divide            255 src/Float16.cpp     result.divide(rhsAPF, getLLVMAPFRoundingMode(roundingMode));
divide            300 src/Float16.cpp     return this->divide(rhs, RoundingMode::ToNearestTiesToEven);
divide            121 src/Float16.h      EXPORT float16_t divide(float16_t denominator, RoundingMode roundingMode) const;
divide            326 test/correctness/vector_math.cpp             A correct = divide(input(x, y), clamped);
divide            348 test/correctness/vector_math.cpp                 A correct = divide(input(x, y), (A)c);