buffer_channels 300 python_bindings/python/Image.cpp .def("channels", buffer_channels<T>, p::arg("self"), buffer_channels 1196 src/runtime/opengl.cpp GLint width, height, buffer_channels; buffer_channels 1197 src/runtime/opengl.cpp if (!get_texture_dimensions(user_context, buf, &width, &height, &buffer_channels)) { buffer_channels 1205 src/runtime/opengl.cpp bool is_interleaved = (buffer_channels == 1) || (buf->dim[2].stride == 1 && buf->dim[0].stride == buf->dim[2].extent); buffer_channels 1217 src/runtime/opengl.cpp size_t texture_size = width * height * buffer_channels * buf->type.bytes(); buffer_channels 1267 src/runtime/opengl.cpp GLint width, height, buffer_channels; buffer_channels 1268 src/runtime/opengl.cpp if (!get_texture_dimensions(user_context, buf, &width, &height, &buffer_channels)) { buffer_channels 1272 src/runtime/opengl.cpp GLint texture_channels = buffer_channels; buffer_channels 1324 src/runtime/opengl.cpp bool is_interleaved = (buffer_channels == 1) || (buf->dim[2].stride == 1 && buf->dim[0].stride == buf->dim[2].extent); buffer_channels 1326 src/runtime/opengl.cpp if (is_interleaved && is_packed && texture_channels == buffer_channels) {