FormerImageState 14917 magick/display.c *state&=(~FormerImageState); FormerImageState 15273 magick/display.c *state|=FormerImageState | ExitState; FormerImageState 15953 magick/display.c if (((*state & FormerImageState) != 0) || ((*state & NextImageState) != 0)) FormerImageState 609 wand/display.c if ((state & FormerImageState) != 0) FormerImageState 628 wand/display.c if ((state & FormerImageState) == 0) FormerImageState 652 wand/display.c if ((state & FormerImageState) != 0)