halide_opengl_wrap_texture 40 apps/HelloAndroidGL/jni/android_halide_gl_native.cpp int result = halide_opengl_wrap_texture(user_context, &dstBuf, dst); halide_opengl_wrap_texture 101 apps/opengl_demo/main.cpp halide_opengl_wrap_texture(nullptr, &input_buf, input_texture_id); halide_opengl_wrap_texture 107 apps/opengl_demo/main.cpp halide_opengl_wrap_texture(nullptr, &output_buf, output_texture_id); halide_opengl_wrap_texture 218 src/DeviceInterface.cpp int halide_opengl_wrap_texture(void *user_context, struct halide_buffer_t *buf, uintptr_t tex) { halide_opengl_wrap_texture 227 src/DeviceInterface.cpp EXPORT_SYM(halide_opengl_wrap_texture) halide_opengl_wrap_texture 43 src/runtime/HalideRuntimeOpenGL.h extern int halide_opengl_wrap_texture(void *user_context, struct halide_buffer_t *buf, uintptr_t texture_id); halide_opengl_wrap_texture 144 src/runtime/runtime_api.cpp (void *)&halide_opengl_wrap_texture, halide_opengl_wrap_texture 58 test/opengl/rewrap_texture.cpp halide_opengl_wrap_texture(nullptr, out2.raw_buffer(), texture_id); halide_opengl_wrap_texture 63 test/opengl/rewrap_texture.cpp halide_opengl_wrap_texture(nullptr, out3.raw_buffer(), texture_id);