EGL_NO_CONTEXT 56 src/runtime/android_opengl_context.cpp if (eglGetCurrentContext() != EGL_NO_CONTEXT) EGL_NO_CONTEXT 87 src/runtime/android_opengl_context.cpp EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, EGL_NO_CONTEXT 89 src/runtime/android_opengl_context.cpp if (context == EGL_NO_CONTEXT) {