Maximize          337 magick/morphology.c       Maximize(kernel->maximum, kernel->values[i]);
Maximize          350 magick/morphology.c     Maximize(kernel->maximum, kernel->values[i]);
Maximize         2426 magick/morphology.c       Maximize(kernel->maximum, kernel->values[i]);
Maximize         3010 magick/morphology.c                 Maximize(max.red,     (double) k_pixels[u].red);
Maximize         3011 magick/morphology.c                 Maximize(max.green,   (double) k_pixels[u].green);
Maximize         3012 magick/morphology.c                 Maximize(max.blue,    (double) k_pixels[u].blue);
Maximize         3013 magick/morphology.c                 Maximize(max.opacity,
Maximize         3016 magick/morphology.c                   Maximize(max.index,   (double) k_indexes[u]);
Maximize         3055 magick/morphology.c                   Maximize(max.red,     (double) k_pixels[u].red);
Maximize         3056 magick/morphology.c                   Maximize(max.green,   (double) k_pixels[u].green);
Maximize         3057 magick/morphology.c                   Maximize(max.blue,    (double) k_pixels[u].blue);
Maximize         3058 magick/morphology.c                   Maximize(max.opacity,
Maximize         3061 magick/morphology.c                     Maximize(max.index,   (double) k_indexes[u]);
Maximize         3068 magick/morphology.c             min.red     -= max.red;     Maximize( min.red,     0.0 );
Maximize         3069 magick/morphology.c             min.green   -= max.green;   Maximize( min.green,   0.0 );
Maximize         3070 magick/morphology.c             min.blue    -= max.blue;    Maximize( min.blue,    0.0 );
Maximize         3071 magick/morphology.c             min.opacity -= max.opacity; Maximize( min.opacity, 0.0 );
Maximize         3072 magick/morphology.c             min.index   -= max.index;   Maximize( min.index,   0.0 );