Hull 1478 magick/effect.c Hull(X[i],Y[i],image->columns,image->rows,pixels,buffer,1); Hull 1479 magick/effect.c Hull(-X[i],-Y[i],image->columns,image->rows,pixels,buffer,1); Hull 1480 magick/effect.c Hull(-X[i],-Y[i],image->columns,image->rows,pixels,buffer,-1); Hull 1481 magick/effect.c Hull(X[i],Y[i],image->columns,image->rows,pixels,buffer,-1); Hull 43 magick/gem.h Hull(const long,const long,const unsigned long,const unsigned long,Quantum *,