Maximize 337 magick/morphology.c Maximize(kernel->maximum, kernel->values[i]); Maximize 350 magick/morphology.c Maximize(kernel->maximum, kernel->values[i]); Maximize 2426 magick/morphology.c Maximize(kernel->maximum, kernel->values[i]); Maximize 3010 magick/morphology.c Maximize(max.red, (double) k_pixels[u].red); Maximize 3011 magick/morphology.c Maximize(max.green, (double) k_pixels[u].green); Maximize 3012 magick/morphology.c Maximize(max.blue, (double) k_pixels[u].blue); Maximize 3013 magick/morphology.c Maximize(max.opacity, Maximize 3016 magick/morphology.c Maximize(max.index, (double) k_indexes[u]); Maximize 3055 magick/morphology.c Maximize(max.red, (double) k_pixels[u].red); Maximize 3056 magick/morphology.c Maximize(max.green, (double) k_pixels[u].green); Maximize 3057 magick/morphology.c Maximize(max.blue, (double) k_pixels[u].blue); Maximize 3058 magick/morphology.c Maximize(max.opacity, Maximize 3061 magick/morphology.c Maximize(max.index, (double) k_indexes[u]); Maximize 3068 magick/morphology.c min.red -= max.red; Maximize( min.red, 0.0 ); Maximize 3069 magick/morphology.c min.green -= max.green; Maximize( min.green, 0.0 ); Maximize 3070 magick/morphology.c min.blue -= max.blue; Maximize( min.blue, 0.0 ); Maximize 3071 magick/morphology.c min.opacity -= max.opacity; Maximize( min.opacity, 0.0 ); Maximize 3072 magick/morphology.c min.index -= max.index; Maximize( min.index, 0.0 );