GL_FALSE 41 apps/opengl_demo/glfw_helpers.cpp glfwWindowHint(GLFW_DOUBLEBUFFER, GL_FALSE); // Single buffer mode, to avoid any doublebuffering timing issues GL_FALSE 1861 src/runtime/opengl.cpp global_state.VertexAttribPointer(attrib_id, 4, GL_FLOAT, GL_FALSE /* Normalized */, sizeof(GLfloat)*num_padded_attributes, (void*)(i*sizeof(GLfloat)*4)); GL_FALSE 79 test/opengl/save_state.cpp if (linkSuccess == GL_FALSE) { GL_FALSE 97 test/opengl/save_state.cpp if (compileSuccess == GL_FALSE) {