GL_CULL_FACE 262 src/runtime/opengl.cpp global_state.GetBooleanv(GL_CULL_FACE, &cull_face); GL_CULL_FACE 318 src/runtime/opengl.cpp (cull_face ? global_state.Enable : global_state.Disable)(GL_CULL_FACE); GL_CULL_FACE 1653 src/runtime/opengl.cpp global_state.Disable(GL_CULL_FACE); GL_CULL_FACE 249 test/opengl/save_state.cpp gl_enable(GL_CULL_FACE, initial_cull_face = boolval); GL_CULL_FACE 270 test/opengl/save_state.cpp check_value(operation, "GL_CULL_FACE", GL_CULL_FACE, initial_cull_face);