number_scenes 124 coders/dcm.c number_scenes, number_scenes 2872 coders/dcm.c dcm->number_scenes=1; number_scenes 3056 coders/dcm.c dcm->number_scenes=MagickAtoI((char *) dcm->data); number_scenes 4344 coders/dcm.c if (dcm->offset_ct != dcm->number_scenes) number_scenes 4409 coders/dcm.c for (scene=0; scene < dcm->number_scenes; scene++) number_scenes 4467 coders/dcm.c if (scene < dcm->number_scenes-1) number_scenes 4653 coders/dcm.c dcm.number_scenes=0; number_scenes 4664 coders/dcm.c if (status == MagickFail) dcm.number_scenes = 0; number_scenes 4665 coders/dcm.c for (scene=0; scene < (long) dcm.number_scenes; scene++) number_scenes 4777 coders/dcm.c if (scene < (long) (dcm.number_scenes-1)) number_scenes 160 coders/fits.c number_scenes; number_scenes 246 coders/fits.c fits_info.number_scenes=1; number_scenes 330 coders/fits.c case 3: fits_info.number_scenes = (y<=0) ? 1 : y; break; number_scenes 373 coders/fits.c (unsigned)fits_info.columns, (unsigned)fits_info.rows, (unsigned)fits_info.number_scenes); number_scenes 388 coders/fits.c for (scene=0; scene < (long) fits_info.number_scenes; scene++) number_scenes 2161 coders/png.c if (image_info->ping && (image_info->number_scenes != 0) && number_scenes 2163 coders/png.c image_info->number_scenes)) number_scenes 2537 coders/png.c if (image_info->number_scenes != 0 && mng_info->scenes_found-1 < number_scenes 5511 coders/png.c if (image_info->number_scenes != 0) number_scenes 5514 coders/png.c image_info->number_scenes)) number_scenes 462 magick/animate.c number_scenes; number_scenes 622 magick/animate.c number_scenes=GetImageListLength(images); number_scenes 627 magick/animate.c for (i=0; i < (long) number_scenes; i++) number_scenes 630 magick/animate.c if (i == (long) number_scenes) number_scenes 631 magick/animate.c qsort((void *) image_list,number_scenes,sizeof(Image *),SceneCompare); number_scenes 637 magick/animate.c for (scene=0; scene < (int) number_scenes; scene++) number_scenes 780 magick/animate.c window_info.pixmaps=MagickAllocateMemory(Pixmap *,number_scenes*sizeof(Pixmap)); number_scenes 782 magick/animate.c number_scenes*sizeof(Pixmap)); number_scenes 790 magick/animate.c for (scene=1; scene < (int) number_scenes; scene++) number_scenes 861 magick/animate.c for (scene=0; scene < (int) number_scenes; scene++) number_scenes 1080 magick/animate.c number_scenes, number_scenes 1264 magick/animate.c number_scenes=GetImageListLength(images); number_scenes 1269 magick/animate.c for (scene=0; scene < (long) number_scenes; scene++) number_scenes 1272 magick/animate.c if (scene == (long) number_scenes) number_scenes 1273 magick/animate.c qsort((void *) image_list,number_scenes,sizeof(Image *),SceneCompare); number_scenes 1280 magick/animate.c for (scene=0; scene < (long) number_scenes; scene++) number_scenes 1414 magick/animate.c filename,display_image->scene,number_scenes); number_scenes 1668 magick/animate.c windows->image.pixmaps=MagickAllocateMemory(Pixmap *,number_scenes*sizeof(Pixmap)); number_scenes 1670 magick/animate.c number_scenes*sizeof(Pixmap)); number_scenes 1678 magick/animate.c for (scene=1; scene < (long) number_scenes; scene++) number_scenes 1727 magick/animate.c scene,number_scenes); number_scenes 1767 magick/animate.c if (scene < ((long) number_scenes-1)) number_scenes 1816 magick/animate.c scene=(long) number_scenes-1; number_scenes 1834 magick/animate.c "GraphicsMagick: %.1024s[%lu of %lu]",p,scene,number_scenes); number_scenes 2519 magick/animate.c for (scene=1; scene < (long) number_scenes; scene++) number_scenes 68 magick/average.c number_scenes; number_scenes 117 magick/average.c number_scenes=(double) GetImageListLength(image); number_scenes 202 magick/average.c q[x].red=(Quantum) (pixels_sum[x].red/number_scenes+0.5); number_scenes 203 magick/average.c q[x].green=(Quantum) (pixels_sum[x].green/number_scenes+0.5); number_scenes 204 magick/average.c q[x].blue=(Quantum) (pixels_sum[x].blue/number_scenes+0.5); number_scenes 205 magick/average.c q[x].opacity=(Quantum) (pixels_sum[x].opacity/number_scenes+0.5);