scale 407 Magick++/demo/demo.cpp example.scale( "60%" ); scale 174 Magick++/demo/zoom.cpp image.scale(geometry); scale 588 Magick++/lib/Magick++/Image.h void scale ( const Geometry &geometry_ ); scale 821 Magick++/lib/STL.cpp image_.scale( _geometry ); scale 166 coders/fits.c scale; scale 250 coders/fits.c fits_info.scale=1.0; scale 348 coders/fits.c fits_info.scale=MagickAtoF(value); scale 165 coders/histogram.c scale; scale 263 coders/histogram.c scale=(double) histogram_image->rows/maximum; scale 275 coders/histogram.c y=(long) (histogram_image->rows-(long) (scale*red[x])); scale 282 coders/histogram.c y=(long) (histogram_image->rows-(long) (scale*green[x])); scale 289 coders/histogram.c y=(long) (histogram_image->rows-(long) (scale*blue[x])); scale 2143 coders/png.c scale; scale 2145 coders/png.c scale=(MaxRGB/((1 << ping_info->bit_depth)-1)); scale 2146 coders/png.c if (scale < 1) scale 2147 coders/png.c scale=1; scale 2150 coders/png.c image->colormap[i].red=(Quantum) (i*scale); scale 2151 coders/png.c image->colormap[i].green=(Quantum) (i*scale); scale 2152 coders/png.c image->colormap[i].blue=(Quantum) (i*scale); scale 263 coders/pnm.c *scale; scale 327 coders/pnm.c scale=(Quantum *) NULL; scale 361 coders/pnm.c scale=MagickAllocateMemory(Quantum *, scale 363 coders/pnm.c if (scale == (Quantum *) NULL) scale 367 coders/pnm.c scale[i]=ScaleAnyToQuantum((unsigned long) i, max_value); scale 453 coders/pnm.c if (scale != (Quantum *) NULL) scale 454 coders/pnm.c intensity=scale[intensity]; scale 510 coders/pnm.c if (scale != (Quantum *) NULL) scale 512 coders/pnm.c pixel.red=scale[pixel.red]; scale 513 coders/pnm.c pixel.green=scale[pixel.green]; scale 514 coders/pnm.c pixel.blue=scale[pixel.blue]; scale 894 coders/pnm.c if (scale != (Quantum *) NULL) scale 895 coders/pnm.c MagickFreeMemory(scale); scale 135 coders/svg.c *scale, scale 238 coders/svg.c return(72.0*svg_info->scale[0]/2.54*value); scale 244 coders/svg.c return(72.0*svg_info->scale[0]*value); scale 246 coders/svg.c return(72.0*svg_info->scale[0]/25.4*value); scale 248 coders/svg.c return(72.0*svg_info->scale[0]/6.0*value); scale 250 coders/svg.c return(svg_info->scale[0]*value); scale 664 coders/svg.c MagickFreeMemory(svg_info->scale); scale 707 coders/svg.c MagickReallocMemory(double *,svg_info->scale,(svg_info->n+1)*sizeof(double)); scale 708 coders/svg.c if (svg_info->scale == (double *) NULL) scale 714 coders/svg.c svg_info->scale[svg_info->n]=svg_info->scale[svg_info->n-1]; scale 1244 coders/svg.c svg_info->scale[svg_info->n]=ExpandAffine(&affine); scale 1811 coders/svg.c svg_info->scale[svg_info->n]=ExpandAffine(&affine); scale 2650 coders/svg.c svg_info.scale=MagickAllocateMemory(double *,sizeof(double)); scale 2651 coders/svg.c if (svg_info.scale == (double *) NULL) scale 2662 coders/svg.c svg_info.scale[0]=ExpandAffine(&svg_info.affine); scale 926 coders/tiff.c scale; scale 935 coders/tiff.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); scale 938 coders/tiff.c if ((p->red != scale*(p->red/scale)) || scale 939 coders/tiff.c (p->green != scale*(p->green/scale)) || scale 940 coders/tiff.c (p->blue != scale*(p->blue/scale))) scale 945 coders/tiff.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); scale 240 magick/analyze.c scale; scale 244 magick/analyze.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); scale 245 magick/analyze.c if (quantum == scale*(quantum/scale)) scale 326 magick/analyze.c scale; scale 329 magick/analyze.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); scale 333 magick/analyze.c if ((pixels[i].red != scale*(pixels[i].red/scale)) || scale 334 magick/analyze.c (pixels[i].green != scale*(pixels[i].green/scale)) || scale 335 magick/analyze.c (pixels[i].blue != scale*(pixels[i].blue/scale)) || scale 337 magick/analyze.c (pixels[i].opacity != scale*((pixels[i].opacity/scale))))) scale 342 magick/analyze.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); scale 430 magick/channel.c scale; \ scale 434 magick/channel.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); \ scale 438 magick/channel.c if ((parameter) != scale*((parameter)/scale)) \ scale 443 magick/channel.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); \ scale 1135 magick/color_lookup.c scale; scale 1264 magick/color_lookup.c scale=strchr(name,'%') == (char *) NULL ? 1.0 : scale 1268 magick/color_lookup.c color->red=ScaleCharToQuantum(scale*pixel.red); scale 1269 magick/color_lookup.c color->green=ScaleCharToQuantum(scale*pixel.green); scale 1270 magick/color_lookup.c color->blue=ScaleCharToQuantum(scale*pixel.blue); scale 1279 magick/color_lookup.c scale=strchr(name,'%') == (char *) NULL ? 1.0 : scale 1283 magick/color_lookup.c color->red=ScaleCharToQuantum(scale*pixel.red); scale 1284 magick/color_lookup.c color->green=ScaleCharToQuantum(scale*pixel.green); scale 1285 magick/color_lookup.c color->blue=ScaleCharToQuantum(scale*pixel.blue); scale 1286 magick/color_lookup.c color->opacity=ScaleCharToQuantum(scale*pixel.opacity); scale 425 magick/effect.c scale; scale 448 magick/effect.c scale=0.0; scale 463 magick/effect.c scale+=kernel[i+width/2-x]; scale 467 magick/effect.c scale=1.0/scale; scale 468 magick/effect.c destination[x].red=(Quantum) (scale*(aggregate.red+0.5)); scale 469 magick/effect.c destination[x].green=(Quantum) (scale*(aggregate.green+0.5)); scale 470 magick/effect.c destination[x].blue=(Quantum) (scale*(aggregate.blue+0.5)); scale 472 magick/effect.c destination[x].opacity=(Quantum) (scale*(aggregate.opacity+0.5)); scale 482 magick/effect.c scale=0.0; scale 492 magick/effect.c scale+=(*p); scale 496 magick/effect.c scale=1.0/scale; scale 497 magick/effect.c destination[x].red=(Quantum) (scale*(aggregate.red+0.5)); scale 498 magick/effect.c destination[x].green=(Quantum) (scale*(aggregate.green+0.5)); scale 499 magick/effect.c destination[x].blue=(Quantum) (scale*(aggregate.blue+0.5)); scale 501 magick/effect.c destination[x].opacity=(Quantum) (scale*(aggregate.opacity+0.5)); scale 527 magick/effect.c scale=0; scale 537 magick/effect.c scale+=(*p); scale 541 magick/effect.c scale=1.0/scale; scale 542 magick/effect.c destination[x].red=(Quantum) (scale*(aggregate.red+0.5)); scale 543 magick/effect.c destination[x].green=(Quantum) (scale*(aggregate.green+0.5)); scale 544 magick/effect.c destination[x].blue=(Quantum) (scale*(aggregate.blue+0.5)); scale 546 magick/effect.c destination[x].opacity=(Quantum) (scale*(aggregate.opacity+0.5)); scale 523 magick/operator.c parameter=scale*((parameter)/scale); \ scale 526 magick/operator.c # define CrushChannelDepth(parameter) (scale*((parameter)/scale)) scale 549 magick/operator.c scale; scale 568 magick/operator.c scale=MaxRGB / (MaxRGB >> (QuantumDepth-depth)); scale 586 magick/operator.c mutable_context->channel_lut[i] = scale*(i/scale); scale 1418 magick/render.c scale, scale 1454 magick/render.c scale=ExpandAffine(&draw_info->affine); scale 1455 magick/render.c length=scale*draw_info->dash_pattern[0]; scale 1456 magick/render.c offset=draw_info->dash_offset != 0.0 ? scale*draw_info->dash_offset : 0.0; scale 1462 magick/render.c length=scale*draw_info->dash_pattern[n]; scale 1467 magick/render.c length=scale*draw_info->dash_pattern[n]; scale 1490 magick/render.c length=scale*draw_info->dash_pattern[n]; scale 1522 magick/render.c length=scale*draw_info->dash_pattern[n]; scale 4003 magick/render.c scale; scale 4010 magick/render.c scale=ExpandAffine(&draw_info->affine); scale 4013 magick/render.c ((scale*draw_info->stroke_width) > MagickEpsilon) && scale 796 magick/resize.c scale, scale 812 magick/resize.c scale=blur*Max(1.0/x_factor,1.0); scale 813 magick/resize.c support=scale*filter_info->support; scale 823 magick/resize.c scale=1.0; scale 825 magick/resize.c scale=1.0/scale; scale 874 magick/resize.c filter_info->function(scale*(start+n-center+0.5),filter_info->support); scale 1009 magick/resize.c scale, scale 1028 magick/resize.c scale=blur*Max(1.0/y_factor,1.0); scale 1029 magick/resize.c support=scale*filter_info->support; scale 1039 magick/resize.c scale=1.0; scale 1041 magick/resize.c scale=1.0/scale; scale 1089 magick/resize.c filter_info->function(scale*(start+n-center+0.5),filter_info->support);