halide_opengl_detach_texture 52 apps/HelloAndroidGL/jni/android_halide_gl_native.cpp uintptr_t detached = halide_opengl_detach_texture(user_context, &dstBuf); halide_opengl_detach_texture 113 apps/opengl_demo/main.cpp halide_opengl_detach_texture(nullptr, &output_buf); halide_opengl_detach_texture 114 apps/opengl_demo/main.cpp halide_opengl_detach_texture(nullptr, &input_buf); halide_opengl_detach_texture 229 src/DeviceInterface.cpp uintptr_t halide_opengl_detach_texture(void *user_context, struct halide_buffer_t *buf) { halide_opengl_detach_texture 238 src/DeviceInterface.cpp EXPORT_SYM(halide_opengl_detach_texture) halide_opengl_detach_texture 63 src/runtime/HalideRuntimeOpenGL.h extern uintptr_t halide_opengl_detach_texture(void *user_context, struct halide_buffer_t *buf); halide_opengl_detach_texture 137 src/runtime/runtime_api.cpp (void *)&halide_opengl_detach_texture, halide_opengl_detach_texture 60 test/opengl/rewrap_texture.cpp halide_opengl_detach_texture(nullptr, out2.raw_buffer()); halide_opengl_detach_texture 65 test/opengl/rewrap_texture.cpp halide_opengl_detach_texture(nullptr, out3.raw_buffer());