AutoReverseAnimationState 223 magick/animate.c *state&=(~AutoReverseAnimationState); AutoReverseAnimationState 253 magick/animate.c *state&=(~AutoReverseAnimationState); AutoReverseAnimationState 259 magick/animate.c *state|=AutoReverseAnimationState; AutoReverseAnimationState 279 magick/animate.c *state&=(~AutoReverseAnimationState); AutoReverseAnimationState 285 magick/animate.c *state&=(~AutoReverseAnimationState); AutoReverseAnimationState 1777 magick/animate.c if (state & AutoReverseAnimationState) AutoReverseAnimationState 1806 magick/animate.c if (state & AutoReverseAnimationState)