ReplaceImage 273 coders/preview.c ReplaceImage(preview_image,RotateImage(preview_image,degrees, ReplaceImage 282 coders/preview.c ReplaceImage(preview_image,ShearImage(preview_image,degrees, ReplaceImage 292 coders/preview.c ReplaceImage(preview_image,RollImage(preview_image,x,y, ReplaceImage 376 coders/preview.c ReplaceImage(preview_image,DespeckleImage(preview_image, ReplaceImage 386 coders/preview.c ReplaceImage(preview_image,ReduceNoiseImage(preview_image,radius, ReplaceImage 428 coders/preview.c ReplaceImage(preview_image,AddNoiseImage(preview_image,noise, ReplaceImage 436 coders/preview.c ReplaceImage(preview_image,SharpenImage(preview_image,radius,sigma, ReplaceImage 444 coders/preview.c ReplaceImage(preview_image,BlurImage(preview_image,radius,sigma, ReplaceImage 461 coders/preview.c ReplaceImage(preview_image,EdgeImage(preview_image,radius, ReplaceImage 469 coders/preview.c ReplaceImage(preview_image,SpreadImage(preview_image,i+1, ReplaceImage 487 coders/preview.c ReplaceImage(preview_image,ShadeImage(preview_image,False,30,30, ReplaceImage 494 coders/preview.c ReplaceImage(preview_image,ShadeImage(preview_image,True,degrees, ReplaceImage 525 coders/preview.c ReplaceImage(preview_image,SwirlImage(preview_image,degrees, ReplaceImage 534 coders/preview.c ReplaceImage(preview_image,ImplodeImage(preview_image, ReplaceImage 543 coders/preview.c ReplaceImage(preview_image,WaveImage(preview_image,0.5*degrees, ReplaceImage 551 coders/preview.c ReplaceImage(preview_image,OilPaintImage(preview_image,0.5*(i+1), ReplaceImage 559 coders/preview.c ReplaceImage(preview_image,CharcoalImage(preview_image,radius,sigma, ReplaceImage 5685 magick/display.c ReplaceImage(*image,FlopImage(*image,&(*image)->exception)); ReplaceImage 5711 magick/display.c ReplaceImage(*image,FlipImage(*image,&(*image)->exception)); ReplaceImage 5802 magick/display.c ReplaceImage(*image,ShearImage(*image,x_shear,y_shear, ReplaceImage 5832 magick/display.c ReplaceImage(*image,RollImage(*image,rectangle.x,rectangle.y, ReplaceImage 6123 magick/display.c ReplaceImage(*image,DespeckleImage(*image,&(*image)->exception)); ReplaceImage 6155 magick/display.c ReplaceImage(*image,EmbossImage(*image,radius,sigma, ReplaceImage 6181 magick/display.c ReplaceImage(*image,ReduceNoiseImage(*image,MagickAtoL(radius), ReplaceImage 6219 magick/display.c ReplaceImage(*image,AddNoiseImage(*image,noise_type, ReplaceImage 6252 magick/display.c ReplaceImage(*image,SharpenImage(*image,radius,sigma, ReplaceImage 6285 magick/display.c ReplaceImage(*image,BlurImage(*image,radius,sigma, ReplaceImage 6337 magick/display.c ReplaceImage(*image,EdgeImage(*image,MagickAtoF(radius), ReplaceImage 6363 magick/display.c ReplaceImage(*image,SpreadImage(*image,MagickAtoI(amount), ReplaceImage 6396 magick/display.c ReplaceImage(*image,ShadeImage(*image,(status ? True : False), ReplaceImage 6507 magick/display.c ReplaceImage(*image,SwirlImage(*image,MagickAtoF(degrees), ReplaceImage 6533 magick/display.c ReplaceImage(*image,ImplodeImage(*image,MagickAtoF(factor), ReplaceImage 6566 magick/display.c ReplaceImage(*image,WaveImage(*image,amplitude,wavelength, ReplaceImage 6592 magick/display.c ReplaceImage(*image,OilPaintImage(*image,MagickAtoF(radius), ReplaceImage 6626 magick/display.c ReplaceImage(*image,CharcoalImage(*image,radius,sigma, ReplaceImage 6729 magick/display.c ReplaceImage(*image,BorderImage(*image,&rectangle, ReplaceImage 6775 magick/display.c ReplaceImage(*image,FrameImage(*image,&frame_info,&(*image)->exception));