RotateRight      1010 magick/cipher.c         alpha=ByteSubTransform(RotateRight(alpha),SBox) ^ beta;
RotateRight       599 magick/signature.c #define Sigma0(x)  (RotateRight(x,7) ^ RotateRight(x,18) ^ Trunc32((x) >> 3))
RotateRight       600 magick/signature.c #define Sigma1(x)  (RotateRight(x,17) ^ RotateRight(x,19) ^ Trunc32((x) >> 10))
RotateRight       601 magick/signature.c #define Suma0(x)  (RotateRight(x,2) ^ RotateRight(x,13) ^ RotateRight(x,22))
RotateRight       602 magick/signature.c #define Suma1(x)  (RotateRight(x,6) ^ RotateRight(x,11) ^ RotateRight(x,25))