halide_opengl_wrap_texture   40 apps/HelloAndroidGL/jni/android_halide_gl_native.cpp         int result = halide_opengl_wrap_texture(user_context, &dstBuf, dst);
halide_opengl_wrap_texture  101 apps/opengl_demo/main.cpp     halide_opengl_wrap_texture(nullptr, &input_buf, input_texture_id);
halide_opengl_wrap_texture  107 apps/opengl_demo/main.cpp     halide_opengl_wrap_texture(nullptr, &output_buf, output_texture_id);
halide_opengl_wrap_texture  218 src/DeviceInterface.cpp int halide_opengl_wrap_texture(void *user_context, struct halide_buffer_t *buf, uintptr_t tex) {
halide_opengl_wrap_texture  227 src/DeviceInterface.cpp EXPORT_SYM(halide_opengl_wrap_texture)
halide_opengl_wrap_texture   43 src/runtime/HalideRuntimeOpenGL.h extern int halide_opengl_wrap_texture(void *user_context, struct halide_buffer_t *buf, uintptr_t texture_id);
halide_opengl_wrap_texture  144 src/runtime/runtime_api.cpp     (void *)&halide_opengl_wrap_texture,
halide_opengl_wrap_texture   58 test/opengl/rewrap_texture.cpp     halide_opengl_wrap_texture(nullptr, out2.raw_buffer(), texture_id);
halide_opengl_wrap_texture   63 test/opengl/rewrap_texture.cpp     halide_opengl_wrap_texture(nullptr, out3.raw_buffer(), texture_id);