitState 13756 magick/display.c *state&=(~ExitState); ExitState 13800 magick/display.c *state&=(~ExitState); ExitState 13801 magick/display.c if (*state & ExitState) ExitState 1280 magick/image.c if (state & ExitState) ExitState 2273 magick/widget.c state|=ExitState; ExitState 2285 magick/widget.c state|=ExitState; ExitState 2312 magick/widget.c state|=ExitState; ExitState 2638 magick/widget.c } while (!(state & ExitState)); ExitState 3322 magick/widget.c state|=ExitState; ExitState 3333 magick/widget.c state|=ExitState; ExitState 3344 magick/widget.c state|=ExitState; ExitState 3368 magick/widget.c state|=ExitState; ExitState 3426 magick/widget.c state|=ExitState; ExitState 3478 magick/widget.c } while (!(state & ExitState)); ExitState 3787 magick/widget.c state|=ExitState; ExitState 3797 magick/widget.c state|=ExitState; ExitState 3822 magick/widget.c state|=ExitState; ExitState 3883 magick/widget.c state|=ExitState; ExitState 4047 magick/widget.c } while (!(state & ExitState)); ExitState 4860 magick/widget.c state|=ExitState; ExitState 4874 magick/widget.c state|=ExitState; ExitState 4886 magick/widget.c state|=ExitState; ExitState 4911 magick/widget.c state|=ExitState; ExitState 5249 magick/widget.c } while (!(state & ExitState)); ExitState 6087 magick/widget.c state|=ExitState; ExitState 6099 magick/widget.c state|=ExitState; ExitState 6124 magick/widget.c state|=ExitState; ExitState 6444 magick/widget.c } while (!(state & ExitState)); ExitState 7004 magick/widget.c state|=ExitState; ExitState 7107 magick/widget.c state|=ExitState; ExitState 7119 magick/widget.c state|=ExitState; ExitState 7146 magick/widget.c state|=ExitState; ExitState 7259 magick/widget.c state|=ExitState; ExitState 7449 magick/widget.c } while (!(state & ExitState)); ExitState 7698 magick/widget.c state|=ExitState; ExitState 7728 magick/widget.c state|=ExitState; ExitState 7823 magick/widget.c state|=ExitState; ExitState 7832 magick/widget.c state|=ExitState; ExitState 7870 magick/widget.c } while (!(state & ExitState)); ExitState 8174 magick/widget.c state|=ExitState; ExitState 8197 magick/widget.c state|=ExitState; ExitState 8254 magick/widget.c state|=ExitState; ExitState 8288 magick/widget.c } while (!(state & ExitState)); ExitState 8558 magick/widget.c state|=ExitState; ExitState 8567 magick/widget.c state|=ExitState; ExitState 8595 magick/widget.c state|=ExitState; ExitState 8652 magick/widget.c state|=ExitState; ExitState 8695 magick/widget.c } while (!(state & ExitState)); ExitState 9204 magick/widget.c state|=ExitState; ExitState 9227 magick/widget.c state|=ExitState; ExitState 9288 magick/widget.c state|=ExitState; ExitState 9433 magick/widget.c } while (!(state & ExitState));