ShadowFactor 530 magick/decorate.c q[x].red=(Quantum) ((q[x].red*ShadowFactor+ ShadowFactor 531 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble); ShadowFactor 532 magick/decorate.c q[x].green=(Quantum) ((q[x].green*ShadowFactor+ ShadowFactor 533 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble); ShadowFactor 534 magick/decorate.c q[x].blue=(Quantum) ((q[x].blue*ShadowFactor+ ShadowFactor 535 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble); ShadowFactor 552 magick/decorate.c q[x].red=(Quantum) ((q[x].red*ShadowFactor+ ShadowFactor 553 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble); ShadowFactor 554 magick/decorate.c q[x].green=(Quantum) ((q[x].green*ShadowFactor+ ShadowFactor 555 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble); ShadowFactor 556 magick/decorate.c q[x].blue=(Quantum) ((q[x].blue*ShadowFactor+ ShadowFactor 557 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble); ShadowFactor 582 magick/decorate.c q[x].red=(Quantum) ((q[x].red*ShadowFactor+ ShadowFactor 583 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble+0.5); ShadowFactor 584 magick/decorate.c q[x].green=(Quantum) ((q[x].green*ShadowFactor+ ShadowFactor 585 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble+0.5); ShadowFactor 586 magick/decorate.c q[x].blue=(Quantum) ((q[x].blue*ShadowFactor+ ShadowFactor 587 magick/decorate.c background*(MaxRGBDouble-ShadowFactor))/MaxRGBDouble+0.5);