ClampOpacityPixelComponent 368 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 686 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 980 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 1034 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 1160 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 1214 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 1515 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 1578 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 2316 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 2379 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 4009 magick/effect.c ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 5561 magick/effect.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 802 magick/enhance.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(clut_map+ ClampOpacityPixelComponent 805 magick/enhance.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent( ClampOpacityPixelComponent 2356 magick/enhance.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 2188 magick/resize.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 2224 magick/resize.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 2431 magick/resize.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel)); ClampOpacityPixelComponent 2467 magick/resize.c SetOpacityPixelComponent(q,ClampOpacityPixelComponent(&pixel));