GL_ELEMENT_ARRAY_BUFFER_BINDING 259 src/runtime/opengl.cpp global_state.GetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer_binding); GL_ELEMENT_ARRAY_BUFFER_BINDING 268 test/opengl/save_state.cpp check_value(operation, "element array buffer binding", GL_ELEMENT_ARRAY_BUFFER_BINDING, initial_element_array_buffer_binding);