IsPoint          4017 coders/svg.c               if (IsPoint(q))
IsPoint          4024 coders/svg.c                   for (k=0; IsPoint(token); k++)
IsPoint          4168 coders/svg.c         if (IsPoint(q) == MagickFalse)
IsPoint          2543 magick/draw.c              if (IsPoint(q) != MagickFalse)
IsPoint          2552 magick/draw.c                  for (x=0; IsPoint(token) != MagickFalse; x++)
IsPoint          2776 magick/draw.c        if (IsPoint(q) == MagickFalse)
IsPoint          5288 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5319 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5334 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5354 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5389 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5422 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5462 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5500 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          5515 magick/draw.c          } while (IsPoint(p) != MagickFalse);
IsPoint          6314 wand/drawing-wand.c           if (IsPoint(q) != MagickFalse)
IsPoint          6323 wand/drawing-wand.c               for (x=0; IsPoint(token) != MagickFalse; x++)