ElementInfo 160 coders/svg.c ElementInfo ElementInfo 82 magick/hashmap.c ElementInfo ElementInfo 158 magick/hashmap.c register ElementInfo ElementInfo 168 magick/hashmap.c next=(ElementInfo *) AcquireMagickMemory(sizeof(*next)); ElementInfo 169 magick/hashmap.c if (next == (ElementInfo *) NULL) ElementInfo 172 magick/hashmap.c next->next=(ElementInfo *) NULL; ElementInfo 174 magick/hashmap.c if (list_info->next == (ElementInfo *) NULL) ElementInfo 215 magick/hashmap.c ElementInfo ElementInfo 218 magick/hashmap.c register ElementInfo ElementInfo 227 magick/hashmap.c while (next != (ElementInfo *) NULL) ElementInfo 233 magick/hashmap.c element=(ElementInfo *) RelinquishMagickMemory(element); ElementInfo 235 magick/hashmap.c list_info->head=(ElementInfo *) NULL; ElementInfo 236 magick/hashmap.c list_info->tail=(ElementInfo *) NULL; ElementInfo 237 magick/hashmap.c list_info->next=(ElementInfo *) NULL; ElementInfo 413 magick/hashmap.c ElementInfo ElementInfo 416 magick/hashmap.c register ElementInfo ElementInfo 424 magick/hashmap.c for (next=list_info->head; next != (ElementInfo *) NULL; ) ElementInfo 430 magick/hashmap.c entry=(ElementInfo *) RelinquishMagickMemory(entry); ElementInfo 636 magick/hashmap.c if (list_info->next == (ElementInfo *) NULL) ElementInfo 819 magick/hashmap.c register ElementInfo ElementInfo 1023 magick/hashmap.c register ElementInfo ElementInfo 1038 magick/hashmap.c next=(ElementInfo *) AcquireMagickMemory(sizeof(*next)); ElementInfo 1039 magick/hashmap.c if (next == (ElementInfo *) NULL) ElementInfo 1042 magick/hashmap.c next->next=(ElementInfo *) NULL; ElementInfo 1046 magick/hashmap.c if (list_info->next == (ElementInfo *) NULL) ElementInfo 1063 magick/hashmap.c if (list_info->next == (ElementInfo *) NULL) ElementInfo 1070 magick/hashmap.c ElementInfo ElementInfo 1127 magick/hashmap.c ElementInfo ElementInfo 1130 magick/hashmap.c register ElementInfo ElementInfo 1145 magick/hashmap.c next=(ElementInfo *) AcquireMagickMemory(sizeof(*next)); ElementInfo 1146 magick/hashmap.c if (next == (ElementInfo *) NULL) ElementInfo 1149 magick/hashmap.c element=(ElementInfo *) NULL; ElementInfo 1152 magick/hashmap.c while (next->next != (ElementInfo *) NULL) ElementInfo 1161 magick/hashmap.c if (element != (ElementInfo *) NULL) ElementInfo 1162 magick/hashmap.c element->next=(ElementInfo *) RelinquishMagickMemory( ElementInfo 1166 magick/hashmap.c if (element != (ElementInfo *) NULL) ElementInfo 1175 magick/hashmap.c if (next->next == (ElementInfo *) NULL) ElementInfo 1177 magick/hashmap.c if (element != (ElementInfo *) NULL) ElementInfo 1279 magick/hashmap.c register ElementInfo ElementInfo 1293 magick/hashmap.c for (i=0; next != (ElementInfo *) NULL; i++) ElementInfo 1415 magick/hashmap.c list_info->head=(ElementInfo *) NULL; ElementInfo 1416 magick/hashmap.c list_info->tail=(ElementInfo *) NULL; ElementInfo 1417 magick/hashmap.c list_info->next=(ElementInfo *) NULL; ElementInfo 1464 magick/hashmap.c ElementInfo ElementInfo 1475 magick/hashmap.c register ElementInfo ElementInfo 1507 magick/hashmap.c for (next=list_info->head; next != (ElementInfo *) NULL; ) ElementInfo 1642 magick/hashmap.c ElementInfo ElementInfo 1658 magick/hashmap.c next=(ElementInfo *) RelinquishMagickMemory(next); ElementInfo 1662 magick/hashmap.c ElementInfo ElementInfo 1666 magick/hashmap.c while ((next->next != (ElementInfo *) NULL) && ElementInfo 1669 magick/hashmap.c if (next->next == (ElementInfo *) NULL) ElementInfo 1680 magick/hashmap.c element=(ElementInfo *) RelinquishMagickMemory(element); ElementInfo 1716 magick/hashmap.c ElementInfo ElementInfo 1739 magick/hashmap.c next=(ElementInfo *) RelinquishMagickMemory(next); ElementInfo 1743 magick/hashmap.c ElementInfo ElementInfo 1756 magick/hashmap.c element=(ElementInfo *) RelinquishMagickMemory(element); ElementInfo 1889 magick/hashmap.c list_info->next=(ElementInfo *) NULL; ElementInfo 1893 magick/hashmap.c list_info->head=(ElementInfo *) NULL; ElementInfo 1894 magick/hashmap.c list_info->tail=(ElementInfo *) RelinquishMagickMemory(list_info->tail); ElementInfo 1898 magick/hashmap.c ElementInfo ElementInfo 1905 magick/hashmap.c list_info->tail=(ElementInfo *) RelinquishMagickMemory(list_info->tail); ElementInfo 1907 magick/hashmap.c next->next=(ElementInfo *) NULL;