GL_FALSE           41 apps/opengl_demo/glfw_helpers.cpp     glfwWindowHint(GLFW_DOUBLEBUFFER, GL_FALSE); // Single buffer mode, to avoid any doublebuffering timing issues
GL_FALSE         1861 src/runtime/opengl.cpp         global_state.VertexAttribPointer(attrib_id, 4, GL_FLOAT, GL_FALSE /* Normalized */, sizeof(GLfloat)*num_padded_attributes, (void*)(i*sizeof(GLfloat)*4));
GL_FALSE           79 test/opengl/save_state.cpp         if (linkSuccess == GL_FALSE) {
GL_FALSE           97 test/opengl/save_state.cpp         if (compileSuccess == GL_FALSE) {