MagickSwabFloat   319 coders/cineon.c       MagickSwabFloat(&image_info->channel_info[i].reference_low_data_code.f);
MagickSwabFloat   320 coders/cineon.c       MagickSwabFloat(&image_info->channel_info[i].reference_low_quantity.f);
MagickSwabFloat   321 coders/cineon.c       MagickSwabFloat(&image_info->channel_info[i].reference_high_data_code.f);
MagickSwabFloat   322 coders/cineon.c       MagickSwabFloat(&image_info->channel_info[i].reference_high_quantity.f);
MagickSwabFloat   325 coders/cineon.c   MagickSwabFloat(&image_info->white_point[0].f);
MagickSwabFloat   326 coders/cineon.c   MagickSwabFloat(&image_info->white_point[1].f);
MagickSwabFloat   327 coders/cineon.c   MagickSwabFloat(&image_info->red_primary_chromaticity[0].f);
MagickSwabFloat   328 coders/cineon.c   MagickSwabFloat(&image_info->red_primary_chromaticity[1].f);
MagickSwabFloat   329 coders/cineon.c   MagickSwabFloat(&image_info->green_primary_chromaticity[0].f);
MagickSwabFloat   330 coders/cineon.c   MagickSwabFloat(&image_info->green_primary_chromaticity[1].f);
MagickSwabFloat   331 coders/cineon.c   MagickSwabFloat(&image_info->blue_primary_chromaticity[0].f);
MagickSwabFloat   332 coders/cineon.c   MagickSwabFloat(&image_info->blue_primary_chromaticity[1].f);
MagickSwabFloat   341 coders/cineon.c   MagickSwabFloat(&image_info->input_device_pitch_x.f);
MagickSwabFloat   342 coders/cineon.c   MagickSwabFloat(&image_info->input_device_pitch_y.f);
MagickSwabFloat   343 coders/cineon.c   MagickSwabFloat(&image_info->gamma.f);
MagickSwabFloat   351 coders/cineon.c   MagickSwabFloat(&mp_info->frame_rate.f);
MagickSwabFloat   570 coders/dpx.c         MagickSwabFloat(&image_info->element_info[i].reference_low_quantity.f);
MagickSwabFloat   572 coders/dpx.c         MagickSwabFloat(&image_info->element_info[i].reference_high_quantity.f);
MagickSwabFloat   584 coders/dpx.c     MagickSwabFloat(&source_info->x_center.f);
MagickSwabFloat   585 coders/dpx.c     MagickSwabFloat(&source_info->y_center.f);
MagickSwabFloat   594 coders/dpx.c     MagickSwabFloat(&source_info->x_scanned_size.f);
MagickSwabFloat   595 coders/dpx.c     MagickSwabFloat(&source_info->y_scanned_size.f);
MagickSwabFloat   602 coders/dpx.c     MagickSwabFloat(&mp_info->frame_rate.f);
MagickSwabFloat   603 coders/dpx.c     MagickSwabFloat(&mp_info->shutter_angle.f);
MagickSwabFloat   609 coders/dpx.c     MagickSwabFloat(&tv_info->horizontal_sample.f);
MagickSwabFloat   610 coders/dpx.c     MagickSwabFloat(&tv_info->vertical_sample.f);
MagickSwabFloat   611 coders/dpx.c     MagickSwabFloat(&tv_info->temporal_sample.f);
MagickSwabFloat   612 coders/dpx.c     MagickSwabFloat(&tv_info->sync_time.f);
MagickSwabFloat   613 coders/dpx.c     MagickSwabFloat(&tv_info->gamma.f);
MagickSwabFloat   614 coders/dpx.c     MagickSwabFloat(&tv_info->black_level.f);
MagickSwabFloat   615 coders/dpx.c     MagickSwabFloat(&tv_info->black_gain.f);
MagickSwabFloat   616 coders/dpx.c     MagickSwabFloat(&tv_info->breakpoint.f);
MagickSwabFloat   617 coders/dpx.c     MagickSwabFloat(&tv_info->white_level.f);
MagickSwabFloat   618 coders/dpx.c     MagickSwabFloat(&tv_info->integration_time.f);
MagickSwabFloat  3325 magick/blob.c    MagickSwabFloat(&flt_buffer.f);
MagickSwabFloat  3426 magick/blob.c    MagickSwabFloat(&flt_buffer.f);
MagickSwabFloat    17 magick/magick_endian.h   MagickSwabFloat(float *fp),