ReadPropertyLong 1241 magick/property.c offset=(ssize_t) ((int) ReadPropertyLong(endian,exif+4)); ReadPropertyLong 1286 magick/property.c components=(ssize_t) ((int) ReadPropertyLong(endian,q+4)); ReadPropertyLong 1298 magick/property.c offset=(ssize_t) ((int) ReadPropertyLong(endian,q+8)); ReadPropertyLong 1336 magick/property.c ReadPropertyLong(endian,p1)); ReadPropertyLong 1342 magick/property.c ReadPropertyLong(endian,p1)); ReadPropertyLong 1348 magick/property.c ReadPropertyLong(endian,p1),(double) ReadPropertyLong 1349 magick/property.c ReadPropertyLong(endian,p1+4)); ReadPropertyLong 1355 magick/property.c ReadPropertyLong(endian,p1),(double) ReadPropertyLong 1356 magick/property.c ReadPropertyLong(endian,p1+4)); ReadPropertyLong 1457 magick/property.c offset=(size_t) ReadPropertyLong(endian,p); ReadPropertyLong 1475 magick/property.c offset=(size_t) ReadPropertyLong(endian,directory+2+(12*