PreviousBlockBit  341 magick/memory.c   assert((*BlockHeader(NextBlock(block)) & PreviousBlockBit) == 0);
PreviousBlockBit  363 magick/memory.c   *BlockHeader(NextBlock(block))|=PreviousBlockBit;
PreviousBlockBit  642 magick/memory.c   *BlockHeader(block)=size | PreviousBlockBit;
PreviousBlockBit  648 magick/memory.c   *BlockHeader(NextBlock(block))=PreviousBlockBit;
PreviousBlockBit  757 magick/memory.c   assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0);
PreviousBlockBit  759 magick/memory.c   if ((*BlockHeader(memory) & PreviousBlockBit) == 0)
PreviousBlockBit  773 magick/memory.c   if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0)
PreviousBlockBit  787 magick/memory.c   *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);