RotateImage      1630 Magick++/lib/Image.cpp     RotateImage( image(), degrees_, &exceptionInfo);
RotateImage       791 Magick++/lib/Magick++/Include.h   using MagickLib::RotateImage;
RotateImage       821 coders/mat.c       rotated_image = RotateImage(image, 90.0, exception);
RotateImage      2915 coders/msl.c                 newImage=RotateImage(msl_info->image[n], degrees,
RotateImage       832 coders/pcd.c         rotated_image=RotateImage(image,degrees,exception);
RotateImage      1088 coders/pcd.c         rotated_image=RotateImage(image,90.0,&image->exception);
RotateImage       273 coders/preview.c         ReplaceImage(preview_image,RotateImage(preview_image,degrees,
RotateImage      1098 coders/wpg.c                         rotated_image = RotateImage(image, (BitmapHeader2.RotAngle & 0x0FFF), exception);
RotateImage      9921 magick/command.c             rotate_image=RotateImage(*image,degrees,&(*image)->exception);
RotateImage      10138 magick/display.c   rotate_image=RotateImage(*image,degrees,&(*image)->exception);
RotateImage       741 magick/effect.c   blur_image=RotateImage(original_image,90,exception);
RotateImage       755 magick/effect.c     rotate_image=RotateImage(blur_image,-90,exception);
RotateImage        20 magick/shear.h   *RotateImage(const Image *,const double,ExceptionInfo *),
RotateImage       714 magick/xwindow.c         RotateImage(annotate_image,annotate_info->degrees,&image->exception);
RotateImage      2536 magick/xwindow.c       rotate_image=RotateImage(draw_image,draw_info->degrees,&image->exception);
RotateImage      6996 wand/magick_wand.c   rotate_image=RotateImage(wand->image,degrees,&wand->exception);