random_float       10 apps/HelloiOS/HelloiOS/reaction_diffusion_2_generator.cpp         output(x, y, c) = Halide::random_float();
random_float       90 apps/HelloiOS/HelloiOS/reaction_diffusion_2_generator.cpp         new_state(x, state.dim(1).min(), c) = random_float(frame)*0.2f;
random_float       91 apps/HelloiOS/HelloiOS/reaction_diffusion_2_generator.cpp         new_state(x, state.dim(1).max(), c) = random_float(frame)*0.2f;
random_float       92 apps/HelloiOS/HelloiOS/reaction_diffusion_2_generator.cpp         new_state(state.dim(0).min(), y, c) = random_float(frame)*0.2f;
random_float       93 apps/HelloiOS/HelloiOS/reaction_diffusion_2_generator.cpp         new_state(state.dim(0).max(), y, c) = random_float(frame)*0.2f;
random_float      177 python_bindings/python/IROperator.cpp     return h::random_float();
random_float      181 python_bindings/python/IROperator.cpp     return h::random_float(seed);
random_float     1649 src/IROperator.h inline Expr random_float(const Expr &seed = Expr()) {
random_float      104 src/Random.cpp                 expr = random_float(args);
random_float       16 src/Random.h   Expr random_float(const std::vector<Expr> &);
random_float       49 test/correctness/image_io.cpp         f(x, y, c) = random_float();
random_float       57 test/correctness/image_io.cpp                       0.25f * random_float()) / 4.25f;
random_float       15 test/correctness/random.cpp         f(x, y) = random_float();
random_float       81 test/correctness/random.cpp         f(x, y) = cast<double>(random_float(seed));
random_float      147 test/correctness/random.cpp         Expr r1 = cast<double>(random_float());
random_float      148 test/correctness/random.cpp         Expr r2 = cast<double>(random_float());
random_float      572 test/correctness/reduction_non_rectangular.cpp     Expr e1 = random_float() < 0.5f;
random_float      115 test/correctness/simd_op_check.cpp                     r = cast(p.type(), random_float() * 1024 - 512);
random_float       11 test/correctness/truncated_pyramid.cpp     input(x, y) = random_float();