EGL_NO_CONTEXT     56 src/runtime/android_opengl_context.cpp     if (eglGetCurrentContext() != EGL_NO_CONTEXT)
EGL_NO_CONTEXT     87 src/runtime/android_opengl_context.cpp     EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT,
EGL_NO_CONTEXT     89 src/runtime/android_opengl_context.cpp     if (context == EGL_NO_CONTEXT) {