PointElement     5388 magick/display.c     element = PointElement;
PointElement     5898 magick/display.c         case PointElement:
PointElement     6013 magick/display.c         case PointElement:
PointElement     6102 magick/display.c           if (element != PointElement)
PointElement     6172 magick/display.c     if ((element == PointElement) || (element == PolygonElement) ||
PointElement     2353 magick/xwindow.c     case PointElement: