buffer_channels   300 python_bindings/python/Image.cpp         .def("channels", buffer_channels<T>, p::arg("self"),
buffer_channels  1196 src/runtime/opengl.cpp     GLint width, height, buffer_channels;
buffer_channels  1197 src/runtime/opengl.cpp     if (!get_texture_dimensions(user_context, buf, &width, &height, &buffer_channels)) {
buffer_channels  1205 src/runtime/opengl.cpp     bool is_interleaved = (buffer_channels == 1) || (buf->dim[2].stride == 1 && buf->dim[0].stride == buf->dim[2].extent);
buffer_channels  1217 src/runtime/opengl.cpp         size_t texture_size = width * height * buffer_channels * buf->type.bytes();
buffer_channels  1267 src/runtime/opengl.cpp     GLint width, height, buffer_channels;
buffer_channels  1268 src/runtime/opengl.cpp     if (!get_texture_dimensions(user_context, buf, &width, &height, &buffer_channels)) {
buffer_channels  1272 src/runtime/opengl.cpp     GLint texture_channels = buffer_channels;
buffer_channels  1324 src/runtime/opengl.cpp     bool is_interleaved = (buffer_channels == 1) || (buf->dim[2].stride == 1 && buf->dim[0].stride == buf->dim[2].extent);
buffer_channels  1326 src/runtime/opengl.cpp     if (is_interleaved && is_packed && texture_channels == buffer_channels) {