PreviousBlockBit 341 magick/memory.c assert((*BlockHeader(NextBlock(block)) & PreviousBlockBit) == 0); PreviousBlockBit 363 magick/memory.c *BlockHeader(NextBlock(block))|=PreviousBlockBit; PreviousBlockBit 642 magick/memory.c *BlockHeader(block)=size | PreviousBlockBit; PreviousBlockBit 648 magick/memory.c *BlockHeader(NextBlock(block))=PreviousBlockBit; PreviousBlockBit 757 magick/memory.c assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0); PreviousBlockBit 759 magick/memory.c if ((*BlockHeader(memory) & PreviousBlockBit) == 0) PreviousBlockBit 773 magick/memory.c if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0) PreviousBlockBit 787 magick/memory.c *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);