WIN32API 11 src/runtime/windows_get_symbol.cpp WIN32API void *LoadLibraryA(const char *); WIN32API 12 src/runtime/windows_get_symbol.cpp WIN32API void *GetProcAddress(void *, const char *); WIN32API 13 src/runtime/windows_get_symbol.cpp WIN32API unsigned SetErrorMode(unsigned); WIN32API 13 src/runtime/windows_tempfile.cpp extern uint32_t WIN32API GetTempPathA(uint32_t, char *); WIN32API 14 src/runtime/windows_tempfile.cpp extern uint32_t WIN32API GetTempFileNameA(const char *, const char *, uint32_t, char *); WIN32API 20 src/runtime/windows_threads.cpp extern WIN32API Thread CreateThread(void *, size_t, void *(*fn)(void *), void *, int32_t, int32_t *); WIN32API 21 src/runtime/windows_threads.cpp extern WIN32API void InitializeConditionVariable(ConditionVariable *); WIN32API 22 src/runtime/windows_threads.cpp extern WIN32API void WakeAllConditionVariable(ConditionVariable *); WIN32API 23 src/runtime/windows_threads.cpp extern WIN32API void SleepConditionVariableCS(ConditionVariable *, CriticalSection *, int); WIN32API 24 src/runtime/windows_threads.cpp extern WIN32API void InitializeCriticalSection(CriticalSection *); WIN32API 25 src/runtime/windows_threads.cpp extern WIN32API void DeleteCriticalSection(CriticalSection *); WIN32API 26 src/runtime/windows_threads.cpp extern WIN32API void EnterCriticalSection(CriticalSection *); WIN32API 27 src/runtime/windows_threads.cpp extern WIN32API void LeaveCriticalSection(CriticalSection *); WIN32API 28 src/runtime/windows_threads.cpp extern WIN32API int32_t WaitForSingleObject(Thread, int32_t timeout); WIN32API 29 src/runtime/windows_threads.cpp extern WIN32API bool InitOnceExecuteOnce(InitOnce *, bool WIN32API (*f)(InitOnce *, void *, void **), void *, void **); WIN32API 39 src/runtime/windows_threads.cpp WEAK WIN32API bool init_mutex(InitOnce *, void *mutex_arg, void **) {