MaxMap           3929 coders/dpx.c     map_Y=MagickAllocateArray(sample_t *,MaxMap+1,sizeof(sample_t));
MaxMap           3936 coders/dpx.c     (void) memset((void *) map_Y,0,(MaxMap+1)*sizeof(sample_t));
MaxMap           3938 coders/dpx.c     map_CbCr=MagickAllocateArray(sample_t *,MaxMap+1,sizeof(sample_t));
MaxMap           3946 coders/dpx.c     (void) memset((void *) map_CbCr,0,(MaxMap+1)*sizeof(sample_t));
MaxMap           4049 coders/dpx.c   	scale_from_maxmap=max_value/((double) MaxMap);
MaxMap           4064 coders/dpx.c   	    for (i=0; i <= MaxMap ; i++)
MaxMap           4072 coders/dpx.c   	    for (i=0; i <= MaxMap ; i++)
MaxMap            940 coders/jp2.c       lut=MagickAllocateArray(unsigned short *,MaxMap+1,sizeof(*lut));
MaxMap            949 coders/jp2.c       for(i=0; i <= MaxMap; i++)
MaxMap            251 magick/analyze.c #if MaxMap == MaxRGB
MaxMap            257 magick/analyze.c   map = MagickAllocateArray(unsigned char *, MaxMap+1, sizeof(magick_uint8_t));
MaxMap            263 magick/analyze.c       for (i=0; i <= MaxMap; i++)
MaxMap            303 magick/analyze.c #if MaxMap == MaxRGB
MaxMap            376 magick/analyze.c #if MaxMap == MaxRGB
MaxMap            208 magick/cdl.c     if ((MaxMap == MaxRGB) && (image->columns*image->rows > MaxMap*3))
MaxMap            210 magick/cdl.c         lut=MagickAllocateMemory(PixelPacket *,(MaxMap+1)*sizeof(PixelPacket));
MaxMap            213 magick/cdl.c   #if (MaxMap > 256) && defined(HAVE_OPENMP)
MaxMap            216 magick/cdl.c   	  for (i=0; i <= (long) MaxMap; i++)
MaxMap            258 magick/colorspace.c   XYZMapAllocSize=(MaxMap+1)*sizeof(XYZColorTransformPacket);
MaxMap            440 magick/colorspace.c       logmap=MagickAllocateMemory(unsigned int *,(MaxMap+1)*sizeof(unsigned int));
MaxMap            445 magick/colorspace.c       for (i=0; i <= (long) MaxMap; i++)
MaxMap            451 magick/colorspace.c           linearval=i*(double) MaxRGB/MaxMap;
MaxMap            604 magick/colorspace.c #if MaxMap > 255
MaxMap            609 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            624 magick/colorspace.c #if MaxMap > 255
MaxMap            629 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            649 magick/colorspace.c           xform.primary_info.y=((MaxMap+1)/2);
MaxMap            650 magick/colorspace.c           xform.primary_info.z=((MaxMap+1)/2);
MaxMap            651 magick/colorspace.c #if MaxMap > 255
MaxMap            656 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            687 magick/colorspace.c           for (i=0; i <= (long) (0.018*MaxMap); i++)
MaxMap            699 magick/colorspace.c           for ( ; i <= (long) MaxMap; i++)
MaxMap            722 magick/colorspace.c #if MaxMap > 255
MaxMap            727 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            753 magick/colorspace.c           xform.primary_info.y=((MaxMap+1)/2);
MaxMap            754 magick/colorspace.c           xform.primary_info.z=((MaxMap+1)/2);
MaxMap            755 magick/colorspace.c #if MaxMap > 255
MaxMap            760 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            789 magick/colorspace.c           xform.primary_info.y=((MaxMap+1)/2);
MaxMap            790 magick/colorspace.c           xform.primary_info.z=((MaxMap+1)/2);
MaxMap            791 magick/colorspace.c #if MaxMap > 255
MaxMap            796 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            830 magick/colorspace.c           for (i=0; i <= (long) (0.018*MaxMap); i++)
MaxMap            842 magick/colorspace.c           for ( ; i <= (long) MaxMap; i++)
MaxMap            868 magick/colorspace.c           xform.primary_info.y=((MaxMap+1)/2);
MaxMap            869 magick/colorspace.c           xform.primary_info.z=((MaxMap+1)/2);
MaxMap            870 magick/colorspace.c #if MaxMap > 255
MaxMap            875 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            901 magick/colorspace.c           xform.primary_info.y=((MaxMap+1)/2);
MaxMap            902 magick/colorspace.c           xform.primary_info.z=((MaxMap+1)/2);
MaxMap            903 magick/colorspace.c #if MaxMap > 255
MaxMap            908 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            935 magick/colorspace.c           xform.primary_info.y=((MaxMap+1)/2);
MaxMap            936 magick/colorspace.c           xform.primary_info.z=((MaxMap+1)/2);
MaxMap            937 magick/colorspace.c #if MaxMap > 255
MaxMap            942 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            962 magick/colorspace.c     for (i=0; i <= (long) MaxMap; i++)
MaxMap           1665 magick/colorspace.c                                  (MaxMap+1)*sizeof(RGBColorTransformPacket));
MaxMap           1667 magick/colorspace.c                                  (MaxMap+1)*sizeof(RGBColorTransformPacket));
MaxMap           1669 magick/colorspace.c                                  (MaxMap+1)*sizeof(RGBColorTransformPacket));
MaxMap           1695 magick/colorspace.c #if MaxMap > 255
MaxMap           1700 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1727 magick/colorspace.c #if MaxMap > 255
MaxMap           1732 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1755 magick/colorspace.c #if MaxMap > 255
MaxMap           1760 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1788 magick/colorspace.c #if MaxMap > 255
MaxMap           1793 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1822 magick/colorspace.c #if MaxMap > 255
MaxMap           1827 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1859 magick/colorspace.c #if MaxMap > 255
MaxMap           1864 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1890 magick/colorspace.c #if MaxMap > 255
MaxMap           1895 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1921 magick/colorspace.c #if MaxMap > 255
MaxMap           1926 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1953 magick/colorspace.c #if MaxMap > 255
MaxMap           1958 magick/colorspace.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1978 magick/colorspace.c     for (i=0; i <= (long) MaxMap; i++)
MaxMap             97 magick/enhance.c   histogram=MagickAllocateArray(DoublePixelPacket *,(MaxMap+1),
MaxMap            106 magick/enhance.c   (void) memset(histogram,0,(MaxMap+1)*sizeof(DoublePixelPacket));
MaxMap            347 magick/enhance.c   map=MagickAllocateMemory(DoublePixelPacket *,(MaxMap+1)*sizeof(DoublePixelPacket));
MaxMap            348 magick/enhance.c   levels.map=MagickAllocateMemory(PixelPacket *,(MaxMap+1)*sizeof(PixelPacket));
MaxMap            371 magick/enhance.c   for (i=0; i <= (long) MaxMap; i++)
MaxMap            381 magick/enhance.c   high=map[MaxMap];
MaxMap            382 magick/enhance.c   (void) memset(levels.map,0,(MaxMap+1)*sizeof(PixelPacket));
MaxMap            387 magick/enhance.c   for (i=0; i <= (long) MaxMap; i++)
MaxMap            391 magick/enhance.c         (MaxMap*(map[i].red-low.red))/(high.red-low.red));
MaxMap            394 magick/enhance.c         (MaxMap*(map[i].green-low.green))/(high.green-low.green));
MaxMap            397 magick/enhance.c         (MaxMap*(map[i].blue-low.blue))/(high.blue-low.blue));
MaxMap            400 magick/enhance.c         (MaxMap*(map[i].opacity-low.opacity))/(high.opacity-low.opacity));
MaxMap            461 magick/enhance.c #if MaxMap == MaxRGB
MaxMap            529 magick/enhance.c #if MaxMap != MaxRGB
MaxMap            645 magick/enhance.c #if MaxMap == MaxRGB
MaxMap            658 magick/enhance.c       levels.color=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum));
MaxMap            660 magick/enhance.c       levels.red=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum));
MaxMap            662 magick/enhance.c       levels.green=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum));
MaxMap            664 magick/enhance.c       levels.blue=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum));
MaxMap            677 magick/enhance.c #if (MaxMap > 256) && defined(HAVE_OPENMP)
MaxMap            680 magick/enhance.c     for (i=0; i <= (long) MaxMap; i++)
MaxMap            684 magick/enhance.c 	    ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_color));
MaxMap            687 magick/enhance.c 	    ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_red));
MaxMap            690 magick/enhance.c 	    ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_green));
MaxMap            693 magick/enhance.c 	    ScaleMapToQuantum(MaxMap*GammaCorrect((double) i/MaxMap,gamma_blue));
MaxMap            933 magick/enhance.c   levels.map=MagickAllocateArray(PixelPacket *,(MaxMap+1),sizeof(PixelPacket));
MaxMap            976 magick/enhance.c   for (i=0; i <= (long) MaxMap; i++)
MaxMap           1325 magick/enhance.c   levels.map=MagickAllocateMemory(PixelPacket *,(MaxMap+1)*sizeof(PixelPacket));
MaxMap           1343 magick/enhance.c   for (low.red=0; low.red < MaxMap; low.red++)
MaxMap           1350 magick/enhance.c   for (high.red=MaxMap; high.red != 0; high.red--)
MaxMap           1491 magick/enhance.c   (void) memset(levels.map,0,(MaxMap+1)*sizeof(PixelPacket));
MaxMap           1492 magick/enhance.c   for (i=0; i <= (long) MaxMap; i++)
MaxMap           1502 magick/enhance.c               ScaleMapToQuantum((MaxMap*(i-low.red))/(high.red-low.red));
MaxMap           1510 magick/enhance.c             levels.map[i].green=ScaleMapToQuantum((MaxMap*(i-low.green))/
MaxMap           1520 magick/enhance.c               ScaleMapToQuantum((MaxMap*(i-low.blue))/(high.blue-low.blue));
MaxMap           1531 magick/enhance.c                                                         (MaxMap*(i-low.opacity))/(high.opacity-low.opacity));
MaxMap            111 magick/image.h #if MaxMap == 65535U
MaxMap            117 magick/image.h #  define ScaleCharToMap(value)        ((unsigned short) ((MaxMap/255U)*(value)))
MaxMap            118 magick/image.h #  define ScaleMapToChar(value)        ((unsigned int) ((value)/(MaxMap/255U)))
MaxMap            119 magick/image.h #  define ScaleMapToQuantum(value)     ((Quantum) ((MaxRGB/MaxMap)*(value)))
MaxMap            120 magick/image.h #  define ScaleQuantumToMap(quantum)   ((unsigned short) ((quantum)/(MaxRGB/MaxMap)))
MaxMap            525 magick/operator.c #if MaxRGB > MaxMap
MaxMap            573 magick/operator.c #if MaxRGB <= MaxMap
MaxMap            579 magick/operator.c           mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum));
MaxMap            585 magick/operator.c               for (i=0; i <= (long) MaxMap; i++)
MaxMap            720 magick/operator.c #if MaxRGB > MaxMap
MaxMap            753 magick/operator.c #if MaxRGB <= MaxMap
MaxMap            759 magick/operator.c       mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum));
MaxMap            765 magick/operator.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap            767 magick/operator.c               ScaleMapToQuantum(MaxMap*pow((double) i/MaxMap,
MaxMap            892 magick/operator.c #if MaxRGB > MaxMap
MaxMap            927 magick/operator.c #if MaxRGB <= MaxMap
MaxMap            933 magick/operator.c       mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum));
MaxMap            939 magick/operator.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1519 magick/operator.c #if MaxRGB > MaxMap
MaxMap           1552 magick/operator.c #if MaxRGB <= MaxMap
MaxMap           1558 magick/operator.c       mutable_context->channel_lut=MagickAllocateArray(Quantum *, MaxMap+1,sizeof(Quantum));
MaxMap           1564 magick/operator.c           for (i=0; i <= (long) MaxMap; i++)
MaxMap           1566 magick/operator.c               ScaleMapToQuantum(MaxMap*pow((double) i/MaxMap,