ReadPropertyLong 1241 magick/property.c   offset=(ssize_t) ((int) ReadPropertyLong(endian,exif+4));
ReadPropertyLong 1286 magick/property.c       components=(ssize_t) ((int) ReadPropertyLong(endian,q+4));
ReadPropertyLong 1298 magick/property.c           offset=(ssize_t) ((int) ReadPropertyLong(endian,q+8));
ReadPropertyLong 1336 magick/property.c                 ReadPropertyLong(endian,p1));
ReadPropertyLong 1342 magick/property.c                 ReadPropertyLong(endian,p1));
ReadPropertyLong 1348 magick/property.c                 ReadPropertyLong(endian,p1),(double)
ReadPropertyLong 1349 magick/property.c                 ReadPropertyLong(endian,p1+4));
ReadPropertyLong 1355 magick/property.c                 ReadPropertyLong(endian,p1),(double)
ReadPropertyLong 1356 magick/property.c                 ReadPropertyLong(endian,p1+4));
ReadPropertyLong 1457 magick/property.c             offset=(size_t) ReadPropertyLong(endian,p);
ReadPropertyLong 1475 magick/property.c                 offset=(size_t) ReadPropertyLong(endian,directory+2+(12*