halide_opengl_detach_texture   52 apps/HelloAndroidGL/jni/android_halide_gl_native.cpp     uintptr_t detached = halide_opengl_detach_texture(user_context, &dstBuf);
halide_opengl_detach_texture  113 apps/opengl_demo/main.cpp     halide_opengl_detach_texture(nullptr, &output_buf);
halide_opengl_detach_texture  114 apps/opengl_demo/main.cpp     halide_opengl_detach_texture(nullptr, &input_buf);
halide_opengl_detach_texture  229 src/DeviceInterface.cpp uintptr_t halide_opengl_detach_texture(void *user_context, struct halide_buffer_t *buf) {
halide_opengl_detach_texture  238 src/DeviceInterface.cpp EXPORT_SYM(halide_opengl_detach_texture)
halide_opengl_detach_texture   63 src/runtime/HalideRuntimeOpenGL.h extern uintptr_t halide_opengl_detach_texture(void *user_context, struct halide_buffer_t *buf);
halide_opengl_detach_texture  137 src/runtime/runtime_api.cpp     (void *)&halide_opengl_detach_texture,
halide_opengl_detach_texture   60 test/opengl/rewrap_texture.cpp     halide_opengl_detach_texture(nullptr, out2.raw_buffer());
halide_opengl_detach_texture   65 test/opengl/rewrap_texture.cpp     halide_opengl_detach_texture(nullptr, out3.raw_buffer());