channel 116 Magick++/demo/demo.cpp example.channel( RedChannel ); channel 1161 Magick++/lib/Image.cpp (void) LevelImageChannel( image(), channel, black_point, mid_point, channel 184 Magick++/lib/Magick++/Image.h void channel ( const ChannelType channel_ ); channel 398 Magick++/lib/Magick++/Image.h void levelChannel ( const ChannelType channel, channel 625 Magick++/lib/Magick++/STL.h levelChannelImage( const Magick::ChannelType channel, channel 124 Magick++/lib/STL.cpp image_.channel( _channel ); channel 388 coders/cineon.c channel, channel 499 coders/cineon.c for (channel=0; channel < number_of_channels; channel++) channel 502 coders/cineon.c cin_image_info.channel_info[channel].bits_per_sample); channel 504 coders/cineon.c cin_image_info.channel_info[channel].pixels_per_line); channel 506 coders/cineon.c cin_image_info.channel_info[channel].lines_per_image); channel 126 coders/psd.c switch (channel) channel 189 coders/psd.c switch (channel) channel 179 coders/rla.c channel, channel 485 coders/rla.c for (channel=0; channel < number_channels; channel++) channel 518 coders/rla.c switch (channel) channel 572 coders/rla.c switch (channel) channel 1628 coders/xcf.c channel = xcf_load_channel (info, gimage); channel 1629 coders/xcf.c if (!channel) channel 1635 coders/xcf.c if (channel != gimage->selection_mask) channel 1636 coders/xcf.c gimp_image_add_channel (gimage, channel, -1); channel 90 magick/channel.c channel = *((const ChannelType *) immutable_data); channel 98 magick/channel.c switch (channel) channel 194 magick/channel.c channel_type = channel; channel 206 magick/channel.c ChannelTypeToString(channel)); channel 290 magick/channel.c channel = *((const ChannelType *) immutable_data); channel 297 magick/channel.c switch (channel) channel 356 magick/channel.c channel_type = channel; channel 464 magick/channel.c channel = *((const ChannelType *) immutable_data); channel 478 magick/channel.c switch (channel) channel 552 magick/channel.c &channel, channel 627 magick/channel.c channel = *((const ChannelType *) immutable_data); channel 632 magick/channel.c switch (channel) channel 684 magick/channel.c channel_type = channel; channel 868 magick/channel.c return QuantumOperatorImage(image,channel,DepthQuantumOp,(double) depth, channel 19 magick/channel.h const ChannelType channel, channel 24 magick/channel.h const ChannelType channel, channel 28 magick/channel.h ChannelImage(Image *image,const ChannelType channel), channel 31 magick/channel.h const ChannelType channel), channel 36 magick/channel.h const ChannelType channel, channel 4023 magick/command.c channel; channel 4028 magick/command.c channel=StringToChannelType(argv[i]); channel 4029 magick/command.c if (channel == UndefinedChannel) channel 4930 magick/command.c channel; channel 4943 magick/command.c channel=StringToChannelType(argv[i]); channel 4944 magick/command.c if (channel == UndefinedChannel) channel 8448 magick/command.c channel; channel 8450 magick/command.c channel=StringToChannelType(argv[++i]); channel 8453 magick/command.c (void) ChannelImage(*image,channel); channel 9455 magick/command.c channel; channel 9464 magick/command.c channel=StringToChannelType(argv[++i]); channel 9472 magick/command.c (void) QuantumOperatorImage(*image,channel,quantum_operator, channel 11298 magick/command.c channel; channel 11303 magick/command.c channel=StringToChannelType(argv[i]); channel 11304 magick/command.c if (channel == UndefinedChannel) channel 12186 magick/command.c channel; channel 12199 magick/command.c channel=StringToChannelType(argv[i]); channel 12200 magick/command.c if (channel == UndefinedChannel) channel 97 magick/compare.c channels = difference_options->channel; channel 683 magick/compare.c switch (channel) channel 979 magick/compare.c options->channel=AllChannels; channel 31 magick/compare.h ChannelType channel; /* Channel(s) to difference */ channel 83 magick/compare.h const ChannelType channel, channel 348 magick/effect.c (void) QuantumOperatorImage(noise_image,channel,quantum_operator, channel 819 magick/effect.c (void) ImportImageChannelsMasked(image,blur_image,channel); channel 2040 magick/effect.c (void) ImportImageChannelsMasked(image,blur_image,channel); channel 2125 magick/effect.c list=pixel_list->lists+channel; channel 2177 magick/effect.c channel; channel 2194 magick/effect.c for (channel=0; channel < 4U; channel++) channel 2196 magick/effect.c list=pixel_list->lists+channel; channel 2205 magick/effect.c channels[channel]=color; channel 2222 magick/effect.c if (pixel_list->lists[channel].nodes[index].signature == pixel_list->signature) channel 2223 magick/effect.c pixel_list->lists[channel].nodes[index].count++; channel 2225 magick/effect.c AddNodeMedianList(pixel_list,channel,index); channel 2246 magick/effect.c channel; channel 2254 magick/effect.c for (channel=0; channel < 4; channel++) channel 2256 magick/effect.c list=pixel_list->lists+channel; channel 2840 magick/effect.c " RandomChannelThresholdImage: channel type=%s",channel); channel 2847 magick/effect.c channel_type=StringToChannelType(channel); channel 3243 magick/effect.c channel; channel 3257 magick/effect.c for (channel=0; channel < 4; channel++) channel 3259 magick/effect.c list=pixel_list->lists+channel; channel 3276 magick/effect.c channels[channel]=color; channel 3748 magick/effect.c (void) ImportImageChannelsMasked(image,sharp_image,channel); channel 4308 magick/effect.c (void) ImportImageChannelsMasked(image,sharp_image,channel); channel 22 magick/effect.h *AddNoiseImageChannel(const Image *image,const ChannelType channel, channel 25 magick/effect.h *BlurImageChannel(const Image *image,const ChannelType channel, channel 35 magick/effect.h const ChannelType channel,const double radius,const double sigma, channel 43 magick/effect.h *SharpenImageChannel(const Image *image,const ChannelType channel, channel 49 magick/effect.h const ChannelType channel,const double radius,const double sigma, channel 944 magick/enhance.c switch (channel) channel 55 magick/enum_strings.c switch (channel) channel 100 magick/enum_strings.c channel; channel 102 magick/enum_strings.c channel=UndefinedChannel; channel 104 magick/enum_strings.c channel=RedChannel; channel 106 magick/enum_strings.c channel=CyanChannel; channel 108 magick/enum_strings.c channel=GreenChannel; channel 110 magick/enum_strings.c channel=MagentaChannel; channel 112 magick/enum_strings.c channel=BlueChannel; channel 114 magick/enum_strings.c channel=YellowChannel; channel 116 magick/enum_strings.c channel=OpacityChannel; channel 118 magick/enum_strings.c channel=BlackChannel; channel 120 magick/enum_strings.c channel=MatteChannel; channel 122 magick/enum_strings.c channel=AllChannels; channel 125 magick/enum_strings.c channel=GrayChannel; channel 127 magick/enum_strings.c return channel; channel 47 magick/enum_strings.h extern MagickExport const char *ChannelTypeToString(const ChannelType channel); channel 146 magick/image.h #define MagickChannelEnabled(channels,channel) ((channels == AllChannels) || (channels == channel)) channel 29 magick/operator.c ChannelType channel; channel 107 magick/operator.c channel,quantum_operator,rvalue,exception); channel 343 magick/operator.c switch (context->channel) channel 410 magick/operator.c switch (context->channel) channel 477 magick/operator.c switch (context->channel) channel 596 magick/operator.c switch (immutable_context->channel) channel 673 magick/operator.c switch (context->channel) channel 777 magick/operator.c switch (immutable_context->channel) channel 844 magick/operator.c switch (context->channel) channel 957 magick/operator.c switch (immutable_context->channel) channel 1024 magick/operator.c switch (context->channel) channel 1091 magick/operator.c switch (context->channel) channel 1166 magick/operator.c switch (context->channel) channel 1241 magick/operator.c switch (context->channel) channel 1332 magick/operator.c switch (context->channel) channel 1472 magick/operator.c switch (context->channel) channel 1576 magick/operator.c switch (immutable_context->channel) channel 1643 magick/operator.c switch (context->channel) channel 1710 magick/operator.c switch (context->channel) channel 1791 magick/operator.c switch (context->channel) channel 1864 magick/operator.c switch (context->channel) channel 1956 magick/operator.c switch (context->channel) channel 2035 magick/operator.c switch (context->channel) channel 2108 magick/operator.c immutable_context.channel=channel; channel 2203 magick/operator.c ChannelTypeToString(channel)); channel 2220 magick/operator.c (channel == AllChannels) && (x == 0) && (y == 0) && channel 55 magick/operator.h QuantumOperatorImage(Image *image,const ChannelType channel, channel 63 magick/operator.h const ChannelType channel,const QuantumOperator quantum_operator, channel 6206 magick/xwindow.c channel[sizeof(unsigned long)]; channel 6223 magick/xwindow.c channel[k]=(unsigned char) pixel; channel 6227 magick/xwindow.c *q++=channel[k]; channel 6448 magick/xwindow.c channel[sizeof(unsigned long)]; channel 6465 magick/xwindow.c channel[k]=(unsigned char) pixel; channel 6469 magick/xwindow.c *q++=channel[k]; channel 6771 magick/xwindow.c channel[sizeof(unsigned long)]; channel 6788 magick/xwindow.c channel[k]=(unsigned char) pixel; channel 6792 magick/xwindow.c *q++=channel[k]; channel 7013 magick/xwindow.c channel[sizeof(unsigned long)]; channel 7030 magick/xwindow.c channel[k]=(unsigned char) pixel; channel 7034 magick/xwindow.c *q++=channel[k]; channel 1329 wand/magick_wand.c difference_options.channel=channel; channel 1342 wand/magick_wand.c channel,metric,distortion, channel 2361 wand/magick_wand.c fx_image=FxImageChannel(wand->images,channel,expression,&wand->exception); channel 2366 wand/magick_wand.c ARG_NOT_USED(channel); channel 2463 wand/magick_wand.c return QuantumOperatorImage(wand->image,channel,GammaQuantumOp, channel 2928 wand/magick_wand.c return(GetImageChannelDepth(wand->image,channel,&wand->exception)); channel 2986 wand/magick_wand.c if (MagickChannelEnabled(channel,RedChannel) || channel 2987 wand/magick_wand.c MagickChannelEnabled(channel,CyanChannel)) channel 2989 wand/magick_wand.c if (MagickChannelEnabled(channel,GreenChannel) || channel 2990 wand/magick_wand.c MagickChannelEnabled(channel,MagentaChannel)) channel 2992 wand/magick_wand.c if (MagickChannelEnabled(channel,BlueChannel) || channel 2993 wand/magick_wand.c MagickChannelEnabled(channel,YellowChannel)) channel 2996 wand/magick_wand.c if (MagickChannelEnabled(channel,OpacityChannel) || channel 2997 wand/magick_wand.c MagickChannelEnabled(channel,BlackChannel)) channel 3003 wand/magick_wand.c if (MagickChannelEnabled(channel,RedChannel) || channel 3004 wand/magick_wand.c MagickChannelEnabled(channel,CyanChannel)) channel 3006 wand/magick_wand.c if (MagickChannelEnabled(channel,GreenChannel) || channel 3007 wand/magick_wand.c MagickChannelEnabled(channel,MagentaChannel)) channel 3009 wand/magick_wand.c if (MagickChannelEnabled(channel,BlueChannel) || channel 3010 wand/magick_wand.c MagickChannelEnabled(channel,YellowChannel)) channel 3013 wand/magick_wand.c if (MagickChannelEnabled(channel,OpacityChannel) || channel 3014 wand/magick_wand.c MagickChannelEnabled(channel,BlackChannel)) channel 3078 wand/magick_wand.c if (MagickChannelEnabled(channel,RedChannel) || channel 3079 wand/magick_wand.c MagickChannelEnabled(channel,CyanChannel)) channel 3085 wand/magick_wand.c if (MagickChannelEnabled(channel,GreenChannel) || channel 3086 wand/magick_wand.c MagickChannelEnabled(channel,MagentaChannel)) channel 3092 wand/magick_wand.c if (MagickChannelEnabled(channel,BlueChannel) || channel 3093 wand/magick_wand.c MagickChannelEnabled(channel,YellowChannel)) channel 3100 wand/magick_wand.c if (MagickChannelEnabled(channel,OpacityChannel) || channel 3101 wand/magick_wand.c MagickChannelEnabled(channel,BlackChannel)) channel 4964 wand/magick_wand.c status=LevelImageChannel(wand->image,channel,black_point,white_point,gamma); channel 5594 wand/magick_wand.c return QuantumOperatorImage(wand->image,channel,NegateQuantumOp, channel 7137 wand/magick_wand.c status=ChannelImage(wand->image,channel); channel 7701 wand/magick_wand.c (void) SetImageChannelDepth(wand->image,channel,depth); channel 9428 wand/magick_wand.c return QuantumOperatorImage(wand->image,channel,ThresholdQuantumOp,