GL_ARRAY_BUFFER 314 src/runtime/opengl.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, array_buffer_binding); GL_ARRAY_BUFFER 726 src/runtime/opengl.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, buf[0]); GL_ARRAY_BUFFER 727 src/runtime/opengl.cpp global_state.BufferData(GL_ARRAY_BUFFER, sizeof(quad_vertices), quad_vertices, GL_STATIC_DRAW); GL_ARRAY_BUFFER 728 src/runtime/opengl.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, 0); GL_ARRAY_BUFFER 1822 src/runtime/opengl.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, vertex_buffer_id); GL_ARRAY_BUFFER 1823 src/runtime/opengl.cpp global_state.BufferData(GL_ARRAY_BUFFER, sizeof(float)*vertex_buffer_size, vertex_buffer, GL_STATIC_DRAW); GL_ARRAY_BUFFER 281 src/runtime/openglcompute.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, the_buffer); GL_ARRAY_BUFFER 285 src/runtime/openglcompute.cpp global_state.BufferData(GL_ARRAY_BUFFER, size_in_bytes, NULL, GL_DYNAMIC_COPY); GL_ARRAY_BUFFER 355 src/runtime/openglcompute.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, the_buffer); GL_ARRAY_BUFFER 360 src/runtime/openglcompute.cpp global_state.BufferData(GL_ARRAY_BUFFER, size, buf->host, GL_DYNAMIC_COPY); GL_ARRAY_BUFFER 394 src/runtime/openglcompute.cpp global_state.BindBuffer(GL_ARRAY_BUFFER, the_buffer); GL_ARRAY_BUFFER 397 src/runtime/openglcompute.cpp void* device_data = global_state.MapBufferRange(GL_ARRAY_BUFFER, GL_ARRAY_BUFFER 403 src/runtime/openglcompute.cpp global_state.UnmapBuffer(GL_ARRAY_BUFFER); GL_ARRAY_BUFFER 251 test/opengl/save_state.cpp glBindBuffer(GL_ARRAY_BUFFER, initial_array_buffer_binding = gl_gen(glGenBuffers));