RotateRight 1010 magick/cipher.c alpha=ByteSubTransform(RotateRight(alpha),SBox) ^ beta; RotateRight 599 magick/signature.c #define Sigma0(x) (RotateRight(x,7) ^ RotateRight(x,18) ^ Trunc32((x) >> 3)) RotateRight 600 magick/signature.c #define Sigma1(x) (RotateRight(x,17) ^ RotateRight(x,19) ^ Trunc32((x) >> 10)) RotateRight 601 magick/signature.c #define Suma0(x) (RotateRight(x,2) ^ RotateRight(x,13) ^ RotateRight(x,22)) RotateRight 602 magick/signature.c #define Suma1(x) (RotateRight(x,6) ^ RotateRight(x,11) ^ RotateRight(x,25))