CrushChannelDepth 601 magick/operator.c pixels[i].red=CrushChannelDepth(pixels[i].red); CrushChannelDepth 606 magick/operator.c pixels[i].green=CrushChannelDepth(pixels[i].green); CrushChannelDepth 611 magick/operator.c pixels[i].blue=CrushChannelDepth(pixels[i].blue); CrushChannelDepth 617 magick/operator.c indexes[i]=CrushChannelDepth(indexes[i]); CrushChannelDepth 620 magick/operator.c pixels[i].opacity=CrushChannelDepth(pixels[i].opacity); CrushChannelDepth 624 magick/operator.c pixels[i].opacity=CrushChannelDepth(pixels[i].opacity); CrushChannelDepth 630 magick/operator.c pixels[i].red=CrushChannelDepth(pixels[i].red); CrushChannelDepth 631 magick/operator.c pixels[i].green=CrushChannelDepth(pixels[i].green); CrushChannelDepth 632 magick/operator.c pixels[i].blue=CrushChannelDepth(pixels[i].blue); CrushChannelDepth 634 magick/operator.c pixels[i].opacity=CrushChannelDepth(pixels[i].opacity); CrushChannelDepth 644 magick/operator.c intensity=CrushChannelDepth(intensity);