hue 181 Magick++/lib/Magick++/Color.h void hue ( double hue_ );
hue 182 Magick++/lib/Magick++/Color.h double hue ( void ) const;
hue 4159 TclMagick/generic/TclMagick.c double brightness=0.0, saturation=0.0, hue=0.0;
hue 4171 TclMagick/generic/TclMagick.c if( (objc > 4) && ((stat = Tcl_GetDoubleFromObj(interp, objv[4], &hue)) != TCL_OK) ) {
hue 4174 TclMagick/generic/TclMagick.c result = MagickModulateImage(wandPtr, brightness, saturation, hue);
hue 76 filters/analyze.c hue,
hue 110 filters/analyze.c TransformHSL(p->red,p->green,p->blue,&hue,&saturation,&brightness);
hue 1194 magick/composite.c hue,
hue 1204 magick/composite.c &hue,&saturation,&brightness);
hue 1211 magick/composite.c HSLTransform(hue,saturation,brightness,&destination.red,
hue 1434 magick/composite.c hue,
hue 1451 magick/composite.c &hue,&saturation,&brightness);
hue 1452 magick/composite.c TransformHSL(source.red,source.green,source.blue,&hue,&sans,&sans);
hue 1453 magick/composite.c HSLTransform(hue,saturation,brightness,&destination.red,
hue 1494 magick/composite.c hue,
hue 1511 magick/composite.c &hue,&saturation,&brightness);
hue 1514 magick/composite.c HSLTransform(hue,saturation,brightness,&destination.red,
hue 1555 magick/composite.c hue,
hue 1573 magick/composite.c TransformHSL(source.red,source.green,source.blue,&hue,&saturation,
hue 1575 magick/composite.c HSLTransform(hue,saturation,brightness,&destination.red,
hue 1616 magick/composite.c hue,
hue 1633 magick/composite.c &hue,&saturation,&brightness);
hue 1636 magick/composite.c HSLTransform(hue,saturation,brightness,&destination.red,
hue 184 magick/enhance.c hue,
hue 188 magick/enhance.c &hue,&saturation,&brightness);
hue 195 magick/enhance.c HSLTransform(hue,saturation,brightness,&pixels[i].red,
hue 1081 magick/enhance.c hue,
hue 1085 magick/enhance.c &hue,&saturation,&brightness);
hue 1093 magick/enhance.c hue += (param.percent_hue/200.0 - 0.5);
hue 1094 magick/enhance.c while (hue < 0.0)
hue 1095 magick/enhance.c hue += 1.0;
hue 1096 magick/enhance.c while (hue > 1.0)
hue 1097 magick/enhance.c hue -= 1.0;
hue 1098 magick/enhance.c HSLTransform(hue,saturation,brightness,
hue 76 magick/gem.c hue,
hue 85 magick/gem.c TransformHSL(*red,*green,*blue,&hue,&saturation,&brightness);
hue 92 magick/gem.c HSLTransform(hue,saturation,brightness,red,green,blue);
hue 488 magick/gem.c hue_times_six=6.0*hue;
hue 569 magick/gem.c if (hue == 0.0)
hue 575 magick/gem.c i=(unsigned int) (6.0*hue);
hue 576 magick/gem.c f=6.0*hue-i;
hue 800 magick/gem.c hue,
hue 809 magick/gem.c TransformHSL(*red,*green,*blue,&hue,&saturation,&brightness);
hue 817 magick/gem.c hue += (percent_hue/200.0 - 0.5);
hue 818 magick/gem.c while (hue < 0.0)
hue 819 magick/gem.c hue += 1.0;
hue 820 magick/gem.c while (hue > 1.0)
hue 821 magick/gem.c hue -= 1.0;
hue 822 magick/gem.c HSLTransform(hue,saturation,brightness,red,green,blue);
hue 858 magick/gem.c hue,
hue 880 magick/gem.c hue=0.0;
hue 888 magick/gem.c hue=(g == min ? 5.0+(max-b)/delta : 1.0-(max-g)/delta);
hue 891 magick/gem.c hue=(b == min ? 1.0+(max-r)/delta : 3.0-(max-b)/delta);
hue 893 magick/gem.c hue=(r == min ? 3.0+(max-g)/delta : 5.0-(max-r)/delta);
hue 894 magick/gem.c hue/=6.0;
hue 897 magick/gem.c *hue_result=ConstrainToRange(0.0,1.0,hue);
hue 949 magick/gem.c assert(hue != (double *) NULL);
hue 957 magick/gem.c *hue=0.0;
hue 966 magick/gem.c *hue=((double) i-f/(v-w))/6.0;
hue 5255 wand/magick_wand.c saturation,hue);