AutoReverseAnimationState  223 magick/animate.c       *state&=(~AutoReverseAnimationState);
AutoReverseAnimationState  253 magick/animate.c       *state&=(~AutoReverseAnimationState);
AutoReverseAnimationState  259 magick/animate.c       *state|=AutoReverseAnimationState;
AutoReverseAnimationState  279 magick/animate.c       *state&=(~AutoReverseAnimationState);
AutoReverseAnimationState  285 magick/animate.c       *state&=(~AutoReverseAnimationState);
AutoReverseAnimationState 1777 magick/animate.c                   if (state & AutoReverseAnimationState)
AutoReverseAnimationState 1806 magick/animate.c                   if (state & AutoReverseAnimationState)