This source file includes following definitions.
- main
#include <stdio.h>
#include "Halide.h"
using namespace Halide;
int main(int argc, char **argv) {
Var x, y;
Var xo, xi, yo, yi;
Func f, g;
printf("Defining function...\n");
f(x, y) = cast<float>(x);
g(x, y) = f(x+1, y) + f(x-1, y);
Target target = get_jit_target_from_environment();
if (target.has_gpu_feature() || target.has_feature(Target::OpenGLCompute)) {
Var xo, yo, xi, yi;
g.gpu_tile(x, y, xo, yo, xi, yi, 8, 8);
f.compute_at(g, xo).gpu_threads(x, y);
}
printf("Realizing function...\n");
Buffer<float> im = g.realize(32, 32, target);
for (int i = 0; i < 32; i++) {
for (int j = 0; j < 32; j++) {
if (im(i,j) != 2*i) {
printf("im[%d, %d] = %f\n", i, j, im(i,j));
return -1;
}
}
}
printf("Success!\n");
return 0;
}