RotateImage 1630 Magick++/lib/Image.cpp RotateImage( image(), degrees_, &exceptionInfo); RotateImage 791 Magick++/lib/Magick++/Include.h using MagickLib::RotateImage; RotateImage 821 coders/mat.c rotated_image = RotateImage(image, 90.0, exception); RotateImage 2915 coders/msl.c newImage=RotateImage(msl_info->image[n], degrees, RotateImage 832 coders/pcd.c rotated_image=RotateImage(image,degrees,exception); RotateImage 1088 coders/pcd.c rotated_image=RotateImage(image,90.0,&image->exception); RotateImage 273 coders/preview.c ReplaceImage(preview_image,RotateImage(preview_image,degrees, RotateImage 1098 coders/wpg.c rotated_image = RotateImage(image, (BitmapHeader2.RotAngle & 0x0FFF), exception); RotateImage 9921 magick/command.c rotate_image=RotateImage(*image,degrees,&(*image)->exception); RotateImage 10138 magick/display.c rotate_image=RotateImage(*image,degrees,&(*image)->exception); RotateImage 741 magick/effect.c blur_image=RotateImage(original_image,90,exception); RotateImage 755 magick/effect.c rotate_image=RotateImage(blur_image,-90,exception); RotateImage 20 magick/shear.h *RotateImage(const Image *,const double,ExceptionInfo *), RotateImage 714 magick/xwindow.c RotateImage(annotate_image,annotate_info->degrees,&image->exception); RotateImage 2536 magick/xwindow.c rotate_image=RotateImage(draw_image,draw_info->degrees,&image->exception); RotateImage 6996 wand/magick_wand.c rotate_image=RotateImage(wand->image,degrees,&wand->exception);