This source file includes following definitions.
- main
#include <stdio.h>
#include "Halide.h"
using namespace Halide;
int main(int argc, char **argv) {
Var x("x"), y("y"), z("z");
Buffer<float> noise(32);
for (int i = 0; i < 32; i++) {
noise(i) = (float)rand() / RAND_MAX;
}
Func f("f");
Func g("g");
RDom r(0, 32);
g(x, y) = 0.0f;
g(r.x, y) += noise(r.x);
f(x, y, z) = g(x, y) + g(x+1, y);
RVar rxo, rxi;
g.compute_at(f, y).update().split(r.x, rxo, rxi, 2).unroll(rxi);
f.unroll(z, 2);
Buffer<float> im = f.realize(64, 64, 4);
printf("Success!\n");
return 0;
}