NodeInfo           90 magick/histogram.c   NodeInfo
NodeInfo           99 magick/histogram.c   NodeInfo
NodeInfo          112 magick/histogram.c   NodeInfo
NodeInfo          125 magick/histogram.c static NodeInfo
NodeInfo          193 magick/histogram.c   NodeInfo
NodeInfo          248 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          251 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          349 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          450 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          494 magick/histogram.c   if (cube_info->root == (NodeInfo *) NULL)
NodeInfo          584 magick/histogram.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t level)
NodeInfo          586 magick/histogram.c   NodeInfo
NodeInfo          599 magick/histogram.c         return((NodeInfo *) NULL);
NodeInfo          662 magick/histogram.c   register NodeInfo
NodeInfo          714 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          717 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          825 magick/histogram.c   register NodeInfo
NodeInfo          877 magick/histogram.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          880 magick/histogram.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1252 magick/histogram.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo          248 magick/quantize.c   NodeInfo
NodeInfo          257 magick/quantize.c   NodeInfo
NodeInfo          283 magick/quantize.c   NodeInfo
NodeInfo          324 magick/quantize.c static NodeInfo
NodeInfo          568 magick/quantize.c           register const NodeInfo
NodeInfo          589 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          758 magick/quantize.c   NodeInfo
NodeInfo          835 magick/quantize.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          841 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          924 magick/quantize.c         if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo          930 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1064 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         1204 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         1306 magick/quantize.c     cube_info->node_queue->nodes=(NodeInfo *) RelinquishMagickMemory(
NodeInfo         1565 magick/quantize.c           register NodeInfo
NodeInfo         1578 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1787 magick/quantize.c           register NodeInfo
NodeInfo         1800 magick/quantize.c             if (node_info->child[id] == (NodeInfo *) NULL)
NodeInfo         1974 magick/quantize.c   cube_info->root=GetNodeInfo(cube_info,0,0,(NodeInfo *) NULL);
NodeInfo         1975 magick/quantize.c   if (cube_info->root == (NodeInfo *) NULL)
NodeInfo         2047 magick/quantize.c static NodeInfo *GetNodeInfo(CubeInfo *cube_info,const size_t id,
NodeInfo         2050 magick/quantize.c   NodeInfo
NodeInfo         2063 magick/quantize.c         return((NodeInfo *) NULL);
NodeInfo         2064 magick/quantize.c       nodes->nodes=(NodeInfo *) AcquireQuantumMemory(NodesInAList,
NodeInfo         2066 magick/quantize.c       if (nodes->nodes == (NodeInfo *) NULL)
NodeInfo         2067 magick/quantize.c         return((NodeInfo *) NULL);
NodeInfo         2454 magick/quantize.c   NodeInfo
NodeInfo         2468 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2479 magick/quantize.c   parent->child[node_info->id]=(NodeInfo *) NULL;
NodeInfo         2525 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2572 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo         2918 magick/quantize.c     if (node_info->child[i] != (NodeInfo *) NULL)
NodeInfo           83 magick/splay-tree.c   NodeInfo
NodeInfo          156 magick/splay-tree.c   register NodeInfo
NodeInfo          162 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo          185 magick/splay-tree.c   node=(NodeInfo *) AcquireMagickMemory(sizeof(*node));
NodeInfo          186 magick/splay-tree.c   if (node == (NodeInfo *) NULL)
NodeInfo          193 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          195 magick/splay-tree.c       node->left=(NodeInfo *) NULL;
NodeInfo          196 magick/splay-tree.c       node->right=(NodeInfo *) NULL;
NodeInfo          203 magick/splay-tree.c         node->left->right=(NodeInfo *) NULL;
NodeInfo          209 magick/splay-tree.c         node->right->left=(NodeInfo *) NULL;
NodeInfo          243 magick/splay-tree.c static NodeInfo *LinkSplayTreeNodes(NodeInfo **nodes,const size_t low,
NodeInfo          246 magick/splay-tree.c   register NodeInfo
NodeInfo          255 magick/splay-tree.c     node->left=(NodeInfo *) NULL;
NodeInfo          259 magick/splay-tree.c     node->right=(NodeInfo *) NULL;
NodeInfo          267 magick/splay-tree.c   register const NodeInfo
NodeInfo          270 magick/splay-tree.c   p=(const NodeInfo ***) nodes;
NodeInfo          278 magick/splay-tree.c   NodeInfo
NodeInfo          287 magick/splay-tree.c   nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes,
NodeInfo          289 magick/splay-tree.c   if (nodes == (NodeInfo **) NULL)
NodeInfo          296 magick/splay-tree.c   nodes=(NodeInfo **) RelinquishMagickMemory(nodes);
NodeInfo          331 magick/splay-tree.c   register NodeInfo
NodeInfo          335 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          336 magick/splay-tree.c     return((NodeInfo *) NULL);
NodeInfo          337 magick/splay-tree.c   while (node->left != (NodeInfo *) NULL)
NodeInfo          345 magick/splay-tree.c   register NodeInfo
NodeInfo          359 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          364 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo          365 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo          370 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo          372 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo          374 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo          376 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo          485 magick/splay-tree.c   register NodeInfo
NodeInfo          494 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          499 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo          500 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo          503 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo          505 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo          507 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo          509 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo          516 magick/splay-tree.c         register NodeInfo
NodeInfo          549 magick/splay-tree.c         splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo          551 magick/splay-tree.c         if (left == (NodeInfo *) NULL)
NodeInfo          558 magick/splay-tree.c         if (right != (NodeInfo *) NULL)
NodeInfo          560 magick/splay-tree.c             while (left->right != (NodeInfo *) NULL)
NodeInfo          603 magick/splay-tree.c   register NodeInfo
NodeInfo          611 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          635 magick/splay-tree.c   splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo          637 magick/splay-tree.c   if (left == (NodeInfo *) NULL)
NodeInfo          644 magick/splay-tree.c   if (right != (NodeInfo *) NULL)
NodeInfo          646 magick/splay-tree.c       while (left->right != (NodeInfo *) NULL)
NodeInfo          678 magick/splay-tree.c   NodeInfo
NodeInfo          681 magick/splay-tree.c   register NodeInfo
NodeInfo          686 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo          696 magick/splay-tree.c       for (pend=splay_tree->root; pend != (NodeInfo *) NULL; )
NodeInfo          699 magick/splay-tree.c         for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; )
NodeInfo          701 magick/splay-tree.c           if (active->left != (NodeInfo *) NULL)
NodeInfo          713 magick/splay-tree.c           if (active->right != (NodeInfo *) NULL)
NodeInfo          727 magick/splay-tree.c           active=(NodeInfo *) node->key;
NodeInfo          728 magick/splay-tree.c           node=(NodeInfo *) RelinquishMagickMemory(node);
NodeInfo          765 magick/splay-tree.c   register NodeInfo
NodeInfo          775 magick/splay-tree.c   if ((splay_tree->root == (NodeInfo *) NULL) ||
NodeInfo          782 magick/splay-tree.c   if (node != (NodeInfo *) NULL)
NodeInfo          784 magick/splay-tree.c       while (node->left != (NodeInfo *) NULL)
NodeInfo          819 magick/splay-tree.c   register NodeInfo
NodeInfo          829 magick/splay-tree.c   if ((splay_tree->root == (NodeInfo *) NULL) ||
NodeInfo          836 magick/splay-tree.c   if (node != (NodeInfo *) NULL)
NodeInfo          838 magick/splay-tree.c       while (node->left != (NodeInfo *) NULL)
NodeInfo          887 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo          983 magick/splay-tree.c   NodeInfo
NodeInfo          989 magick/splay-tree.c   register NodeInfo
NodeInfo          998 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1000 magick/splay-tree.c   nodes=(NodeInfo **) AcquireQuantumMemory((size_t) splay_tree->nodes,
NodeInfo         1004 magick/splay-tree.c   if ((nodes == (NodeInfo **) NULL) || (transitions == (unsigned char *) NULL))
NodeInfo         1019 magick/splay-tree.c         if (node->left == (NodeInfo *) NULL)
NodeInfo         1029 magick/splay-tree.c         if (node->right == (NodeInfo *) NULL)
NodeInfo         1057 magick/splay-tree.c   nodes=(NodeInfo **) RelinquishMagickMemory(nodes);
NodeInfo         1105 magick/splay-tree.c   splay_tree->root=(NodeInfo *) NULL;
NodeInfo         1148 magick/splay-tree.c   register NodeInfo
NodeInfo         1160 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1163 magick/splay-tree.c   next=(NodeInfo *) GetFirstSplayTreeNode(splay_tree);
NodeInfo         1164 magick/splay-tree.c   while (next != (NodeInfo *) NULL)
NodeInfo         1167 magick/splay-tree.c     next=(NodeInfo *) NULL;
NodeInfo         1169 magick/splay-tree.c     if (node != (NodeInfo *) NULL)
NodeInfo         1171 magick/splay-tree.c         while (node->left != (NodeInfo *) NULL)
NodeInfo         1173 magick/splay-tree.c         next=(NodeInfo *) node->key;
NodeInfo         1180 magick/splay-tree.c         register NodeInfo
NodeInfo         1206 magick/splay-tree.c         splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo         1208 magick/splay-tree.c         if (left == (NodeInfo *) NULL)
NodeInfo         1215 magick/splay-tree.c         if (right != (NodeInfo *) NULL)
NodeInfo         1217 magick/splay-tree.c             while (left->right != (NodeInfo *) NULL)
NodeInfo         1260 magick/splay-tree.c   register NodeInfo
NodeInfo         1272 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1293 magick/splay-tree.c   splay_tree->root=(NodeInfo *) RelinquishMagickMemory(splay_tree->root);
NodeInfo         1295 magick/splay-tree.c   if (left == (NodeInfo *) NULL)
NodeInfo         1302 magick/splay-tree.c   if (right != (NodeInfo *) NULL)
NodeInfo         1304 magick/splay-tree.c       while (left->right != (NodeInfo *) NULL)
NodeInfo         1337 magick/splay-tree.c   NodeInfo
NodeInfo         1340 magick/splay-tree.c   register NodeInfo
NodeInfo         1349 magick/splay-tree.c   if (splay_tree->root != (NodeInfo *) NULL)
NodeInfo         1359 magick/splay-tree.c       for (pend=splay_tree->root; pend != (NodeInfo *) NULL; )
NodeInfo         1362 magick/splay-tree.c         for (pend=(NodeInfo *) NULL; active != (NodeInfo *) NULL; )
NodeInfo         1364 magick/splay-tree.c           if (active->left != (NodeInfo *) NULL)
NodeInfo         1376 magick/splay-tree.c           if (active->right != (NodeInfo *) NULL)
NodeInfo         1390 magick/splay-tree.c           active=(NodeInfo *) node->key;
NodeInfo         1391 magick/splay-tree.c           node=(NodeInfo *) RelinquishMagickMemory(node);
NodeInfo         1395 magick/splay-tree.c   splay_tree->root=(NodeInfo *) NULL;
NodeInfo         1470 magick/splay-tree.c static NodeInfo *Splay(SplayTreeInfo *splay_tree,const size_t depth,
NodeInfo         1476 magick/splay-tree.c   NodeInfo
NodeInfo         1479 magick/splay-tree.c   register NodeInfo
NodeInfo         1484 magick/splay-tree.c   if (n == (NodeInfo *) NULL)
NodeInfo         1490 magick/splay-tree.c   next=(NodeInfo **) NULL;
NodeInfo         1496 magick/splay-tree.c   if (next != (NodeInfo **) NULL)
NodeInfo         1507 magick/splay-tree.c   if (parent == (NodeInfo **) NULL)
NodeInfo         1509 magick/splay-tree.c   if (grandparent == (NodeInfo **) NULL)
NodeInfo         1563 magick/splay-tree.c   if (splay_tree->root == (NodeInfo *) NULL)
NodeInfo         1578 magick/splay-tree.c   (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL,
NodeInfo         1579 magick/splay-tree.c     (NodeInfo **) NULL);
NodeInfo         1583 magick/splay-tree.c       (void) Splay(splay_tree,0UL,key,&splay_tree->root,(NodeInfo **) NULL,
NodeInfo         1584 magick/splay-tree.c         (NodeInfo **) NULL);