GL_ELEMENT_ARRAY_BUFFER_BINDING  259 src/runtime/opengl.cpp     global_state.GetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &element_array_buffer_binding);
GL_ELEMENT_ARRAY_BUFFER_BINDING  268 test/opengl/save_state.cpp         check_value(operation, "element array buffer binding", GL_ELEMENT_ARRAY_BUFFER_BINDING, initial_element_array_buffer_binding);