GL_ARRAY_BUFFER   314 src/runtime/opengl.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, array_buffer_binding);
GL_ARRAY_BUFFER   726 src/runtime/opengl.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, buf[0]);
GL_ARRAY_BUFFER   727 src/runtime/opengl.cpp     global_state.BufferData(GL_ARRAY_BUFFER, sizeof(quad_vertices), quad_vertices, GL_STATIC_DRAW);
GL_ARRAY_BUFFER   728 src/runtime/opengl.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, 0);
GL_ARRAY_BUFFER  1822 src/runtime/opengl.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, vertex_buffer_id);
GL_ARRAY_BUFFER  1823 src/runtime/opengl.cpp     global_state.BufferData(GL_ARRAY_BUFFER, sizeof(float)*vertex_buffer_size, vertex_buffer, GL_STATIC_DRAW);
GL_ARRAY_BUFFER   281 src/runtime/openglcompute.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, the_buffer);
GL_ARRAY_BUFFER   285 src/runtime/openglcompute.cpp     global_state.BufferData(GL_ARRAY_BUFFER, size_in_bytes, NULL, GL_DYNAMIC_COPY);
GL_ARRAY_BUFFER   355 src/runtime/openglcompute.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, the_buffer);
GL_ARRAY_BUFFER   360 src/runtime/openglcompute.cpp     global_state.BufferData(GL_ARRAY_BUFFER, size, buf->host, GL_DYNAMIC_COPY);
GL_ARRAY_BUFFER   394 src/runtime/openglcompute.cpp     global_state.BindBuffer(GL_ARRAY_BUFFER, the_buffer);
GL_ARRAY_BUFFER   397 src/runtime/openglcompute.cpp     void* device_data = global_state.MapBufferRange(GL_ARRAY_BUFFER,
GL_ARRAY_BUFFER   403 src/runtime/openglcompute.cpp     global_state.UnmapBuffer(GL_ARRAY_BUFFER);
GL_ARRAY_BUFFER   251 test/opengl/save_state.cpp         glBindBuffer(GL_ARRAY_BUFFER, initial_array_buffer_binding = gl_gen(glGenBuffers));