MagickSwabFloat 319 coders/cineon.c MagickSwabFloat(&image_info->channel_info[i].reference_low_data_code.f); MagickSwabFloat 320 coders/cineon.c MagickSwabFloat(&image_info->channel_info[i].reference_low_quantity.f); MagickSwabFloat 321 coders/cineon.c MagickSwabFloat(&image_info->channel_info[i].reference_high_data_code.f); MagickSwabFloat 322 coders/cineon.c MagickSwabFloat(&image_info->channel_info[i].reference_high_quantity.f); MagickSwabFloat 325 coders/cineon.c MagickSwabFloat(&image_info->white_point[0].f); MagickSwabFloat 326 coders/cineon.c MagickSwabFloat(&image_info->white_point[1].f); MagickSwabFloat 327 coders/cineon.c MagickSwabFloat(&image_info->red_primary_chromaticity[0].f); MagickSwabFloat 328 coders/cineon.c MagickSwabFloat(&image_info->red_primary_chromaticity[1].f); MagickSwabFloat 329 coders/cineon.c MagickSwabFloat(&image_info->green_primary_chromaticity[0].f); MagickSwabFloat 330 coders/cineon.c MagickSwabFloat(&image_info->green_primary_chromaticity[1].f); MagickSwabFloat 331 coders/cineon.c MagickSwabFloat(&image_info->blue_primary_chromaticity[0].f); MagickSwabFloat 332 coders/cineon.c MagickSwabFloat(&image_info->blue_primary_chromaticity[1].f); MagickSwabFloat 341 coders/cineon.c MagickSwabFloat(&image_info->input_device_pitch_x.f); MagickSwabFloat 342 coders/cineon.c MagickSwabFloat(&image_info->input_device_pitch_y.f); MagickSwabFloat 343 coders/cineon.c MagickSwabFloat(&image_info->gamma.f); MagickSwabFloat 351 coders/cineon.c MagickSwabFloat(&mp_info->frame_rate.f); MagickSwabFloat 570 coders/dpx.c MagickSwabFloat(&image_info->element_info[i].reference_low_quantity.f); MagickSwabFloat 572 coders/dpx.c MagickSwabFloat(&image_info->element_info[i].reference_high_quantity.f); MagickSwabFloat 584 coders/dpx.c MagickSwabFloat(&source_info->x_center.f); MagickSwabFloat 585 coders/dpx.c MagickSwabFloat(&source_info->y_center.f); MagickSwabFloat 594 coders/dpx.c MagickSwabFloat(&source_info->x_scanned_size.f); MagickSwabFloat 595 coders/dpx.c MagickSwabFloat(&source_info->y_scanned_size.f); MagickSwabFloat 602 coders/dpx.c MagickSwabFloat(&mp_info->frame_rate.f); MagickSwabFloat 603 coders/dpx.c MagickSwabFloat(&mp_info->shutter_angle.f); MagickSwabFloat 609 coders/dpx.c MagickSwabFloat(&tv_info->horizontal_sample.f); MagickSwabFloat 610 coders/dpx.c MagickSwabFloat(&tv_info->vertical_sample.f); MagickSwabFloat 611 coders/dpx.c MagickSwabFloat(&tv_info->temporal_sample.f); MagickSwabFloat 612 coders/dpx.c MagickSwabFloat(&tv_info->sync_time.f); MagickSwabFloat 613 coders/dpx.c MagickSwabFloat(&tv_info->gamma.f); MagickSwabFloat 614 coders/dpx.c MagickSwabFloat(&tv_info->black_level.f); MagickSwabFloat 615 coders/dpx.c MagickSwabFloat(&tv_info->black_gain.f); MagickSwabFloat 616 coders/dpx.c MagickSwabFloat(&tv_info->breakpoint.f); MagickSwabFloat 617 coders/dpx.c MagickSwabFloat(&tv_info->white_level.f); MagickSwabFloat 618 coders/dpx.c MagickSwabFloat(&tv_info->integration_time.f); MagickSwabFloat 3325 magick/blob.c MagickSwabFloat(&flt_buffer.f); MagickSwabFloat 3426 magick/blob.c MagickSwabFloat(&flt_buffer.f); MagickSwabFloat 17 magick/magick_endian.h MagickSwabFloat(float *fp),