GLchar            136 src/runtime/mini_opengl.h typedef GLint (*PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
GLchar            138 src/runtime/mini_opengl.h typedef void (*PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLchar            140 src/runtime/mini_opengl.h typedef void (*PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
GLchar            141 src/runtime/mini_opengl.h typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
GLchar            143 src/runtime/mini_opengl.h typedef void (*PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
GLchar            377 src/runtime/opengl.cpp         global_state.ShaderSource(shader, 1, (const GLchar **)&default_shader, NULL);
GLchar            379 src/runtime/opengl.cpp         global_state.ShaderSource(shader, 1, (const GLchar **)&source, length);
GLchar            592 src/runtime/openglcompute.cpp         const GLchar* sources = { src };
GLchar             27 test/opengl/save_state.cpp extern "C" void glGetProgramInfoLog(GLuint, GLsizei, GLsizei *, GLchar *);
GLchar             29 test/opengl/save_state.cpp extern "C" void glShaderSource(GLuint, GLsizei, const GLchar **, const GLint *);
GLchar             32 test/opengl/save_state.cpp extern "C" void glGetShaderInfoLog(GLuint, GLsizei, GLsizei *, GLchar *);
GLchar             80 test/opengl/save_state.cpp             GLchar messages[256];
GLchar             98 test/opengl/save_state.cpp             GLchar messages[256];