level 252 Magick++/demo/demo.cpp example.level( 0.20*MaxRGB, 0.90*MaxRGB, 1.20 ); level 383 Magick++/lib/Magick++/Image.h void level ( const double black_point, level 590 Magick++/lib/STL.cpp image_.level( _black_point, _white_point, _mid_point ); level 207 coders/jpeg.c if (level < 0) level 216 coders/jpeg.c if (jpeg_info->err->trace_level >= level) level 1523 coders/jpeg.c if (level < 0) level 1531 coders/jpeg.c if (jpeg_info->err->trace_level >= level) level 7021 coders/png.c level; level 7023 coders/png.c level=(int) Min(image_info->quality/10,9); level 7026 coders/png.c " Compression level: %d",level); level 7027 coders/png.c png_set_compression_level(ping,level); level 272 ltdl/ltdl.c int level; level 280 ltdl/ltdl.c for (level = 1; handle; ++level) level 292 ltdl/ltdl.c if (tmp->info.ref_count <= level) level 1498 magick/attribute.c level, level 1688 magick/attribute.c level=0; level 1695 magick/attribute.c if (level > 0) level 1697 magick/attribute.c level--; level 1698 magick/attribute.c ifdp=ifdstack[level]; level 1699 magick/attribute.c de=destack[level]; level 1977 magick/attribute.c if ((gpsoffset < length) || (level < (DE_STACK_SIZE-2))) level 1982 magick/attribute.c ifdstack[level]=ifdp; level 1984 magick/attribute.c destack[level]=de; level 1985 magick/attribute.c level++; level 1989 magick/attribute.c ifdstack[level]=tiffp+gpsoffset; level 1990 magick/attribute.c destack[level]=0; level 1991 magick/attribute.c level++; level 2001 magick/attribute.c if ((offset < length) && (level < (DE_STACK_SIZE-2))) level 2006 magick/attribute.c ifdstack[level]=ifdp; level 2008 magick/attribute.c destack[level]=de; level 2009 magick/attribute.c level++; level 2013 magick/attribute.c ifdstack[level]=tiffp+offset; level 2014 magick/attribute.c destack[level]=0; level 2015 magick/attribute.c level++; level 2021 magick/attribute.c } while (level > 0); level 81 magick/color.c level; level 173 magick/color.c level; level 199 magick/color.c for (level=1; level <= MaxTreeDepth; level++) level 204 magick/color.c node_info->child[id]=GetNodeInfo(cube_info,level); level 215 magick/color.c if (level != MaxTreeDepth) level 438 magick/color.c if (node_info->level == MaxTreeDepth) level 670 magick/color.c node_info->level=level; level 775 magick/color.c if (node_info->level == MaxTreeDepth) level 860 magick/color.c level; level 897 magick/color.c for (level=1; level < MaxTreeDepth; level++) level 899 magick/color.c id=ColorToNodeId(p->red,p->green,p->blue,level); level 902 magick/color.c node_info->child[id]=GetNodeInfo(cube_info,level); level 2094 magick/effect.c level; level 2116 magick/effect.c level; level 2133 magick/effect.c for (level=list->level; level >= 0; level--) level 2135 magick/effect.c while (list->nodes[search].next[level] < color) level 2136 magick/effect.c search=list->nodes[search].next[level]; level 2137 magick/effect.c update[level]=search; level 2142 magick/effect.c for (level=0; ; level++) level 2148 magick/effect.c if (level > 8) level 2149 magick/effect.c level=8; level 2150 magick/effect.c if (level > (list->level+2)) level 2151 magick/effect.c level=list->level+2; level 2155 magick/effect.c while (level > list->level) level 2157 magick/effect.c list->level++; level 2158 magick/effect.c update[list->level]=65536U; level 2165 magick/effect.c list->nodes[color].next[level]=list->nodes[update[level]].next[level]; level 2166 magick/effect.c list->nodes[update[level]].next[level]=color; level 2168 magick/effect.c while (level-- > 0); level 2249 magick/effect.c level; level 2258 magick/effect.c list->level=0; level 2259 magick/effect.c for (level=0; level < 9; level++) level 2260 magick/effect.c root->next[level]=65536UL; level 616 magick/enhance.c if (level == (char *) NULL) level 618 magick/enhance.c count=sscanf(level,"%lf%*[,/]%lf%*[,/]%lf",&gamma_red,&gamma_green, level 70 magick/hclut.c level; level 91 magick/hclut.c level = param->level; level 123 magick/hclut.c level *= level; level 124 magick/hclut.c clut_pixels = (level*level*level); level 131 magick/hclut.c redaxis = (unsigned int) (((double) pixels[k].red/MaxRGBDouble) * (level-1)); level 132 magick/hclut.c if (redaxis > level - 2) level 133 magick/hclut.c redaxis = level - 2; level 134 magick/hclut.c greenaxis = (unsigned int) (((double) pixels[k].green/MaxRGBDouble) * (level-1)); level 135 magick/hclut.c if(greenaxis > level - 2) level 136 magick/hclut.c greenaxis = level - 2; level 137 magick/hclut.c blueaxis = (unsigned int) (((double) pixels[k].blue/MaxRGBDouble) * (level-1)); level 138 magick/hclut.c if(blueaxis > level - 2) level 139 magick/hclut.c blueaxis = level - 2; level 144 magick/hclut.c r = ((double) pixels[k].red/MaxRGBDouble) * (level - 1) - redaxis; level 145 magick/hclut.c g = ((double) pixels[k].green/MaxRGBDouble) * (level - 1) - greenaxis; level 146 magick/hclut.c b = ((double) pixels[k].blue/MaxRGBDouble) * (level - 1) - blueaxis; level 148 magick/hclut.c color = redaxis + greenaxis * level + blueaxis * level * level; level 159 magick/hclut.c i = (color + level); level 172 magick/hclut.c i = (color + level * level); level 181 magick/hclut.c i = (color + level * level + level); level 212 magick/hclut.c level; level 238 magick/hclut.c for(level = 1; level * level * level < clut->rows; level++); level 239 magick/hclut.c if((level * level * level > clut->rows) || (level < 2)) level 245 magick/hclut.c param.level = level; level 257 magick/hclut.c param.level,clut->columns,clut->rows); level 229 magick/quantize.c level; level 583 magick/quantize.c level; level 624 magick/quantize.c for (level=1; level <= 8; level++) level 636 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info); level 640 magick/quantize.c if (level == MaxTreeDepth) level 708 magick/quantize.c for (level=1; level <= cube_info->depth; level++) level 720 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info); level 724 magick/quantize.c if (level == cube_info->depth) level 1425 magick/quantize.c node_info->level=level; level 1876 magick/quantize.c if (level == 1) level 1917 magick/quantize.c HilbertCurve(cube_info,image,level-1,NorthGravity); level 1919 magick/quantize.c HilbertCurve(cube_info,image,level-1,WestGravity); level 1921 magick/quantize.c HilbertCurve(cube_info,image,level-1,WestGravity); level 1923 magick/quantize.c HilbertCurve(cube_info,image,level-1,SouthGravity); level 1928 magick/quantize.c HilbertCurve(cube_info,image,level-1,SouthGravity); level 1930 magick/quantize.c HilbertCurve(cube_info,image,level-1,EastGravity); level 1932 magick/quantize.c HilbertCurve(cube_info,image,level-1,EastGravity); level 1934 magick/quantize.c HilbertCurve(cube_info,image,level-1,NorthGravity); level 1939 magick/quantize.c HilbertCurve(cube_info,image,level-1,WestGravity); level 1941 magick/quantize.c HilbertCurve(cube_info,image,level-1,NorthGravity); level 1943 magick/quantize.c HilbertCurve(cube_info,image,level-1,NorthGravity); level 1945 magick/quantize.c HilbertCurve(cube_info,image,level-1,EastGravity); level 1950 magick/quantize.c HilbertCurve(cube_info,image,level-1,EastGravity); level 1952 magick/quantize.c HilbertCurve(cube_info,image,level-1,SouthGravity); level 1954 magick/quantize.c HilbertCurve(cube_info,image,level-1,SouthGravity); level 1956 magick/quantize.c HilbertCurve(cube_info,image,level-1,WestGravity); level 2324 magick/quantize.c if (node_info->level == cube_info->depth) level 2366 magick/quantize.c if (node_info->level > cube_info->depth) level 4174 magick/xwindow.c if (level != 0) level 4205 magick/xwindow.c (void) MagickXGetWindowImage(display,children[i],False,level+1); level 4209 magick/xwindow.c if (level <= 1) level 2406 wand/magick_wand.c level[MaxTextExtent]; level 2415 wand/magick_wand.c FormatString(level,"%g",gamma); level 2416 wand/magick_wand.c status=GammaImage(wand->image,level);