GLchar 136 src/runtime/mini_opengl.h typedef GLint (*PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); GLchar 138 src/runtime/mini_opengl.h typedef void (*PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLchar 140 src/runtime/mini_opengl.h typedef void (*PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLchar 141 src/runtime/mini_opengl.h typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); GLchar 143 src/runtime/mini_opengl.h typedef void (*PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); GLchar 377 src/runtime/opengl.cpp global_state.ShaderSource(shader, 1, (const GLchar **)&default_shader, NULL); GLchar 379 src/runtime/opengl.cpp global_state.ShaderSource(shader, 1, (const GLchar **)&source, length); GLchar 592 src/runtime/openglcompute.cpp const GLchar* sources = { src }; GLchar 27 test/opengl/save_state.cpp extern "C" void glGetProgramInfoLog(GLuint, GLsizei, GLsizei *, GLchar *); GLchar 29 test/opengl/save_state.cpp extern "C" void glShaderSource(GLuint, GLsizei, const GLchar **, const GLint *); GLchar 32 test/opengl/save_state.cpp extern "C" void glGetShaderInfoLog(GLuint, GLsizei, GLsizei *, GLchar *); GLchar 80 test/opengl/save_state.cpp GLchar messages[256]; GLchar 98 test/opengl/save_state.cpp GLchar messages[256];