Nodes             106 magick/color.c   Nodes
Nodes             278 magick/color.c   register Nodes
Nodes             290 magick/color.c   } while (cube_info->node_queue != (Nodes *) NULL);
Nodes             653 magick/color.c       Nodes
Nodes             659 magick/color.c       nodes=MagickAllocateMemory(Nodes *,sizeof(Nodes));
Nodes             660 magick/color.c       if (nodes == (Nodes *) NULL)
Nodes             267 magick/quantize.c   Nodes
Nodes            1005 magick/quantize.c   register Nodes
Nodes            1017 magick/quantize.c   } while (cube_info->node_queue != (Nodes *) NULL);
Nodes            1402 magick/quantize.c       Nodes
Nodes            1408 magick/quantize.c       nodes=MagickAllocateMemory(Nodes *,sizeof(Nodes));
Nodes            1409 magick/quantize.c       if (nodes == (Nodes *) NULL)