Hull             1478 magick/effect.c               Hull(X[i],Y[i],image->columns,image->rows,pixels,buffer,1);
Hull             1479 magick/effect.c               Hull(-X[i],-Y[i],image->columns,image->rows,pixels,buffer,1);
Hull             1480 magick/effect.c               Hull(-X[i],-Y[i],image->columns,image->rows,pixels,buffer,-1);
Hull             1481 magick/effect.c               Hull(X[i],Y[i],image->columns,image->rows,pixels,buffer,-1);
Hull               43 magick/gem.h     Hull(const long,const long,const unsigned long,const unsigned long,Quantum *,