PointElement 5388 magick/display.c element = PointElement; PointElement 5898 magick/display.c case PointElement: PointElement 6013 magick/display.c case PointElement: PointElement 6102 magick/display.c if (element != PointElement) PointElement 6172 magick/display.c if ((element == PointElement) || (element == PolygonElement) || PointElement 2353 magick/xwindow.c case PointElement: