CrushChannelDepth  601 magick/operator.c             pixels[i].red=CrushChannelDepth(pixels[i].red);
CrushChannelDepth  606 magick/operator.c             pixels[i].green=CrushChannelDepth(pixels[i].green);
CrushChannelDepth  611 magick/operator.c             pixels[i].blue=CrushChannelDepth(pixels[i].blue);
CrushChannelDepth  617 magick/operator.c               indexes[i]=CrushChannelDepth(indexes[i]);
CrushChannelDepth  620 magick/operator.c               pixels[i].opacity=CrushChannelDepth(pixels[i].opacity);
CrushChannelDepth  624 magick/operator.c             pixels[i].opacity=CrushChannelDepth(pixels[i].opacity);
CrushChannelDepth  630 magick/operator.c               pixels[i].red=CrushChannelDepth(pixels[i].red);
CrushChannelDepth  631 magick/operator.c               pixels[i].green=CrushChannelDepth(pixels[i].green);
CrushChannelDepth  632 magick/operator.c               pixels[i].blue=CrushChannelDepth(pixels[i].blue);
CrushChannelDepth  634 magick/operator.c                 pixels[i].opacity=CrushChannelDepth(pixels[i].opacity);
CrushChannelDepth  644 magick/operator.c               intensity=CrushChannelDepth(intensity);