MaxMap 3929 coders/dpx.c map_Y=MagickAllocateArray(sample_t *,MaxMap+1,sizeof(sample_t)); MaxMap 3936 coders/dpx.c (void) memset((void *) map_Y,0,(MaxMap+1)*sizeof(sample_t)); MaxMap 3938 coders/dpx.c map_CbCr=MagickAllocateArray(sample_t *,MaxMap+1,sizeof(sample_t)); MaxMap 3946 coders/dpx.c (void) memset((void *) map_CbCr,0,(MaxMap+1)*sizeof(sample_t)); MaxMap 4049 coders/dpx.c scale_from_maxmap=max_value/((double) MaxMap); MaxMap 4064 coders/dpx.c for (i=0; i <= MaxMap ; i++) MaxMap 4072 coders/dpx.c for (i=0; i <= MaxMap ; i++) MaxMap 940 coders/jp2.c lut=MagickAllocateArray(unsigned short *,MaxMap+1,sizeof(*lut)); MaxMap 949 coders/jp2.c for(i=0; i <= MaxMap; i++) MaxMap 251 magick/analyze.c #if MaxMap == MaxRGB MaxMap 257 magick/analyze.c map = MagickAllocateArray(unsigned char *, MaxMap+1, sizeof(magick_uint8_t)); MaxMap 263 magick/analyze.c for (i=0; i <= MaxMap; i++) MaxMap 303 magick/analyze.c #if MaxMap == MaxRGB MaxMap 376 magick/analyze.c #if MaxMap == MaxRGB MaxMap 208 magick/cdl.c if ((MaxMap == MaxRGB) && (image->columns*image->rows > MaxMap*3)) MaxMap 210 magick/cdl.c lut=MagickAllocateMemory(PixelPacket *,(MaxMap+1)*sizeof(PixelPacket)); MaxMap 213 magick/cdl.c #if (MaxMap > 256) && defined(HAVE_OPENMP) MaxMap 216 magick/cdl.c for (i=0; i <= (long) MaxMap; i++) MaxMap 258 magick/colorspace.c XYZMapAllocSize=(MaxMap+1)*sizeof(XYZColorTransformPacket); MaxMap 440 magick/colorspace.c logmap=MagickAllocateMemory(unsigned int *,(MaxMap+1)*sizeof(unsigned int)); MaxMap 445 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 451 magick/colorspace.c linearval=i*(double) MaxRGB/MaxMap; MaxMap 604 magick/colorspace.c #if MaxMap > 255 MaxMap 609 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 624 magick/colorspace.c #if MaxMap > 255 MaxMap 629 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 649 magick/colorspace.c xform.primary_info.y=((MaxMap+1)/2); MaxMap 650 magick/colorspace.c xform.primary_info.z=((MaxMap+1)/2); MaxMap 651 magick/colorspace.c #if MaxMap > 255 MaxMap 656 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 687 magick/colorspace.c for (i=0; i <= (long) (0.018*MaxMap); i++) MaxMap 699 magick/colorspace.c for ( ; i <= (long) MaxMap; i++) MaxMap 722 magick/colorspace.c #if MaxMap > 255 MaxMap 727 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 753 magick/colorspace.c xform.primary_info.y=((MaxMap+1)/2); MaxMap 754 magick/colorspace.c xform.primary_info.z=((MaxMap+1)/2); MaxMap 755 magick/colorspace.c #if MaxMap > 255 MaxMap 760 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 789 magick/colorspace.c xform.primary_info.y=((MaxMap+1)/2); MaxMap 790 magick/colorspace.c xform.primary_info.z=((MaxMap+1)/2); MaxMap 791 magick/colorspace.c #if MaxMap > 255 MaxMap 796 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 830 magick/colorspace.c for (i=0; i <= (long) (0.018*MaxMap); i++) MaxMap 842 magick/colorspace.c for ( ; i <= (long) MaxMap; i++) MaxMap 868 magick/colorspace.c xform.primary_info.y=((MaxMap+1)/2); MaxMap 869 magick/colorspace.c xform.primary_info.z=((MaxMap+1)/2); MaxMap 870 magick/colorspace.c #if MaxMap > 255 MaxMap 875 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 901 magick/colorspace.c xform.primary_info.y=((MaxMap+1)/2); MaxMap 902 magick/colorspace.c xform.primary_info.z=((MaxMap+1)/2); MaxMap 903 magick/colorspace.c #if MaxMap > 255 MaxMap 908 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 935 magick/colorspace.c xform.primary_info.y=((MaxMap+1)/2); MaxMap 936 magick/colorspace.c xform.primary_info.z=((MaxMap+1)/2); MaxMap 937 magick/colorspace.c #if MaxMap > 255 MaxMap 942 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 962 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1665 magick/colorspace.c (MaxMap+1)*sizeof(RGBColorTransformPacket)); MaxMap 1667 magick/colorspace.c (MaxMap+1)*sizeof(RGBColorTransformPacket)); MaxMap 1669 magick/colorspace.c (MaxMap+1)*sizeof(RGBColorTransformPacket)); MaxMap 1695 magick/colorspace.c #if MaxMap > 255 MaxMap 1700 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1727 magick/colorspace.c #if MaxMap > 255 MaxMap 1732 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1755 magick/colorspace.c #if MaxMap > 255 MaxMap 1760 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1788 magick/colorspace.c #if MaxMap > 255 MaxMap 1793 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1822 magick/colorspace.c #if MaxMap > 255 MaxMap 1827 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1859 magick/colorspace.c #if MaxMap > 255 MaxMap 1864 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1890 magick/colorspace.c #if MaxMap > 255 MaxMap 1895 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1921 magick/colorspace.c #if MaxMap > 255 MaxMap 1926 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1953 magick/colorspace.c #if MaxMap > 255 MaxMap 1958 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1978 magick/colorspace.c for (i=0; i <= (long) MaxMap; i++) MaxMap 97 magick/enhance.c histogram=MagickAllocateArray(DoublePixelPacket *,(MaxMap+1), MaxMap 106 magick/enhance.c (void) memset(histogram,0,(MaxMap+1)*sizeof(DoublePixelPacket)); MaxMap 347 magick/enhance.c map=MagickAllocateMemory(DoublePixelPacket *,(MaxMap+1)*sizeof(DoublePixelPacket)); MaxMap 348 magick/enhance.c levels.map=MagickAllocateMemory(PixelPacket *,(MaxMap+1)*sizeof(PixelPacket)); MaxMap 371 magick/enhance.c for (i=0; i <= (long) MaxMap; i++) MaxMap 381 magick/enhance.c high=map[MaxMap]; MaxMap 382 magick/enhance.c (void) memset(levels.map,0,(MaxMap+1)*sizeof(PixelPacket)); MaxMap 387 magick/enhance.c for (i=0; i <= (long) MaxMap; i++) MaxMap 391 magick/enhance.c (MaxMap*(map[i].red-low.red))/(high.red-low.red)); MaxMap 394 magick/enhance.c (MaxMap*(map[i].green-low.green))/(high.green-low.green)); MaxMap 397 magick/enhance.c (MaxMap*(map[i].blue-low.blue))/(high.blue-low.blue)); MaxMap 400 magick/enhance.c (MaxMap*(map[i].opacity-low.opacity))/(high.opacity-low.opacity)); MaxMap 461 magick/enhance.c #if MaxMap == MaxRGB MaxMap 529 magick/enhance.c #if MaxMap != MaxRGB MaxMap 645 magick/enhance.c #if MaxMap == MaxRGB MaxMap 658 magick/enhance.c levels.color=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum)); MaxMap 660 magick/enhance.c levels.red=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum)); MaxMap 662 magick/enhance.c levels.green=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum)); MaxMap 664 magick/enhance.c levels.blue=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum)); MaxMap 677 magick/enhance.c #if (MaxMap > 256) && defined(HAVE_OPENMP) MaxMap 680 magick/enhance.c for (i=0; i <= (long) MaxMap; i++) MaxMap 684 magick/enhance.c ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_color)); MaxMap 687 magick/enhance.c ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_red)); MaxMap 690 magick/enhance.c ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_green)); MaxMap 693 magick/enhance.c ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_blue)); MaxMap 933 magick/enhance.c levels.map=MagickAllocateArray(PixelPacket *,(MaxMap+1),sizeof(PixelPacket)); MaxMap 976 magick/enhance.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1325 magick/enhance.c levels.map=MagickAllocateMemory(PixelPacket *,(MaxMap+1)*sizeof(PixelPacket)); MaxMap 1343 magick/enhance.c for (low.red=0; low.red < MaxMap; low.red++) MaxMap 1350 magick/enhance.c for (high.red=MaxMap; high.red != 0; high.red--) MaxMap 1491 magick/enhance.c (void) memset(levels.map,0,(MaxMap+1)*sizeof(PixelPacket)); MaxMap 1492 magick/enhance.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1502 magick/enhance.c ScaleMapToQuantum((MaxMap*(i-low.red))/(high.red-low.red)); MaxMap 1510 magick/enhance.c levels.map[i].green=ScaleMapToQuantum((MaxMap*(i-low.green))/ MaxMap 1520 magick/enhance.c ScaleMapToQuantum((MaxMap*(i-low.blue))/(high.blue-low.blue)); MaxMap 1531 magick/enhance.c (MaxMap*(i-low.opacity))/(high.opacity-low.opacity)); MaxMap 111 magick/image.h #if MaxMap == 65535U MaxMap 117 magick/image.h # define ScaleCharToMap(value) ((unsigned short) ((MaxMap/255U)*(value))) MaxMap 118 magick/image.h # define ScaleMapToChar(value) ((unsigned int) ((value)/(MaxMap/255U))) MaxMap 119 magick/image.h # define ScaleMapToQuantum(value) ((Quantum) ((MaxRGB/MaxMap)*(value))) MaxMap 120 magick/image.h # define ScaleQuantumToMap(quantum) ((unsigned short) ((quantum)/(MaxRGB/MaxMap))) MaxMap 525 magick/operator.c #if MaxRGB > MaxMap MaxMap 573 magick/operator.c #if MaxRGB <= MaxMap MaxMap 579 magick/operator.c mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum)); MaxMap 585 magick/operator.c for (i=0; i <= (long) MaxMap; i++) MaxMap 720 magick/operator.c #if MaxRGB > MaxMap MaxMap 753 magick/operator.c #if MaxRGB <= MaxMap MaxMap 759 magick/operator.c mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum)); MaxMap 765 magick/operator.c for (i=0; i <= (long) MaxMap; i++) MaxMap 767 magick/operator.c ScaleMapToQuantum(MaxMap*pow((double) i/MaxMap, MaxMap 892 magick/operator.c #if MaxRGB > MaxMap MaxMap 927 magick/operator.c #if MaxRGB <= MaxMap MaxMap 933 magick/operator.c mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum)); MaxMap 939 magick/operator.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1519 magick/operator.c #if MaxRGB > MaxMap MaxMap 1552 magick/operator.c #if MaxRGB <= MaxMap MaxMap 1558 magick/operator.c mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum)); MaxMap 1564 magick/operator.c for (i=0; i <= (long) MaxMap; i++) MaxMap 1566 magick/operator.c ScaleMapToQuantum(MaxMap*pow((double) i/MaxMap,