divide 255 src/Float16.cpp result.divide(rhsAPF, getLLVMAPFRoundingMode(roundingMode)); divide 300 src/Float16.cpp return this->divide(rhs, RoundingMode::ToNearestTiesToEven); divide 121 src/Float16.h EXPORT float16_t divide(float16_t denominator, RoundingMode roundingMode) const; divide 326 test/correctness/vector_math.cpp A correct = divide(input(x, y), clamped); divide 348 test/correctness/vector_math.cpp A correct = divide(input(x, y), (A)c);