IsPoint 4017 coders/svg.c if (IsPoint(q)) IsPoint 4024 coders/svg.c for (k=0; IsPoint(token); k++) IsPoint 4168 coders/svg.c if (IsPoint(q) == MagickFalse) IsPoint 2543 magick/draw.c if (IsPoint(q) != MagickFalse) IsPoint 2552 magick/draw.c for (x=0; IsPoint(token) != MagickFalse; x++) IsPoint 2776 magick/draw.c if (IsPoint(q) == MagickFalse) IsPoint 5288 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5319 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5334 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5354 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5389 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5422 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5462 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5500 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 5515 magick/draw.c } while (IsPoint(p) != MagickFalse); IsPoint 6314 wand/drawing-wand.c if (IsPoint(q) != MagickFalse) IsPoint 6323 wand/drawing-wand.c for (x=0; IsPoint(token) != MagickFalse; x++)