PointElement 3656 magick/display.c element = PointElement; PointElement 4158 magick/display.c case PointElement: PointElement 4267 magick/display.c case PointElement: PointElement 4356 magick/display.c if (element != PointElement) PointElement 4426 magick/display.c if ((element == PointElement) || (element == PolygonElement) || PointElement 2374 magick/xwindow.c case PointElement: