SuspendTime 2538 magick/animate.c MagickXDelay(display,SuspendTime); SuspendTime 12863 magick/display.c MagickXDelay(display,SuspendTime << 2); SuspendTime 293 magick/widget.c MagickXDelay(display,SuspendTime << 2); SuspendTime 1686 magick/widget.c delay=SuspendTime << 2; SuspendTime 2017 magick/widget.c delay=SuspendTime; SuspendTime 2215 magick/widget.c delay=SuspendTime << 2; SuspendTime 2224 magick/widget.c delay=SuspendTime << 2; SuspendTime 2998 magick/widget.c MagickXDelay(display,SuspendTime); SuspendTime 4257 magick/widget.c delay=SuspendTime << 2; SuspendTime 4564 magick/widget.c delay=SuspendTime; SuspendTime 4755 magick/widget.c delay=SuspendTime << 2; SuspendTime 4764 magick/widget.c delay=SuspendTime << 2; SuspendTime 5497 magick/widget.c delay=SuspendTime << 2; SuspendTime 5852 magick/widget.c delay=SuspendTime; SuspendTime 6034 magick/widget.c delay=SuspendTime << 2; SuspendTime 6043 magick/widget.c delay=SuspendTime << 2; SuspendTime 6721 magick/widget.c delay=SuspendTime << 2; SuspendTime 6913 magick/widget.c delay=SuspendTime; SuspendTime 7077 magick/widget.c delay=SuspendTime << 2; SuspendTime 7086 magick/widget.c delay=SuspendTime << 2; SuspendTime 8047 magick/widget.c MagickXDelay(display,SuspendTime << 3); /* avoid surpise with delay */ SuspendTime 8148 magick/widget.c MagickXDelay(display,SuspendTime << 2); SuspendTime 8883 magick/widget.c delay=SuspendTime << 2; SuspendTime 9048 magick/widget.c delay=SuspendTime; SuspendTime 9179 magick/widget.c delay=SuspendTime << 2; SuspendTime 9188 magick/widget.c delay=SuspendTime << 2; SuspendTime 1524 magick/xwindow.c MagickXDelay(display,SuspendTime); SuspendTime 1529 magick/xwindow.c MagickXDelay(display,SuspendTime << 1); SuspendTime 5016 magick/xwindow.c MagickXDelay(display,SuspendTime << 4);