GL_CULL_FACE      262 src/runtime/opengl.cpp     global_state.GetBooleanv(GL_CULL_FACE, &cull_face);
GL_CULL_FACE      318 src/runtime/opengl.cpp     (cull_face ? global_state.Enable : global_state.Disable)(GL_CULL_FACE);
GL_CULL_FACE     1653 src/runtime/opengl.cpp     global_state.Disable(GL_CULL_FACE);
GL_CULL_FACE      249 test/opengl/save_state.cpp         gl_enable(GL_CULL_FACE, initial_cull_face = boolval);
GL_CULL_FACE      270 test/opengl/save_state.cpp         check_value(operation, "GL_CULL_FACE", GL_CULL_FACE, initial_cull_face);