PointElement     3656 magick/display.c     element = PointElement;
PointElement     4158 magick/display.c         case PointElement:
PointElement     4267 magick/display.c         case PointElement:
PointElement     4356 magick/display.c           if (element != PointElement)
PointElement     4426 magick/display.c     if ((element == PointElement) || (element == PolygonElement) ||
PointElement     2374 magick/xwindow.c     case PointElement: