Nodes 106 magick/color.c Nodes Nodes 278 magick/color.c register Nodes Nodes 290 magick/color.c } while (cube_info->node_queue != (Nodes *) NULL); Nodes 653 magick/color.c Nodes Nodes 659 magick/color.c nodes=MagickAllocateMemory(Nodes *,sizeof(Nodes)); Nodes 660 magick/color.c if (nodes == (Nodes *) NULL) Nodes 267 magick/quantize.c Nodes Nodes 1005 magick/quantize.c register Nodes Nodes 1017 magick/quantize.c } while (cube_info->node_queue != (Nodes *) NULL); Nodes 1402 magick/quantize.c Nodes Nodes 1408 magick/quantize.c nodes=MagickAllocateMemory(Nodes *,sizeof(Nodes)); Nodes 1409 magick/quantize.c if (nodes == (Nodes *) NULL)